Player Matchup

He Bo
He Bo
Bizcs
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,666 Elo+
Party 2
Hercules
Hercules
Justairplane504
Hercules
Level 29
God Stats
0W - 1L
1,577 SR
Queue Stats
42W - 33L
1,491 Elo+
Party 2
Izanami
Izanami
MethaneFeminists
Izanami
Level 25
God Stats
5W - 2L
1,667 SR
Queue Stats
17W - 15L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
TouchyGrandpa42
Sylvanus
Level 124
God Stats
5W - 1L
1,412 SR
Queue Stats
47W - 35L
1,560 Elo+
Party 2
Susano
Susano
pusseeyykusher
Susano
Level 101
God Stats
0W - 2L
1,565 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 2
Team Averages
Level 58
1,544 SR
1,539 Elo+

VS

Team Averages
Level 105
1,592 SR
1,611 Elo+
Bellona
Bellona
Calonus_Raster
Bellona
Level 49
God Stats
12W - 4L
1,615 SR
Queue Stats
108W - 119L
1,409 Elo+
Solo
Ymir
Ymir
ChimichangaInc
Ymir
Level 28
God Stats
31W - 17L
1,843 SR
Queue Stats
100W - 52L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
Darkstars001
Hou Yi
Level 127
God Stats
42W - 25L
1,727 SR
Queue Stats
161W - 96L
1,659 Elo+
Party 1
Janus
Janus
VADER619
Janus
Level 159
God Stats
12W - 11L
1,458 SR
Queue Stats
253W - 214L
1,659 Elo+
Party 1
Thor
Thor
imstuckstepbro
Thor
Level 160
God Stats
1W - 1L
1,314 SR
Queue Stats
99W - 96L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bizcs
He Bo
15
3 / 6 / 3
8,787
488
8,788
11,709
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 2 / 2
8,673
482
10,543
16,302
17,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 7 / 1
7,273
404
11,925
10,644
3,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
1 / 7 / 1
7,499
417
3,498
14,444
10,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 6 / 3
8,406
467
9,144
13,898
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,228
568
10,715
14,926
15,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 12
9,833
546
8,188
13,214
12,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
8 / 2 / 9
10,331
574
10,478
14,095
5,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
VADER619
Janus
16
7 / 2 / 7
10,611
590
10,284
11,773
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 6
9,930
552
11,545
14,079
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
28
28
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bizcs
He Bo
3
6
3
0.75
W
1
2
3
1.25
W
6
0
12
12
W
Hou Yi
8
2
9
6.25
L
Hercules
2
2
2
1.5
L
0
7
1
0.07
L
Sylvanus
1
7
1
0.21
W
Janus
VADER619
Janus
7
2
7
5.25
W
6
3
6
3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,898
Damage
51,210
66,997
Taken
68,087
40,330
Mitigated
42,645
16,391
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bizcs
He Bo
8,788
203
155
1,298
11,709
3,679
0
4,463
7,246
58,970
0
W
10,715
2,222
0
3,675
14,926
15,289
264
2,706
12,188
13,638
52,315
W
8,188
2,963
0
1,255
13,214
12,233
155
3,133
10,013
42,041
3,911
W
Hou Yi
10,478
6,109
0
6,570
14,095
5,184
3,086
2,684
11,261
0
68,170
L
Hercules
10,543
2,633
0
3,931
16,302
17,743
0
2,517
13,785
12,948
42,642
L
11,925
7,800
0
1,086
10,644
3,095
329
3,667
6,977
0
56,919
L
Sylvanus
3,498
542
1,626
4,622
14,444
10,768
0
4,663
9,781
19,155
0
W
Janus
VADER619
Janus
10,284
805
0
2,246
11,773
4,555
207
3,093
8,590
67,041
0
W
11,545
2,745
0
4,443
14,079
5,384
0
3,328
10,667
0
61,063
L
9,144
2,190
0
3,673
13,898
5,045
0
5,433
8,465
0
46,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
50,933
440
Minions Killed
537
0
Camps Cleared
0
1,601,978
Distance Traveled
1,773,447
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,787
488
114
6
0
312,542
4
W
Bellona
10,228
568
141
8
0
373,210
1
W
Ymir
9,833
546
77
4
0
366,012
5
W
Hou Yi
10,331
574
92
5
0
316,844
2
L
Hercules
8,673
482
112
6
0
316,244
1
L
Izanami
7,273
404
94
5
0
301,037
0
L
Sylvanus
7,499
417
37
2
0
315,013
8
W
Janus
10,611
590
125
7
0
359,861
4
W
Thor
9,930
552
102
6
0
357,520
4
L
Susano
8,406
467
83
5
0
357,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role