Player Matchup

Artio
Artio
EL HUEVO 19
Artio
Level 28
God Stats
3W - 1L
1,777 SR
Queue Stats
45W - 54L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Mrmario24
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,603 Elo+
Solo
Ullr
Ullr
RecklessRage
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,597 Elo+
Solo
Mercury
Mercury
izzy2021
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,395 Elo+
Solo
Guan Yu
Guan Yu
vRoverT-
Guan Yu
Level 18
God Stats
3W - 1L
1,546 SR
Queue Stats
38W - 39L
1,437 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,494 Elo+

VS

Team Averages
Level 23
1,525 SR
1,398 Elo+
Hel
Hel
Alphayata
Hel
Level 29
God Stats
4W - 2L
1,383 SR
Queue Stats
40W - 32L
1,441 Elo+
Solo
Bellona
Bellona
IExiizst
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
INDIGENANEGROHP
Baron Samedi
Level 17
God Stats
37W - 30L
1,467 SR
Queue Stats
168W - 204L
1,251 Elo+
Solo
Sylvanus
Sylvanus
andrew0208
Sylvanus
Level 28
God Stats
8W - 7L
1,609 SR
Queue Stats
118W - 125L
1,581 Elo+
Solo
Thanatos
Thanatos
eglm21
Thanatos
Level 30
God Stats
3W - 1L
1,667 SR
Queue Stats
73W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 21
11,921
385
7,533
33,127
32,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Mrmario24
Baron Samedi
20
19 / 4 / 15
16,908
545
48,969
38,940
31,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
25 / 5 / 10
18,097
584
47,697
26,804
9,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
izzy2021
Mercury
19
3 / 14 / 12
13,448
434
14,837
28,179
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
vRoverT-
Guan Yu
20
10 / 7 / 17
14,308
462
20,793
29,635
23,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 15 / 14
14,164
457
16,151
32,479
39,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
IExiizst
Bellona
15
0 / 16 / 6
10,686
345
9,109
31,891
22,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
INDIGENANEGROHP
Baron Samedi
20
3 / 16 / 19
13,376
431
19,027
41,205
36,266
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
andrew0208
Sylvanus
20
21 / 4 / 8
19,224
620
50,933
42,234
43,909
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
eglm21
Thanatos
20
6 / 7 / 9
14,926
481
13,496
26,905
10,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
91
58
Kills
35
37
Deaths
58
75
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
15
14
0.8
W
1
7
21
1.64
L
Bellona
IExiizst
Bellona
0
16
6
0.19
L
Baron Samedi
INDIGENANEGROHP
Baron Samedi
3
16
19
0.78
W
Baron Samedi
Mrmario24
Baron Samedi
19
4
15
6.63
W
25
5
10
6
L
Sylvanus
andrew0208
Sylvanus
21
4
8
6.25
L
Thanatos
eglm21
Thanatos
6
7
9
1.5
W
Mercury
izzy2021
Mercury
3
14
12
0.64
W
Guan Yu
vRoverT-
Guan Yu
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,829
Damage
108,716
156,685
Taken
174,714
105,864
Mitigated
152,604
58,765
Healing
79,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,151
1,901
13,147
8,537
32,479
39,249
190
13,963
18,346
50,636
0
W
7,533
610
369
6,628
33,127
32,836
1,232
17,671
15,181
38,629
0
L
Bellona
IExiizst
Bellona
9,109
2,780
0
1,596
31,891
22,262
372
4,721
26,614
0
39,612
L
Baron Samedi
INDIGENANEGROHP
Baron Samedi
19,027
4,518
2,491
4,096
41,205
36,266
919
17,087
24,118
59,234
0
W
Baron Samedi
Mrmario24
Baron Samedi
48,969
4,905
4,865
20,866
38,940
31,649
2,529
23,054
15,683
127,876
0
W
47,697
21,262
0
9,264
26,804
9,809
4,530
13,299
13,221
0
168,726
L
Sylvanus
andrew0208
Sylvanus
50,933
17,394
8,664
19,202
42,234
43,909
5,867
13,348
28,561
147,926
28,325
L
Thanatos
eglm21
Thanatos
13,496
3,657
0
21,879
26,905
10,918
203
7,530
19,178
0
107,133
W
Mercury
izzy2021
Mercury
14,837
6,026
0
6,183
28,179
8,012
3,471
11,405
16,266
0
85,841
W
Guan Yu
vRoverT-
Guan Yu
20,793
4,423
3,254
7,336
29,635
23,558
1,591
16,339
12,233
0
60,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,682
Gold Earned
72,376
633
Minions Killed
584
0
Camps Cleared
0
2,710,283
Distance Traveled
2,431,315
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,164
457
68
2
0
495,169
4
W
Artio
11,921
385
54
2
0
553,518
4
L
Bellona
10,686
345
57
2
0
442,654
1
L
Baron Samedi
13,376
431
62
2
0
442,498
1
W
Baron Samedi
16,908
545
145
5
0
520,563
2
W
Ullr
18,097
584
208
7
0
553,193
3
L
Sylvanus
19,224
620
231
7
0
483,484
2
L
Thanatos
14,926
481
166
5
0
567,510
6
W
Mercury
13,448
434
131
4
0
551,539
1
W
Guan Yu
14,308
462
95
3
0
531,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role