Player Matchup

Hachiman
Hachiman
ChrisT00
Hachiman
Level 19
God Stats
4W - 1L
1,655 SR
Queue Stats
10W - 5L
1,569 Elo+
Party 1
Horus
Horus
CreepyBita
Horus
Level 30
God Stats
2W - 0L
1,803 SR
Queue Stats
18W - 10L
1,655 Elo+
Party 1
Chaac
Chaac
MonoHell
Chaac
Level 40
God Stats
1W - 1L
1,749 SR
Queue Stats
64W - 57L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
S1orm
Baron Samedi
Level 6
God Stats
8W - 3L
1,482 SR
Queue Stats
14W - 9L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
meimboi
Sun Wukong
Level 19
God Stats
2W - 0L
1,732 SR
Queue Stats
15W - 10L
1,522 Elo+
Party 1
Team Averages
Level 23
1,684 SR
1,517 Elo+

VS

Team Averages
Level 17
1,517 SR
1,396 Elo+
Hel
Hel
Acetylkoala
Hel
Level 29
God Stats
1W - 2L
1,550 SR
Queue Stats
90W - 95L
1,556 Elo+
Solo
Cthulhu
Cthulhu
LisaMira
Cthulhu
Level 15
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 54L
1,432 Elo+
Solo
Kukulkan
Kukulkan
ProfessorJenos
Kukulkan
Level 7
God Stats
1W - 4L
1,256 SR
Queue Stats
7W - 14L
1,333 Elo+
Party 2
Artemis
Artemis
VIPER2708
Artemis
Level 6
God Stats
0W - 3L
1,278 SR
Queue Stats
5W - 17L
1,156 Elo+
Party 2
Charybdis
Charybdis
fastman1315
Charybdis
Level 27
God Stats
1W - 3L
1,665 SR
Queue Stats
28W - 20L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrisT00
Hachiman
15
12 / 0 / 12
8,901
1,272
14,172
6,172
2,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
15
7 / 0 / 18
9,174
1,311
6,944
7,730
7,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
MonoHell
Chaac
15
6 / 0 / 20
9,123
1,303
17,832
11,429
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
S1orm
Baron Samedi
14
2 / 1 / 10
7,500
1,071
3,721
4,225
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
meimboi
Sun Wukong
14
3 / 0 / 18
8,039
1,148
5,770
6,201
3,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

366

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,488
927
7,359
8,980
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
LisaMira
Cthulhu
12
0 / 9 / 1
6,622
946
6,265
16,231
14,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
12
1 / 7 / 0
6,820
974
8,309
10,435
3,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VIPER2708
Artemis
12
0 / 10 / 0
6,394
913
6,801
13,911
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
fastman1315
Charybdis
12
0 / 1 / 0
6,115
874
1,148
1,760
422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
2
30
Kills
1
1
Deaths
30
78
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
ChrisT00
Hachiman
12
0
12
18
W
Horus
7
0
18
16
L
Cthulhu
LisaMira
Cthulhu
0
9
1
0.06
W
Chaac
MonoHell
Chaac
6
0
20
16
L
Kukulkan
1
7
0
0.14
W
Baron Samedi
S1orm
Baron Samedi
2
1
10
7
L
Artemis
VIPER2708
Artemis
0
10
0
0
L
Charybdis
fastman1315
Charybdis
0
1
0
0
W
Sun Wukong
meimboi
Sun Wukong
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,439
Damage
29,882
35,757
Taken
51,317
25,226
Mitigated
25,233
13,222
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
113
850
1,309
8,980
2,808
0
260
8,584
22,096
0
W
Hachiman
ChrisT00
Hachiman
14,172
8,969
0
1,789
6,172
2,180
0
4,234
1,850
0
20,354
W
Horus
6,944
2,902
3,030
2,950
7,730
7,693
0
4,802
2,762
0
10,167
L
Cthulhu
LisaMira
Cthulhu
6,265
556
108
250
16,231
14,872
0
1,739
14,172
14,608
0
W
Chaac
MonoHell
Chaac
17,832
4,920
0
3,825
11,429
10,459
0
5,912
5,391
0
35,117
L
Kukulkan
8,309
1,182
0
102
10,435
3,200
0
696
9,423
16,880
0
W
Baron Samedi
S1orm
Baron Samedi
3,721
445
889
573
4,225
1,520
0
2,465
1,672
24,461
0
L
Artemis
VIPER2708
Artemis
6,801
2,448
0
533
13,911
3,931
0
820
12,778
0
17,783
L
Charybdis
fastman1315
Charybdis
1,148
549
0
29
1,760
422
0
206
1,512
0
4,164
W
Sun Wukong
meimboi
Sun Wukong
5,770
1,516
0
166
6,201
3,374
0
3,914
2,149
0
9,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
32,439
121
Minions Killed
115
6
Camps Cleared
3
727,118
Distance Traveled
545,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,488
927
41
6
1
148,190
0
W
Hachiman
8,901
1,272
17
2
1
155,108
0
W
Horus
9,174
1,311
9
1
1
145,180
0
L
Cthulhu
6,622
946
21
3
1
121,144
1
W
Chaac
9,123
1,303
42
6
1
150,268
0
L
Kukulkan
6,820
974
25
4
0
110,918
0
W
Baron Samedi
7,500
1,071
37
5
3
123,943
0
L
Artemis
6,394
913
16
2
0
105,667
0
L
Charybdis
6,115
874
12
2
1
59,259
0
W
Sun Wukong
8,039
1,148
16
2
0
152,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role