Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jurgi3l
Tsukuyomi
Level 109
God Stats
3W - 8L
1,377 SR
Queue Stats
194W - 175L
1,482 Elo+
Solo
Eset
Eset
MagicOctopus
Eset
Level 148
God Stats
4W - 3L
1,762 SR
Queue Stats
279W - 254L
1,489 Elo+
Solo
Horus
Horus
TheTrueManiac
Horus
Level 160
God Stats
1W - 4L
1,373 SR
Queue Stats
341W - 338L
1,513 Elo+
Solo
Set
Set
james3434343
Set
Level 107
God Stats
3W - 6L
1,351 SR
Queue Stats
384W - 372L
1,452 Elo+
Solo
Team Averages
Level 125
1,473 SR
1,487 Elo+

VS

Team Averages
Level 112
1,562 SR
1,533 Elo+
Chang'e
Chang'e
JINKEZ
Chang'e
Level 89
God Stats
4W - 3L
1,722 SR
Queue Stats
441W - 403L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mrئgod
Tsukuyomi
Level 128
God Stats
23W - 18L
1,505 SR
Queue Stats
1,190W - 1,156L
1,529 Elo+
Party 1
Geb
Geb
Nocturnal427
Geb
Level 124
God Stats
5W - 9L
1,300 SR
Queue Stats
269W - 259L
1,539 Elo+
Solo
Fenrir
Fenrir
Panteroxid
Fenrir
Level 126
God Stats
3W - 1L
1,546 SR
Queue Stats
109W - 105L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
Soiryk
Hou Yi
Level 92
God Stats
5W - 0L
1,735 SR
Queue Stats
55W - 56L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 4 / 17
12,288
723
19,656
25,639
40,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jurgi3l
Tsukuyomi
18
3 / 6 / 11
11,407
671
23,779
17,760
10,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 4 / 13
12,050
709
19,953
19,097
8,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 8 / 9
12,874
757
13,668
27,321
37,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 8 / 8
11,498
676
19,459
17,797
12,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JINKEZ
Chang'e
17
2 / 6 / 18
10,999
647
7,344
19,945
11,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Mrئgod
Tsukuyomi
20
14 / 2 / 14
15,736
926
35,125
17,765
10,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 4 / 22
12,994
764
14,908
27,629
38,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Panteroxid
Fenrir
16
0 / 5 / 18
10,234
602
7,023
24,021
18,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Soiryk
Hou Yi
20
11 / 4 / 15
13,673
804
25,285
22,686
10,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
116
21
Kills
29
30
Deaths
21
58
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
17
2.88
W
Chang'e
JINKEZ
Chang'e
2
6
18
1.83
L
Tsukuyomi
Jurgi3l
Tsukuyomi
3
6
11
1.42
L
4
4
13
2.63
W
Tsukuyomi
Mrئgod
Tsukuyomi
14
2
14
10.5
W
2
4
22
3.25
W
Fenrir
Panteroxid
Fenrir
0
5
18
1.8
W
Hou Yi
Soiryk
Hou Yi
11
4
15
4.63
L
7
8
9
1.44
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,515
Damage
89,685
107,614
Taken
112,046
109,519
Mitigated
90,885
34,512
Healing
46,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
19,656
2,169
1,384
1,870
25,639
40,878
610
6,349
19,290
30,748
0
W
Chang'e
JINKEZ
Chang'e
7,344
397
12,340
4,938
19,945
11,801
440
6,675
13,002
14,964
0
L
Tsukuyomi
Jurgi3l
Tsukuyomi
23,779
4,409
1,706
879
17,760
10,155
893
3,029
14,731
0
41,685
L
19,953
1,817
7,564
4,932
19,097
8,579
1,153
4,168
14,929
39,089
0
W
Tsukuyomi
Mrئgod
Tsukuyomi
35,125
5,340
1,841
4,761
17,765
10,873
721
6,055
11,600
0
69,118
W
14,908
141
4,088
5,007
27,629
38,844
220
9,601
17,624
31,456
0
W
Fenrir
Panteroxid
Fenrir
7,023
1,099
2,123
2,763
24,021
18,831
632
8,455
15,052
0
11,470
W
Hou Yi
Soiryk
Hou Yi
25,285
11,639
2,041
6,316
22,686
10,536
3,966
7,349
15,159
0
56,173
L
13,668
6,698
6,179
7,272
27,321
37,362
561
5,463
21,858
0
28,052
L
19,459
6,007
1,247
1,479
17,797
12,545
1,552
3,243
14,554
0
33,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,117
Gold Earned
63,636
161
Minions Killed
173
0
Camps Cleared
0
1,407,410
Distance Traveled
1,696,940
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,288
723
23
1
0
252,759
5
W
Chang'e
10,999
647
17
1
0
324,625
0
L
Tsukuyomi
11,407
671
21
1
0
312,995
0
L
Eset
12,050
709
52
3
0
292,921
0
W
Tsukuyomi
15,736
926
63
4
0
409,742
0
W
Geb
12,994
764
16
1
0
319,387
0
W
Fenrir
10,234
602
11
1
0
345,309
0
W
Hou Yi
13,673
804
66
4
0
297,877
1
L
Horus
12,874
757
33
2
0
254,432
3
L
Set
11,498
676
32
2
0
294,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role