Player Matchup

Cthulhu
Cthulhu
Chunks8_
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,442 Elo+
Solo
Hades
Hades
Growupgavin
Hades
Level 26
God Stats
2W - 1L
1,693 SR
Queue Stats
78W - 73L
1,485 Elo+
Solo
Poseidon
Poseidon
Monkey-Ratchet
Poseidon
Level 17
God Stats
7W - 4L
1,664 SR
Queue Stats
25W - 38L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Spirit_MuffasaX
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 115L
1,578 Elo+
Party 2
Skadi
Skadi
TDaYoungan2X
Skadi
Level 28
God Stats
14W - 10L
1,617 SR
Queue Stats
126W - 94L
1,596 Elo+
Party 2
Team Averages
Level 20
1,595 SR
1,503 Elo+

VS

Team Averages
Level 24
1,568 SR
1,621 Elo+
Skadi
Skadi
AshGamer-2204
Skadi
Level 18
God Stats
1W - 0L
1,505 SR
Queue Stats
6W - 4L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Charrlliiee
Xbalanque
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 0L
1,696 Elo+
Solo
Chaac
Chaac
DaDe1315
Chaac
Level 28
God Stats
6W - 6L
1,518 SR
Queue Stats
58W - 39L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
GalzaCat
Kukulkan
Level 29
God Stats
9W - 3L
1,598 SR
Queue Stats
51W - 45L
1,621 Elo+
Solo
Odin
Odin
GloTreg
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunks8_
Cthulhu
9
1 / 5 / 0
6,229
415
3,680
11,718
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
5,965
398
2,595
4,840
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
13
1 / 4 / 0
7,766
518
2,719
6,632
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Spirit_MuffasaX
Gilgamesh
14
2 / 1 / 1
8,288
553
3,976
9,165
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 1
6,899
460
3,153
5,901
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,539
569
5,380
7,081
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Charrlliiee
Xbalanque
10
0 / 1 / 3
6,534
436
1,500
5,131
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
DaDe1315
Chaac
14
5 / 0 / 3
8,055
537
5,446
7,316
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
GalzaCat
Kukulkan
12
2 / 2 / 1
7,411
494
6,180
6,486
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
GloTreg
Odin
13
3 / 2 / 7
7,946
530
6,750
7,766
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
14
14
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Xbalanque
Charrlliiee
Xbalanque
0
1
3
1.5
L
Cthulhu
Chunks8_
Cthulhu
1
5
0
0.2
W
Chaac
DaDe1315
Chaac
5
0
3
6.5
W
Kukulkan
GalzaCat
Kukulkan
2
2
1
1.25
W
Odin
GloTreg
Odin
3
2
7
3.25
L
1
2
0
0.5
L
Poseidon
1
4
0
0.25
L
Gilgamesh
Spirit_MuffasaX
Gilgamesh
2
1
1
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
25,256
38,256
Taken
33,780
14,387
Mitigated
15,329
9,954
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,380
2,981
0
1,928
7,081
2,359
625
1,317
5,764
0
69,099
W
Xbalanque
Charrlliiee
Xbalanque
1,500
692
0
1,326
5,131
1,274
653
859
4,272
0
21,952
L
Cthulhu
Chunks8_
Cthulhu
3,680
174
0
1,055
11,718
5,892
268
1,318
10,298
20,553
0
W
Chaac
DaDe1315
Chaac
5,446
1,267
0
2,788
7,316
6,282
285
3,597
3,719
0
33,352
W
Kukulkan
GalzaCat
Kukulkan
6,180
243
0
2,412
6,486
1,817
153
881
5,605
39,237
0
W
Odin
GloTreg
Odin
6,750
1,658
0
1,962
7,766
3,597
0
2,340
5,426
0
46,700
L
2,595
777
28
1,955
4,840
1,530
508
0
4,840
19,109
0
L
Poseidon
2,719
42
0
1,037
6,632
1,771
0
1,744
4,774
53,220
0
L
Gilgamesh
Spirit_MuffasaX
Gilgamesh
3,976
1,117
0
4,551
9,165
3,643
0
2,333
6,672
0
52,915
L
3,153
1,134
0
1,328
5,901
1,551
588
389
5,492
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
38,485
387
Minions Killed
388
0
Camps Cleared
0
1,204,181
Distance Traveled
1,408,367
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,539
569
111
7
0
285,236
2
W
Xbalanque
6,534
436
50
3
0
230,429
0
L
Cthulhu
6,229
415
22
1
0
262,268
3
W
Chaac
8,055
537
60
4
0
299,285
0
W
Kukulkan
7,411
494
85
6
0
268,929
6
W
Odin
7,946
530
82
5
0
324,488
0
L
Hades
5,965
398
45
3
0
96,392
1
L
Poseidon
7,766
518
118
8
0
309,144
2
L
Gilgamesh
8,288
553
113
8
0
270,079
4
L
Skadi
6,899
460
89
6
0
266,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role