Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BilboBaggns
Anubis
Level 97
God Stats
3W - 1L
1,503 SR
Queue Stats
67W - 58L
1,672 Elo+
Solo
Hou Yi
Hou Yi
Default_Asians
Hou Yi
Level 143
God Stats
7W - 1L
1,835 SR
Queue Stats
374W - 165L
1,834 Elo+
Party 1
Team Averages
Level 127
1,612 SR
1,669 Elo+

VS

Team Averages
Level 135
1,618 SR
1,635 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Magggs
Anhur
Level 113
God Stats
7W - 5L
1,671 SR
Queue Stats
292W - 276L
1,622 Elo+
Solo
Sobek
Sobek
NecRokiss
Sobek
Level 147
God Stats
1W - 1L
1,683 SR
Queue Stats
71W - 53L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 13
10,179
727
12,301
15,731
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
12 / 4 / 3
10,961
783
14,868
12,684
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 12
9,738
696
7,925
10,276
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 10 / 4
9,435
674
11,032
12,301
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Magggs
Anhur
13
5 / 5 / 5
9,840
703
12,196
13,950
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
NecRokiss
Sobek
12
0 / 4 / 7
8,264
590
7,689
18,520
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
9
10
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
13
5.25
L
Zeus
 
Zeus
4
10
4
0.6
W
Anubis
12
4
3
3.38
W
3
4
12
2.25
L
Anhur
Magggs
Anhur
5
5
5
1.5
L
Sobek
NecRokiss
Sobek
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
30,917
38,691
Taken
44,771
24,101
Mitigated
26,447
15,234
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,301
2,964
0
6,039
15,731
15,715
433
6,112
8,690
0
18,147
L
Zeus
 
Zeus
11,032
1,291
0
1,230
12,301
3,626
52
3,598
8,316
28,564
0
W
Anubis
14,868
1,062
0
6,473
12,684
5,564
762
8,696
3,636
44,384
0
W
7,925
2,872
0
2,722
10,276
2,822
1,754
2,905
7,293
0
40,549
L
Anhur
Magggs
Anhur
12,196
5,014
0
1,008
13,950
4,817
0
5,698
7,897
0
31,776
L
Sobek
NecRokiss
Sobek
7,689
295
150
4,656
18,520
18,004
0
5,958
11,886
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
27,539
137
Minions Killed
124
7
Camps Cleared
5
738,935
Distance Traveled
682,786
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,179
727
13
1
1
273,573
2
L
Zeus
9,435
674
48
3
1
185,222
4
W
Anubis
10,961
783
54
4
5
228,476
7
W
Hou Yi
9,738
696
70
5
1
236,886
3
L
Anhur
9,840
703
45
3
3
235,268
5
L
Sobek
8,264
590
31
2
1
262,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role