Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ABOOMARSB
Ymir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,321 Elo+
Solo
Anubis
Anubis
Sigima
Anubis
Level 64
God Stats
10W - 3L
1,691 SR
Queue Stats
22W - 21L
1,452 Elo+
Solo
Fenrir
Fenrir
danipr
Fenrir
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 109L
1,472 Elo+
Solo
King Arthur
King Arthur
vampireregion
King Arthur
Level 159
God Stats
2W - 1L
1,765 SR
Queue Stats
77W - 86L
1,438 Elo+
Solo
Team Averages
Level 96
1,591 SR
1,437 Elo+

VS

Team Averages
Level 77
1,386 SR
1,416 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DimitrisKerkyra
Danzaburou
Level 69
God Stats
113W - 139L
1,482 SR
Queue Stats
251W - 297L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
JediBora
Ratatoskr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 222L
1,379 Elo+
Party 1
Nox
Nox
kavicus
Nox
Level 107
God Stats
0W - 3L
1,248 SR
Queue Stats
52W - 84L
1,405 Elo+
Solo
Poseidon
Poseidon
qwtsd
Poseidon
Level 40
God Stats
0W - 2L
1,198 SR
Queue Stats
38W - 52L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 6
8,137
509
8,914
9,509
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
1 / 2 / 10
8,122
508
2,778
10,402
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Sigima
Anubis
15
10 / 5 / 3
9,489
593
11,242
9,151
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
danipr
Fenrir
16
5 / 2 / 4
8,897
556
4,250
10,924
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
vampireregion
King Arthur
13
1 / 1 / 0
7,811
488
4,312
8,435
8,157
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 1 / 0
8,755
547
6,788
12,298
14,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DimitrisKerkyra
Danzaburou
13
3 / 6 / 0
8,005
500
5,928
10,729
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
JediBora
Ratatoskr
13
1 / 6 / 4
7,734
483
4,620
11,998
3,012
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
8
2 / 2 / 1
6,183
386
2,221
3,595
935
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
qwtsd
Poseidon
11
5 / 7 / 1
7,889
493
7,160
8,861
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
13
13
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
L
Achilles
 
Achilles
2
1
0
2
W
Ymir
1
2
10
3
L
Danzaburou
DimitrisKerkyra
Danzaburou
3
6
0
0.5
L
Ratatoskr
JediBora
Ratatoskr
1
6
4
0.5
W
Anubis
Sigima
Anubis
10
5
3
2.3
W
Fenrir
danipr
Fenrir
5
2
4
3.5
L
Nox
2
2
1
1.25
L
Poseidon
qwtsd
Poseidon
5
7
1
0.79
W
King Arthur
vampireregion
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,496
Damage
26,717
48,421
Taken
47,481
29,264
Mitigated
22,643
18,405
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,914
2,459
0
4,403
9,509
2,602
611
1,691
7,774
43,306
0
L
Achilles
 
Achilles
6,788
1,419
0
4,992
12,298
14,432
123
2,368
9,930
0
57,265
W
Ymir
2,778
506
415
3,169
10,402
7,419
345
2,017
8,230
28,877
0
L
Danzaburou
DimitrisKerkyra
Danzaburou
5,928
2,184
0
3,743
10,729
2,573
0
6,653
4,076
0
42,982
L
Ratatoskr
JediBora
Ratatoskr
4,620
1,319
0
3,808
11,998
3,012
193
5,211
6,787
0
41,196
W
Anubis
Sigima
Anubis
11,242
255
0
4,129
9,151
3,989
801
4,282
4,479
43,155
0
W
Fenrir
danipr
Fenrir
4,250
983
0
4,004
10,924
7,097
0
752
10,122
0
67,979
L
Nox
2,221
277
0
184
3,595
935
0
2,368
1,227
18,168
0
L
Poseidon
qwtsd
Poseidon
7,160
973
0
881
8,861
1,691
0
6,334
2,527
31,071
0
W
King Arthur
vampireregion
King Arthur
4,312
491
0
2,285
8,435
8,157
0
0
8,435
0
44,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
38,566
402
Minions Killed
378
0
Camps Cleared
0
1,449,853
Distance Traveled
1,279,585
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,137
509
85
5
0
269,617
0
L
Achilles
8,755
547
124
8
0
292,362
1
W
Ymir
8,122
508
33
2
0
310,192
7
L
Danzaburou
8,005
500
70
4
0
252,857
3
L
Ratatoskr
7,734
483
77
5
0
324,208
1
W
Anubis
9,489
593
78
5
0
278,970
2
W
Fenrir
8,897
556
108
7
0
332,296
4
L
Nox
6,183
386
34
2
0
141,805
0
L
Poseidon
7,889
493
73
5
0
268,353
2
W
King Arthur
7,811
488
98
6
0
258,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role