Player Matchup

Vulcan
Vulcan
ArmaFjm
Vulcan
Level 84
God Stats
60W - 72L
1,420 SR
Queue Stats
123W - 176L
1,382 Elo+
Party 1
Thanatos
Thanatos
Taylor7327
Thanatos
Level 107
God Stats
1W - 1L
1,551 SR
Queue Stats
9W - 14L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
Tejerinmaifrei
Gilgamesh
Level 24
God Stats
6W - 9L
1,736 SR
Queue Stats
61W - 77L
1,409 Elo+
Solo
Team Averages
Level 72
1,569 SR
1,361 Elo+

VS

Team Averages
Level 96
1,614 SR
1,434 Elo+
Nemesis
Nemesis
AbdAlrahim99
Nemesis
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
173W - 205L
1,481 Elo+
Solo
Chaac
Chaac
DonPelamen
Chaac
Level 65
God Stats
4W - 2L
1,527 SR
Queue Stats
49W - 63L
1,321 Elo+
Solo
Thoth
Thoth
Edeleyn
Thoth
Level 97
God Stats
7W - 2L
1,744 SR
Queue Stats
150W - 156L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArmaFjm
Vulcan
11
3 / 5 / 1
6,937
694
3,950
6,958
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Taylor7327
Thanatos
11
2 / 4 / 3
6,995
700
3,097
8,362
2,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Tejerinmaifrei
Gilgamesh
10
1 / 2 / 5
6,793
679
5,203
9,818
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbdAlrahim99
Nemesis
12
7 / 0 / 2
7,892
789
8,057
5,244
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
12
3 / 4 / 7
7,614
761
6,768
8,529
4,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Thoth
Edeleyn
Thoth
11
1 / 2 / 8
7,102
710
6,464
3,619
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
11
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AbdAlrahim99
Nemesis
7
0
2
8
L
Vulcan
ArmaFjm
Vulcan
3
5
1
0.7
W
Chaac
3
4
7
1.63
W
Thoth
Edeleyn
Thoth
1
2
8
2.5
L
Thanatos
Taylor7327
Thanatos
2
4
3
0.88
L
Gilgamesh
Tejerinmaifrei
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,250
Damage
21,289
25,138
Taken
17,392
10,866
Mitigated
7,139
6,822
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AbdAlrahim99
Nemesis
8,057
2,885
0
1,366
5,244
2,146
0
1,611
3,473
0
14,724
L
Vulcan
ArmaFjm
Vulcan
3,950
1,222
0
56
6,958
2,264
0
1,473
5,485
17,861
0
W
Chaac
6,768
568
0
2,281
8,529
4,112
0
1,952
6,246
0
24,704
W
Thoth
Edeleyn
Thoth
6,464
70
0
307
3,619
881
0
550
2,734
23,799
0
L
Thanatos
Taylor7327
Thanatos
3,097
855
0
4,232
8,362
2,654
0
2,126
6,236
0
25,230
L
Gilgamesh
Tejerinmaifrei
Gilgamesh
5,203
709
0
2,534
9,818
5,948
0
3,533
6,285
0
13,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
22,608
103
Minions Killed
119
6
Camps Cleared
3
595,059
Distance Traveled
625,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,892
789
23
2
2
216,352
2
L
Vulcan
6,937
694
30
3
1
191,260
0
W
Chaac
7,614
761
53
5
1
212,358
2
W
Thoth
7,102
710
43
4
0
196,413
4
L
Thanatos
6,995
700
52
5
5
196,367
2
L
Gilgamesh
6,793
679
21
2
0
207,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role