Player Matchup

Bellona
Bellona
DaddyFire4K
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
JoeyG99
Ratatoskr
Level 117
God Stats
3W - 0L
1,738 SR
Queue Stats
103W - 90L
1,534 Elo+
Party 2
Apollo
Apollo
OrionDevilC
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 108L
1,493 Elo+
Solo
Ymir
Ymir
Tango50
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Scylla
Scylla
theroyalphoenix
Scylla
Level 27
God Stats
9W - 13L
1,296 SR
Queue Stats
99W - 92L
1,416 Elo+
Solo
Team Averages
Level 36
1,507 SR
1,436 Elo+

VS

Team Averages
Level 15
1,532 SR
1,372 Elo+
Janus
Janus
FOSZEK
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 130L
1,426 Elo+
Solo
Hel
Hel
FuZe_Yassos
Hel
Level 15
God Stats
6W - 5L
1,708 SR
Queue Stats
13W - 17L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
ReVelDy
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo
Merlin
Merlin
TaxiDoFontana
Merlin
Level 4
God Stats
1W - 2L
1,494 SR
Queue Stats
9W - 11L
1,358 Elo+
Solo
Susano
Susano
skillerDeniz
Susano
Level 6
God Stats
2W - 6L
1,457 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyFire4K
Bellona
17
15 / 0 / 6
10,933
729
15,212
10,255
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
JoeyG99
Ratatoskr
15
10 / 2 / 5
9,080
605
7,784
8,431
3,750
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
13
1 / 6 / 2
7,679
512
2,932
10,897
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Tango50
Ymir
11
0 / 4 / 7
6,741
449
1,446
10,103
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 6
7,768
518
4,307
6,238
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FOSZEK
Janus
9
1 / 6 / 0
6,188
413
2,540
7,873
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 1
6,607
440
3,150
8,363
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ReVelDy
Cernunnos
15
8 / 3 / 5
8,812
587
9,578
10,078
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 4 / 6
8,337
556
7,167
9,587
2,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
10
1 / 7 / 1
6,494
433
3,792
10,747
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
28
Kills
14
14
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
DaddyFire4K
Bellona
15
0
6
18
L
Janus
FOSZEK
Janus
1
6
0
0.17
L
0
8
1
0.06
W
Ratatoskr
JoeyG99
Ratatoskr
10
2
5
6.25
W
Apollo
1
6
2
0.33
L
Cernunnos
ReVelDy
Cernunnos
8
3
5
3.5
W
Ymir
Tango50
Ymir
0
4
7
0.88
L
4
4
6
1.75
L
Susano
1
7
1
0.21
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,681
Damage
26,227
45,924
Taken
46,648
25,706
Mitigated
15,352
10,509
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DaddyFire4K
Bellona
15,212
4,093
0
4,508
10,255
9,873
421
1,997
8,014
10,347
57,806
L
Janus
FOSZEK
Janus
2,540
488
0
938
7,873
1,743
0
1,021
6,852
20,682
0
L
3,150
34
208
794
8,363
3,212
0
2,448
5,915
30,670
0
W
Ratatoskr
JoeyG99
Ratatoskr
7,784
2,217
0
1,914
8,431
3,750
0
2,118
6,193
0
64,771
W
Apollo
2,932
1,352
0
2,215
10,897
3,380
808
3,238
7,659
0
49,098
L
Cernunnos
ReVelDy
Cernunnos
9,578
5,630
0
2,564
10,078
4,029
606
1,219
8,859
0
58,286
W
Ymir
Tango50
Ymir
1,446
331
0
447
10,103
6,859
70
2,018
7,974
8,580
0
L
7,167
829
996
1,470
9,587
2,930
576
1,438
8,149
23,936
0
L
Susano
3,792
1,319
0
2,283
10,747
3,438
556
1,624
9,123
0
31,588
W
4,307
667
78
1,347
6,238
1,844
685
2,715
3,227
38,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
36,438
409
Minions Killed
319
0
Camps Cleared
0
1,538,806
Distance Traveled
1,225,808
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,933
729
131
9
0
342,249
0
L
Janus
6,188
413
47
3
0
182,883
0
L
Hel
6,607
440
73
5
0
252,180
2
W
Ratatoskr
9,080
605
105
7
0
343,615
0
W
Apollo
7,679
512
95
6
0
298,319
2
L
Cernunnos
8,812
587
97
6
0
279,230
0
W
Ymir
6,741
449
9
1
0
285,772
0
L
Merlin
8,337
556
31
2
0
269,109
0
L
Susano
6,494
433
71
5
0
242,406
0
W
Scylla
7,768
518
69
5
0
268,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role