Player Matchup

Mercury
Mercury
Deezz24
Mercury
Level 36
God Stats
16W - 13L
1,550 SR
Queue Stats
76W - 95L
1,367 Elo+
Solo
Anhur
Anhur
Keyn16
Anhur
Level 38
God Stats
2W - 5L
1,383 SR
Queue Stats
90W - 100L
1,384 Elo+
Solo
Cthulhu
Cthulhu
halvmetermohawk
Cthulhu
Level 39
God Stats
0W - 2L
1,232 SR
Queue Stats
21W - 30L
1,445 Elo+
Party 1
Scylla
Scylla
kevin666drake
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,441 Elo+
Party 1
Chang'e
Chang'e
skyrimlegion
Chang'e
Level 121
God Stats
2W - 1L
1,709 SR
Queue Stats
30W - 25L
1,206 Elo+
Solo
Team Averages
Level 52
1,475 SR
1,369 Elo+

VS

Team Averages
Level 78
1,553 SR
1,434 Elo+
King Arthur
King Arthur
Daegil23
King Arthur
Level 87
God Stats
19W - 36L
1,321 SR
Queue Stats
330W - 359L
1,392 Elo+
Party 3
Ullr
Ullr
Leokus
Ullr
Level 100
God Stats
4W - 2L
1,787 SR
Queue Stats
195W - 213L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
MightyMini
Sylvanus
Level 43
God Stats
35W - 40L
1,421 SR
Queue Stats
168W - 188L
1,454 Elo+
Party 2
Serqet
Serqet
xHarlokex
Serqet
Level 36
God Stats
2W - 2L
1,713 SR
Queue Stats
49W - 63L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xI Xade Ix
Morgan Le Fay
Level 122
God Stats
7W - 4L
1,523 SR
Queue Stats
836W - 899L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deezz24
Mercury
9
1 / 2 / 0
5,243
524
1,692
6,977
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Keyn16
Anhur
5
0 / 7 / 1
4,047
405
2,298
6,157
1,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,766
477
2,814
6,853
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,603
460
1,783
5,044
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
skyrimlegion
Chang'e
8
1 / 6 / 0
5,249
525
5,273
8,337
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daegil23
King Arthur
11
5 / 1 / 1
6,324
632
4,755
7,360
4,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Leokus
Ullr
10
9 / 1 / 5
6,251
625
6,346
6,293
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MightyMini
Sylvanus
9
1 / 0 / 8
5,501
550
1,818
5,416
1,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
xHarlokex
Serqet
10
2 / 0 / 8
6,157
616
4,212
5,494
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
xI Xade Ix
Morgan Le Fay
11
6 / 0 / 6
6,628
663
5,918
2,752
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
23
23
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Daegil23
King Arthur
5
1
1
5.5
L
Mercury
Deezz24
Mercury
1
2
0
0.5
L
Anhur
Keyn16
Anhur
0
7
1
0.07
W
Ullr
Leokus
Ullr
9
1
5
11.5
W
Sylvanus
MightyMini
Sylvanus
1
0
8
5
L
0
3
1
0.17
L
0
5
0
0
L
Chang'e
skyrimlegion
Chang'e
1
6
0
0.17
W
Serqet
xHarlokex
Serqet
2
0
8
6
W
Morgan Le Fay
xI Xade Ix
Morgan Le Fay
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
23,049
33,368
Taken
27,315
10,074
Mitigated
11,433
5,807
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Daegil23
King Arthur
4,755
135
0
1,190
7,360
4,573
0
3,308
4,052
0
32,240
L
Mercury
Deezz24
Mercury
1,692
592
0
1,175
6,977
2,529
0
1,037
5,584
0
23,894
L
Anhur
Keyn16
Anhur
2,298
1,192
0
614
6,157
1,295
0
1,820
4,259
0
8,804
W
Ullr
Leokus
Ullr
6,346
2,689
0
2,372
6,293
1,840
801
1,695
4,566
0
29,038
W
Sylvanus
MightyMini
Sylvanus
1,818
775
2,558
2,569
5,416
1,975
472
1,842
3,566
14,588
0
L
2,814
166
0
1,036
6,853
2,920
0
2,681
4,050
15,538
0
L
1,783
108
0
260
5,044
1,208
0
979
3,935
19,957
0
L
Chang'e
skyrimlegion
Chang'e
5,273
578
262
2,460
8,337
2,122
0
683
7,404
25,701
0
W
Serqet
xHarlokex
Serqet
4,212
180
0
1,637
5,494
2,084
0
1,748
3,698
0
30,043
W
Morgan Le Fay
xI Xade Ix
Morgan Le Fay
5,918
470
0
624
2,752
961
222
1,141
1,563
31,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
30,861
200
Minions Killed
248
0
Camps Cleared
0
937,065
Distance Traveled
1,010,476
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,324
632
64
6
0
207,872
3
L
Mercury
5,243
524
54
5
0
221,819
0
L
Anhur
4,047
405
14
1
0
172,960
1
W
Ullr
6,251
625
43
4
0
193,025
2
W
Sylvanus
5,501
550
27
3
0
173,254
0
L
Cthulhu
4,766
477
29
3
0
207,292
3
L
Scylla
4,603
460
43
4
0
161,702
1
L
Chang'e
5,249
525
60
6
0
173,292
2
W
Serqet
6,157
616
57
6
0
237,816
0
W
Morgan Le Fay
6,628
663
57
6
0
198,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role