Player Matchup

Gilgamesh
Gilgamesh
Masters
DDDumpstered
Gilgamesh
Masters
Level 68
God Stats
4W - 6L
1,856 SR
Queue Stats
209W - 164L
2,698 MMR
Solo
Izanami
Izanami
Gold III
HikaruSuzuhara
Izanami
Gold III
Level 107
God Stats
0W - 1L
1,798 SR
Queue Stats
20W - 10L
1,833 MMR
Solo
The Morrigan
The Morrigan
Diamond III
ImInMyBag
The Morrigan
Diamond III
Level 160
God Stats
25W - 24L
1,646 SR
Queue Stats
1,284W - 1,274L
2,188 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Sup3rMobz1111
Sylvanus
Diamond III
Level 106
God Stats
9W - 6L
1,667 SR
Queue Stats
433W - 423L
2,273 MMR
Solo
Chaac
Chaac
Masters
alex1210
Chaac
Masters
Level 127
God Stats
20W - 16L
1,692 SR
Queue Stats
655W - 640L
2,321 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,732 SR
2,263 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,540 SR
2,261 MMR
Artemis
Artemis
Platinum V
BigKushGuy
Artemis
Platinum V
Level 158
God Stats
6W - 9L
1,692 SR
Queue Stats
299W - 296L
1,717 MMR
Solo
Ares
Ares
Diamond V
Clapmedaddy
Ares
Diamond V
Level 159
God Stats
4W - 2L
1,590 SR
Queue Stats
346W - 334L
2,012 MMR
Solo
Ullr
Ullr
Diamond I
Dеadshot
Ullr
Diamond I
Level 84
God Stats
2W - 3L
1,420 SR
Queue Stats
61W - 34L
2,724 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
Tempperr
Cu Chulainn
Diamond III
Level 85
God Stats
6W - 4L
1,686 SR
Queue Stats
214W - 201L
2,219 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Ärctic
Zhong Kui
Diamond II
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
61W - 34L
2,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDDumpstered
Gilgamesh
13
3 / 3 / 1
7,344
565
7,394
9,569
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 4
7,242
557
5,274
9,025
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ImInMyBag
The Morrigan
10
2 / 6 / 2
6,303
485
2,233
7,233
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sup3rMobz1111
Sylvanus
11
4 / 3 / 3
6,595
507
5,064
11,114
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
alex1210
Chaac
12
1 / 3 / 2
6,687
514
9,159
12,110
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatAthenaMorgan Le FayArtioGeb

VS

Bans
CabrakanAwilixTsukuyomiOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigKushGuy
Artemis
13
3 / 4 / 1
8,096
623
6,012
8,811
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 2 / 5
8,248
634
6,265
10,486
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
2 / 1 / 9
8,134
626
7,191
8,173
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Tempperr
Cu Chulainn
14
2 / 3 / 2
8,379
645
7,069
11,880
7,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Ärctic
Zhong Kui
14
7 / 2 / 2
8,348
642
7,680
8,410
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
19
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigKushGuy
Artemis
3
4
1
0.88
W
5
2
5
3.75
L
Gilgamesh
DDDumpstered
Gilgamesh
3
3
1
1.17
W
Ullr
2
1
9
6.5
L
2
4
4
1
L
The Morrigan
ImInMyBag
The Morrigan
2
6
2
0.5
L
Sylvanus
Sup3rMobz1111
Sylvanus
4
3
3
1.83
W
Cu Chulainn
Tempperr
Cu Chulainn
2
3
2
1
L
Chaac
alex1210
Chaac
1
3
2
0.67
W
Zhong Kui
Ärctic
Zhong Kui
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
34,217
49,051
Taken
47,760
28,424
Mitigated
28,821
15,297
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigKushGuy
Artemis
6,012
2,334
0
3,947
8,811
2,065
1,286
1,754
7,057
0
55,639
W
6,265
666
0
1,287
10,486
10,831
0
2,755
7,641
17,663
0
L
Gilgamesh
DDDumpstered
Gilgamesh
7,394
2,532
0
2,601
9,569
4,223
0
2,915
6,654
0
40,421
W
Ullr
7,191
2,658
0
2,256
8,173
2,898
0
1,319
6,673
0
52,964
L
5,274
3,608
0
2,408
9,025
2,860
203
2,093
6,932
0
45,612
L
The Morrigan
ImInMyBag
The Morrigan
2,233
312
0
222
7,233
2,695
0
3,952
3,260
23,973
1,791
L
Sylvanus
Sup3rMobz1111
Sylvanus
5,064
1,872
1,438
3,817
11,114
7,690
0
4,389
6,725
20,386
10,401
W
Cu Chulainn
Tempperr
Cu Chulainn
7,069
842
0
3,185
11,880
7,558
0
1,272
9,739
8,104
46,348
L
Chaac
alex1210
Chaac
9,159
1,102
0
4,811
12,110
10,956
0
1,931
10,179
7,175
38,335
W
Zhong Kui
Ärctic
Zhong Kui
7,680
1,443
0
4,613
8,410
5,469
0
1,148
7,222
56,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
41,205
365
Minions Killed
429
0
Camps Cleared
0
1,302,183
Distance Traveled
1,322,432
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,096
623
99
8
0
240,923
4
W
Ares
8,248
634
21
2
0
288,097
6
L
Gilgamesh
7,344
565
81
6
0
293,150
4
W
Ullr
8,134
626
88
7
0
273,841
2
L
Izanami
7,242
557
95
7
0
238,071
1
L
The Morrigan
6,303
485
60
5
0
258,622
3
L
Sylvanus
6,595
507
45
3
0
248,499
4
W
Cu Chulainn
8,379
645
126
10
0
259,216
3
L
Chaac
6,687
514
84
6
0
263,841
3
W
Zhong Kui
8,348
642
95
7
0
260,355
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role