Player Matchup

Ullr
Ullr
ItsRhyno
Ullr
Level 125
God Stats
8W - 6L
1,443 SR
Queue Stats
167W - 141L
1,544 Elo+
Party 2
Ra
Ra
Lanixete
Ra
Level 126
God Stats
3W - 2L
1,757 SR
Queue Stats
108W - 85L
1,545 Elo+
Party 2
Artio
Artio
Renbroku
Artio
Level 143
God Stats
6W - 4L
1,740 SR
Queue Stats
413W - 402L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
VictorEvil22
Gilgamesh
Level 108
God Stats
11W - 4L
1,664 SR
Queue Stats
250W - 243L
1,540 Elo+
Solo
Nemesis
Nemesis
warhero7891526
Nemesis
Level 128
God Stats
17W - 9L
1,644 SR
Queue Stats
127W - 96L
1,554 Elo+
Party 2
Team Averages
Level 126
1,649 SR
1,537 Elo+

VS

Team Averages
Level 99
1,659 SR
1,527 Elo+
Achilles
Achilles
DeusExInteritus
Achilles
Level 140
God Stats
4W - 3L
1,570 SR
Queue Stats
332W - 315L
1,484 Elo+
Solo
Sylvanus
Sylvanus
OgreTooCrazy
Sylvanus
Level 56
God Stats
60W - 47L
1,665 SR
Queue Stats
137W - 111L
1,602 Elo+
Party 1
Thor
Thor
ShrillBrute3271
Thor
Level 128
God Stats
7W - 1L
1,817 SR
Queue Stats
77W - 85L
1,508 Elo+
Solo
Hades
Hades
killa-j-frog112
Hades
Level 92
God Stats
18W - 10L
1,557 SR
Queue Stats
296W - 268L
1,465 Elo+
Solo
Izanami
Izanami
sK Earth Dragon
Izanami
Level 78
God Stats
20W - 7L
1,684 SR
Queue Stats
48W - 35L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 4 / 1
5,981
427
4,205
8,099
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 1
7,648
546
2,365
5,859
2,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Renbroku
Artio
9
0 / 4 / 4
5,745
410
5,535
14,977
8,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
VictorEvil22
Gilgamesh
12
0 / 5 / 2
6,973
498
9,227
10,519
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 0
7,718
551
6,882
9,576
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 0 / 5
7,814
558
7,150
9,909
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
OgreTooCrazy
Sylvanus
11
6 / 4 / 1
6,791
485
7,419
11,994
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 5
8,188
585
5,529
9,255
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 0 / 2
8,675
620
4,802
5,176
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 5
6,646
475
7,510
7,537
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
5
4.5
L
Ullr
1
4
1
0.38
L
1
2
1
0.75
W
Sylvanus
OgreTooCrazy
Sylvanus
6
4
1
1.63
L
Artio
Renbroku
Artio
0
4
4
0.5
W
4
2
5
3.25
L
Gilgamesh
VictorEvil22
Gilgamesh
0
5
2
0.2
W
4
0
2
5
W
0
3
5
0.83
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
32,410
49,030
Taken
43,871
22,063
Mitigated
27,413
16,388
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,150
2,161
0
6,544
9,909
8,495
0
1,161
8,748
0
35,930
L
Ullr
4,205
1,566
0
1,492
8,099
1,998
0
1,813
6,286
0
32,903
L
2,365
371
46
2,310
5,859
2,817
0
1,207
4,652
51,581
0
W
Sylvanus
OgreTooCrazy
Sylvanus
7,419
2,287
2,096
4,931
11,994
9,591
617
2,314
9,680
19,619
5,315
L
Artio
Renbroku
Artio
5,535
252
743
4,522
14,977
8,113
0
3,922
10,963
23,076
0
W
5,529
1,101
0
4,478
9,255
3,311
0
1,723
7,532
0
50,063
L
Gilgamesh
VictorEvil22
Gilgamesh
9,227
3,742
0
2,836
10,519
5,958
0
2,901
6,867
0
42,372
W
4,802
182
156
3,842
5,176
3,219
0
528
4,648
53,177
0
W
7,510
4,859
0
722
7,537
2,797
2,371
2,220
5,317
0
44,658
L
6,882
3,888
0
4,439
9,576
3,177
0
1,580
7,863
0
46,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
38,114
394
Minions Killed
419
0
Camps Cleared
0
1,277,698
Distance Traveled
1,301,455
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,814
558
71
5
0
285,168
3
L
Ullr
5,981
427
66
5
0
220,508
0
L
Ra
7,648
546
121
9
0
220,679
2
W
Sylvanus
6,791
485
49
4
0
234,137
4
L
Artio
5,745
410
35
3
0
243,444
1
W
Thor
8,188
585
93
7
0
292,601
1
L
Gilgamesh
6,973
498
74
5
0
267,444
4
W
Hades
8,675
620
128
9
0
257,818
6
W
Izanami
6,646
475
78
6
0
231,731
4
L
Nemesis
7,718
551
98
7
0
325,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role