Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Hauga
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,285 Elo+
Solo
Anubis
Anubis
XotDage
Anubis
Level 13
God Stats
3W - 4L
1,394 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 2
Cliodhna
Cliodhna
kMarquez35
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,387 Elo+
Party 4
Kali
Kali
lyneverq
Kali
Level 11
God Stats
3W - 3L
1,399 SR
Queue Stats
12W - 10L
1,307 Elo+
Party 2
Team Averages
Level 18
1,459 SR
1,355 Elo+

VS

Team Averages
Level 21
1,458 SR
1,336 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KeysFalcon
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,383 Elo+
Party 3
Bellona
Bellona
NaviouR
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,383 Elo+
Party 3
Loki
Loki
gudliver
Loki
Level 27
God Stats
3W - 1L
1,290 SR
Queue Stats
5W - 3L
1,101 Elo+
Solo
Aphrodite
Aphrodite
tobeydesun
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 7 / 3
9,633
507
8,982
16,199
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Hauga
Jing Wei
14
1 / 3 / 4
8,331
438
6,303
10,326
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
XotDage
Anubis
16
3 / 4 / 0
9,562
503
5,575
9,834
4,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
kMarquez35
Cliodhna
14
3 / 11 / 3
9,222
485
10,128
15,390
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kali
12
2 / 4 / 3
7,798
410
4,916
10,586
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 3 / 4
9,620
506
7,909
7,761
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
KeysFalcon
Baron Samedi
16
9 / 4 / 6
10,924
575
13,601
10,310
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NaviouR
Bellona
16
3 / 4 / 6
9,467
498
6,176
10,468
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
17
10 / 2 / 4
10,591
557
12,082
11,838
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
tobeydesun
Aphrodite
13
2 / 3 / 12
9,018
475
3,907
10,367
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
29
29
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
7
3
1.07
W
Charybdis
 
Charybdis
5
3
4
2.33
L
Jing Wei
Hauga
Jing Wei
1
3
4
1
W
Baron Samedi
KeysFalcon
Baron Samedi
9
4
6
3
W
Bellona
NaviouR
Bellona
3
4
6
1.5
L
Anubis
XotDage
Anubis
3
4
0
0.75
W
Loki
10
2
4
6
L
Cliodhna
kMarquez35
Cliodhna
3
11
3
0.41
L
Kali
2
4
3
0.88
W
Aphrodite
tobeydesun
Aphrodite
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
43,675
62,335
Taken
50,744
25,203
Mitigated
28,274
12,851
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,982
5,108
0
2,898
16,199
6,269
405
5,344
10,855
0
49,841
W
Charybdis
 
Charybdis
7,909
5,354
0
1,735
7,761
2,246
2,321
0
7,551
0
48,158
L
Jing Wei
Hauga
Jing Wei
6,303
5,115
0
3,581
10,326
3,243
1,154
1,827
8,499
0
51,401
W
Baron Samedi
KeysFalcon
Baron Samedi
13,601
1,145
1,429
3,605
10,310
3,536
1,373
892
8,915
54,481
0
W
Bellona
NaviouR
Bellona
6,176
1,370
0
248
10,468
8,537
772
3,922
5,902
8,741
31,193
L
Anubis
XotDage
Anubis
5,575
336
0
3,402
9,834
4,511
1,189
2,159
7,675
51,606
0
W
Loki
12,082
3,749
280
3,429
11,838
4,270
537
512
10,997
0
66,286
L
Cliodhna
kMarquez35
Cliodhna
10,128
1,017
0
749
15,390
5,894
611
7,917
7,473
0
45,514
L
Kali
4,916
1,622
0
2,221
10,586
5,286
150
1,440
9,146
0
29,416
W
Aphrodite
tobeydesun
Aphrodite
3,907
1,051
2,017
4,139
10,367
9,685
913
249
10,041
23,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
49,620
436
Minions Killed
434
0
Camps Cleared
0
1,640,206
Distance Traveled
1,774,209
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,633
507
108
6
0
352,127
0
W
Charybdis
9,620
506
97
5
0
338,779
4
L
Jing Wei
8,331
438
78
4
0
311,927
4
W
Baron Samedi
10,924
575
110
6
0
340,451
2
W
Bellona
9,467
498
95
5
0
386,761
2
L
Anubis
9,562
503
113
6
0
281,304
3
W
Loki
10,591
557
94
5
0
383,420
0
L
Cliodhna
9,222
485
94
5
0
328,696
0
L
Kali
7,798
410
43
2
0
366,152
4
W
Aphrodite
9,018
475
38
2
0
324,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role