Player Matchup

Sol
Sol
Fineokayyy
Sol
Level 26
God Stats
3W - 0L
1,630 SR
Queue Stats
59W - 5L
1,954 Elo+
Party 1
Loki
Loki
SzewADC
Loki
Level 20
God Stats
3W - 0L
2,038 SR
Queue Stats
42W - 3L
1,956 Elo+
Party 1
Ravana
Ravana
m8plsnoh8
Ravana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,811 Elo+
Party 1
Team Averages
Level 38
1,723 SR
1,907 Elo+

VS

Team Averages
Level 65
1,581 SR
1,660 Elo+
Geb
Geb
Cytotoxical
Geb
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
25W - 7L
1,878 Elo+
Solo
Chiron
Chiron
PigeonFarter
Chiron
Level 107
God Stats
10W - 7L
1,527 SR
Queue Stats
131W - 128L
1,493 Elo+
Solo
Cerberus
Cerberus
swordmaster10
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
10,971
784
27,216
10,988
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
SzewADC
Loki
14
1 / 1 / 11
10,358
740
10,155
13,520
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
m8plsnoh8
Ravana
13
4 / 6 / 6
9,720
694
9,229
11,966
6,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
9,484
677
8,045
20,397
23,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
11
2 / 5 / 3
8,394
600
12,940
14,254
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
swordmaster10
Cerberus
12
3 / 7 / 4
9,234
660
6,897
18,825
9,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
7
7
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
10
0
5
12.5
L
Chiron
2
5
3
0.7
W
Loki
SzewADC
Loki
1
1
11
6.5
W
Ravana
m8plsnoh8
Ravana
4
6
6
1.17
L
Cerberus
swordmaster10
Cerberus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
27,882
36,474
Taken
53,476
22,151
Mitigated
39,038
12,566
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,045
847
0
4,481
20,397
23,789
0
10,964
9,433
20,702
0
W
27,216
13,187
0
6,131
10,988
3,823
1,807
4,654
6,334
72,719
0
L
Chiron
12,940
4,899
830
1,693
14,254
5,700
0
8,852
5,364
0
31,547
W
Loki
SzewADC
Loki
10,155
2,815
0
5,793
13,520
12,063
249
5,537
7,983
683
24,884
W
Ravana
m8plsnoh8
Ravana
9,229
2,253
0
642
11,966
6,265
379
5,064
6,902
0
27,117
L
Cerberus
swordmaster10
Cerberus
6,897
675
299
5,017
18,825
9,549
0
7,673
11,152
30,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
27,112
187
Minions Killed
164
9
Camps Cleared
4
822,901
Distance Traveled
725,924
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,484
677
16
1
1
259,952
6
W
Sol
10,971
784
104
7
4
270,438
3
L
Chiron
8,394
600
58
4
1
245,751
1
W
Loki
10,358
740
41
3
2
291,324
1
W
Ravana
9,720
694
42
3
3
261,139
2
L
Cerberus
9,234
660
90
6
2
220,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role