Player Matchup

Xing Tian
Xing Tian
Donzerio
Xing Tian
Level 26
God Stats
7W - 1L
1,915 SR
Queue Stats
111W - 57L
1,562 Elo+
Solo
Neith
Neith
GlaGla696
Neith
Level 106
God Stats
10W - 4L
1,776 SR
Queue Stats
171W - 89L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
drakossee
Baron Samedi
Level 25
God Stats
4W - 1L
1,703 SR
Queue Stats
45W - 18L
1,701 Elo+
Party 1
Team Averages
Level 52
1,798 SR
1,658 Elo+

VS

Team Averages
Level 52
1,628 SR
1,687 Elo+
Ne Zha
Ne Zha
Cytotoxical
Ne Zha
Level 26
God Stats
6W - 2L
1,710 SR
Queue Stats
25W - 7L
2,024 Elo+
Solo
Baron Samedi
Baron Samedi
rickgarzon19
Baron Samedi
Level 102
God Stats
5W - 4L
1,719 SR
Queue Stats
263W - 209L
1,515 Elo+
Party 2
Thor
Thor
tkodman
Thor
Level 28
God Stats
10W - 12L
1,457 SR
Queue Stats
161W - 167L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Donzerio
Xing Tian
17
7 / 1 / 6
12,450
692
17,501
24,492
31,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
GlaGla696
Neith
16
5 / 5 / 8
12,582
699
19,026
11,806
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
drakossee
Baron Samedi
14
1 / 6 / 10
10,724
596
9,752
11,072
5,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 3 / 9
11,916
662
13,488
23,882
31,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
rickgarzon19
Baron Samedi
14
2 / 4 / 8
10,724
596
13,425
18,140
9,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
tkodman
Thor
15
8 / 6 / 3
11,801
656
12,373
16,171
6,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
13
Kills
12
12
Deaths
13
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
9
2.17
W
Xing Tian
Donzerio
Xing Tian
7
1
6
10
W
Neith
GlaGla696
Neith
5
5
8
1.8
W
Baron Samedi
drakossee
Baron Samedi
1
6
10
1
L
Baron Samedi
rickgarzon19
Baron Samedi
2
4
8
1.5
L
Thor
tkodman
Thor
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
39,286
47,370
Taken
58,193
41,557
Mitigated
47,580
9,822
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,488
1,779
0
6,841
23,882
31,263
150
10,094
12,890
0
40,326
W
Xing Tian
Donzerio
Xing Tian
17,501
1,792
0
4,941
24,492
31,382
0
7,527
16,258
46,229
0
W
Neith
GlaGla696
Neith
19,026
9,178
0
2,299
11,806
4,300
2,483
2,702
8,842
0
56,433
W
Baron Samedi
drakossee
Baron Samedi
9,752
1,145
1,132
1,450
11,072
5,875
548
2,501
8,299
28,118
0
L
Baron Samedi
rickgarzon19
Baron Samedi
13,425
636
2,696
6,023
18,140
9,456
160
7,873
9,509
45,118
0
L
Thor
tkodman
Thor
12,373
3,931
0
0
16,171
6,861
80
7,493
8,085
0
34,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
34,441
187
Minions Killed
196
8
Camps Cleared
7
951,940
Distance Traveled
932,984
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,916
662
43
2
0
343,876
7
W
Xing Tian
12,450
692
53
3
2
357,236
5
W
Neith
12,582
699
97
5
5
309,406
7
W
Baron Samedi
10,724
596
37
2
1
285,298
3
L
Baron Samedi
10,724
596
98
5
6
310,309
6
L
Thor
11,801
656
55
3
1
278,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role