Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dycedarg123
Zeus
Level 159
God Stats
13W - 16L
1,273 SR
Queue Stats
548W - 549L
1,410 Elo+
Solo
Osiris
Osiris
PerryRawrXD
Osiris
Level 77
God Stats
9W - 6L
1,528 SR
Queue Stats
309W - 326L
1,413 Elo+
Solo
Jormungandr
Jormungandr
Rianzinhou
Jormungandr
Level 87
God Stats
1W - 0L
1,703 SR
Queue Stats
249W - 280L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
theskitzopsycho_
Tsukuyomi
Level 66
God Stats
3W - 2L
1,192 SR
Queue Stats
226W - 232L
1,392 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,421 Elo+

VS

Team Averages
Level 71
1,489 SR
1,362 Elo+
Kuzenbo
Kuzenbo
Gallarcon
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Poseidon
Poseidon
GrayDeath1778
Poseidon
Level 86
God Stats
1W - 3L
1,350 SR
Queue Stats
275W - 325L
1,390 Elo+
Solo
Thoth
Thoth
Higust1
Thoth
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 244L
1,399 Elo+
Solo
Hachiman
Hachiman
Ya boi haiden
Hachiman
Level 88
God Stats
12W - 10L
1,574 SR
Queue Stats
634W - 608L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
lnvicti
Tsukuyomi
Level 61
God Stats
3W - 2L
1,521 SR
Queue Stats
171W - 184L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 5
9,319
548
4,675
6,930
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
12 / 1 / 1
10,764
633
15,829
6,541
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
2 / 3 / 10
8,346
491
5,444
8,922
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Rianzinhou
Jormungandr
16
3 / 4 / 3
9,843
579
9,322
13,427
10,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
3 / 2 / 5
8,664
510
5,458
10,730
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gallarcon
Kuzenbo
9
1 / 4 / 2
6,701
394
2,552
7,504
6,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
GrayDeath1778
Poseidon
13
0 / 4 / 3
7,559
445
3,531
10,808
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Higust1
Thoth
14
3 / 6 / 1
8,621
507
6,734
11,196
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ya boi haiden
Hachiman
14
3 / 4 / 1
8,338
490
5,748
9,046
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
lnvicti
Tsukuyomi
15
4 / 6 / 2
8,288
488
6,110
13,366
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
24
Kills
11
11
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
5
6.5
W
12
1
1
12.5
L
Kuzenbo
Gallarcon
Kuzenbo
1
4
2
0.5
L
Poseidon
GrayDeath1778
Poseidon
0
4
3
0.38
L
Thoth
Higust1
Thoth
3
6
1
0.58
W
Osiris
2
3
10
2.33
W
Jormungandr
Rianzinhou
Jormungandr
3
4
3
1.13
L
Hachiman
Ya boi haiden
Hachiman
3
4
1
0.88
L
Tsukuyomi
lnvicti
Tsukuyomi
4
6
2
0.83
W
Tsukuyomi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
24,675
46,550
Taken
51,920
26,730
Mitigated
19,843
12,716
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,675
3,333
0
1,516
6,930
2,012
3,892
1,061
5,869
0
54,379
W
15,829
749
129
2,613
6,541
2,194
174
2,631
3,858
69,492
0
L
Kuzenbo
Gallarcon
Kuzenbo
2,552
701
0
84
7,504
6,913
0
1,682
5,790
14,549
0
L
Poseidon
GrayDeath1778
Poseidon
3,531
142
0
2,519
10,808
2,952
594
6,124
4,221
47,432
0
L
Thoth
Higust1
Thoth
6,734
730
0
1,710
11,196
3,509
0
7,123
3,327
45,146
0
W
Osiris
5,444
1,485
0
1,190
8,922
7,611
250
1,839
7,033
0
37,689
W
Jormungandr
Rianzinhou
Jormungandr
9,322
2,397
0
3,412
13,427
10,446
451
5,639
7,408
56,275
0
L
Hachiman
Ya boi haiden
Hachiman
5,748
2,224
0
2,358
9,046
2,325
528
2,764
6,209
0
48,611
L
Tsukuyomi
lnvicti
Tsukuyomi
6,110
2,072
0
1,640
13,366
4,144
0
5,804
7,222
0
49,756
W
Tsukuyomi
5,458
1,150
0
3,856
10,730
4,467
146
1,125
9,565
0
57,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
39,507
529
Minions Killed
363
0
Camps Cleared
0
1,570,499
Distance Traveled
1,442,056
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,319
548
121
7
0
285,413
1
W
Zeus
10,764
633
137
8
0
312,694
0
L
Kuzenbo
6,701
394
21
1
0
204,733
0
L
Poseidon
7,559
445
78
5
0
307,323
5
L
Thoth
8,621
507
108
6
0
282,757
4
W
Osiris
8,346
491
60
4
0
335,036
1
W
Jormungandr
9,843
579
125
7
0
292,675
1
L
Hachiman
8,338
490
79
5
0
297,179
6
L
Tsukuyomi
8,288
488
77
5
0
350,064
2
W
Tsukuyomi
8,664
510
86
5
0
344,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role