Player Matchup

Mercury
Mercury
Abilitty
Mercury
Level 29
God Stats
11W - 7L
1,588 SR
Queue Stats
132W - 142L
1,350 Elo+
Solo
Rama
Rama
D4RTH22
Rama
Level 26
God Stats
3W - 4L
1,340 SR
Queue Stats
48W - 67L
1,295 Elo+
Solo
Ra
Ra
KamiNoBatsu
Ra
Level 7
God Stats
3W - 2L
1,267 SR
Queue Stats
99W - 56L
1,511 Elo+
Solo
Ymir
Ymir
XXXteffano
Ymir
Level 6
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
garyu2012
Bastet
Level 28
God Stats
1W - 1L
1,263 SR
Queue Stats
154W - 182L
1,486 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,429 Elo+

VS

Team Averages
Level 11
1,467 SR
1,401 Elo+
Zeus
Zeus
Fabrycar130
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
Leosilv
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
He Bo
He Bo
Lukkest
He Bo
Level 14
God Stats
1W - 6L
1,405 SR
Queue Stats
13W - 23L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
juomaxx123
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
yonathan2002c
Chaac
Level 28
God Stats
8W - 4L
1,428 SR
Queue Stats
48W - 49L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abilitty
Mercury
12
8 / 0 / 6
7,307
664
4,312
5,487
1,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
D4RTH22
Rama
8
0 / 3 / 2
4,986
453
2,474
4,593
1,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 1 / 4
7,421
675
7,571
5,906
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 1
5,681
516
593
6,148
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
garyu2012
Bastet
10
6 / 0 / 9
6,413
583
4,055
4,213
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,597
418
628
4,739
958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Leosilv
Nu Wa
8
3 / 4 / 2
5,416
492
4,473
5,471
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Lukkest
He Bo
9
3 / 4 / 1
6,031
548
3,145
6,606
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
juomaxx123
Sun Wukong
5
0 / 7 / 0
3,901
355
989
5,730
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 4 / 2
4,506
410
3,904
5,791
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
6
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Abilitty
Mercury
8
0
6
11
W
Rama
D4RTH22
Rama
0
3
2
0.33
L
0
5
0
0
W
8
1
4
10
L
Nu Wa
Leosilv
Nu Wa
3
4
2
1
L
He Bo
Lukkest
He Bo
3
4
1
0.88
W
1
2
1
0.75
W
Bastet
garyu2012
Bastet
6
0
9
10.5
L
Sun Wukong
juomaxx123
Sun Wukong
0
7
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
13,139
26,347
Taken
28,337
10,988
Mitigated
9,577
7,275
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Abilitty
Mercury
4,312
1,906
0
433
5,487
1,770
462
1,160
4,327
0
40,835
W
Rama
D4RTH22
Rama
2,474
1,306
0
0
4,593
1,292
1,465
2,697
1,821
0
20,928
L
628
187
0
597
4,739
958
777
434
4,305
16,772
0
W
7,571
1,677
557
2,784
5,906
1,928
266
2,068
3,518
40,426
0
L
Nu Wa
Leosilv
Nu Wa
4,473
869
0
750
5,471
1,307
336
1,541
3,888
25,066
0
L
He Bo
Lukkest
He Bo
3,145
294
0
615
6,606
1,838
0
2,225
4,231
18,482
0
W
593
211
0
2,579
6,148
4,389
668
1,511
4,413
13,844
0
W
Bastet
garyu2012
Bastet
4,055
1,390
0
922
4,213
1,609
194
810
3,325
0
19,631
L
Sun Wukong
juomaxx123
Sun Wukong
989
168
0
40
5,730
2,864
105
223
5,503
0
5,992
L
3,904
644
0
1,059
5,791
2,610
0
3,335
2,246
0
14,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
24,451
272
Minions Killed
152
0
Camps Cleared
0
1,049,049
Distance Traveled
922,308
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,307
664
77
7
0
245,691
1
W
Rama
4,986
453
40
4
0
165,171
0
L
Zeus
4,597
418
33
3
0
178,022
0
W
Ra
7,421
675
85
8
0
209,567
0
L
Nu Wa
5,416
492
42
4
0
145,806
0
L
He Bo
6,031
548
36
3
0
200,541
1
W
Ymir
5,681
516
35
3
0
209,992
1
W
Bastet
6,413
583
35
3
0
218,628
0
L
Sun Wukong
3,901
355
12
1
0
207,558
0
L
Chaac
4,506
410
29
3
0
190,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role