Player Matchup

Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dugongong
Zhong Kui
Level 105
God Stats
11W - 17L
1,437 SR
Queue Stats
116W - 116L
1,516 Elo+
Party 1
Chiron
Chiron
Papa Armagedon
Chiron
Level 105
God Stats
9W - 12L
1,482 SR
Queue Stats
143W - 172L
1,476 Elo+
Party 1
Team Averages
Level 117
1,473 SR
1,497 Elo+

VS

Team Averages
Level 71
1,559 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RightN00T335
Merlin
Level 87
God Stats
6W - 7L
1,531 SR
Queue Stats
213W - 243L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
eYilk
Cu Chulainn
Level 21
God Stats
2W - 4L
1,646 SR
Queue Stats
160W - 141L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 2
9,106
569
12,707
15,452
18,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Dugongong
Zhong Kui
13
3 / 5 / 3
9,637
602
13,562
15,761
10,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 5 / 3
9,315
582
8,883
11,053
2,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 1 / 5
11,584
724
13,980
10,745
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 3 / 6
10,023
626
8,645
11,407
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
eYilk
Cu Chulainn
15
4 / 3 / 7
10,951
684
11,054
26,913
16,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
12
12
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
2
1.5
W
Ne Zha
 
Ne Zha
7
1
5
9.5
L
Zhong Kui
Dugongong
Zhong Kui
3
5
3
0.9
L
2
5
3
0.7
W
Merlin
1
3
6
1.33
W
Cu Chulainn
eYilk
Cu Chulainn
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
33,679
42,266
Taken
49,065
31,194
Mitigated
24,612
9,471
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,707
3,106
516
1,688
15,452
18,228
0
3,724
11,728
9,756
16,716
W
Ne Zha
 
Ne Zha
13,980
5,397
0
4,303
10,745
3,999
840
4,224
6,521
0
45,824
L
Zhong Kui
Dugongong
Zhong Kui
13,562
1,451
0
4,925
15,761
10,013
189
4,267
11,494
34,744
0
L
8,883
2,977
480
1,862
11,053
2,953
0
2,231
8,822
0
32,556
W
Merlin
8,645
348
0
4,560
11,407
4,232
498
5,646
5,761
38,749
0
W
Cu Chulainn
eYilk
Cu Chulainn
11,054
2,637
486
8,764
26,913
16,381
159
8,232
18,681
5,207
32,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
32,558
146
Minions Killed
198
4
Camps Cleared
10
775,953
Distance Traveled
913,713
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,106
569
30
2
0
289,837
4
W
Ne Zha
11,584
724
61
4
8
330,354
2
L
Zhong Kui
9,637
602
57
4
2
250,378
2
L
Chiron
9,315
582
59
4
2
235,738
0
W
Merlin
10,023
626
77
5
2
284,018
2
W
Cu Chulainn
10,951
684
60
4
0
299,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role