Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AshleyHendricks
Geb
Level 15
God Stats
1W - 0L
1,143 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
TypeG
Kumbhakarna
Level 143
God Stats
21W - 5L
1,566 SR
Queue Stats
412W - 287L
1,528 Elo+
Party 1
Thor
Thor
rhythmy
Thor
Level 141
God Stats
13W - 12L
1,403 SR
Queue Stats
421W - 284L
1,568 Elo+
Party 1
Hades
Hades
tomyamamoto
Hades
Level 149
God Stats
5W - 6L
1,597 SR
Queue Stats
435W - 277L
1,567 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,533 Elo+

VS

Team Averages
Level 116
1,570 SR
1,424 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Marvinratus
Skadi
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 88L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
TIKLEIN972
Ao Kuang
Level 104
God Stats
3W - 4L
1,484 SR
Queue Stats
692W - 710L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Tunnfoot32SXM
Jormungandr
Level 142
God Stats
9W - 3L
1,866 SR
Queue Stats
807W - 846L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 0 / 17
9,490
863
11,582
9,056
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 8
8,015
729
2,066
14,098
13,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TypeG
Kumbhakarna
15
2 / 1 / 17
9,458
860
4,662
9,706
9,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
rhythmy
Thor
14
6 / 2 / 11
9,306
846
12,579
10,233
5,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
15 / 2 / 9
11,601
1,055
21,725
14,697
10,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 6 / 6
8,083
735
13,386
8,284
2,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
 
Jing Wei
14
0 / 6 / 6
7,528
684
6,813
10,036
3,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 8 / 3
7,821
711
4,856
11,500
4,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TIKLEIN972
Ao Kuang
14
3 / 5 / 5
8,185
744
3,455
9,789
3,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Tunnfoot32SXM
Jormungandr
15
2 / 2 / 7
8,745
795
11,375
15,398
10,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
27
Kills
10
11
Deaths
27
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
17
12.5
L
Nu Wa
 
Nu Wa
3
6
6
1
L
Jing Wei
 
Jing Wei
0
6
6
0.5
W
0
6
8
0.67
L
2
8
3
0.44
L
Ao Kuang
TIKLEIN972
Ao Kuang
3
5
5
1.1
L
Jormungandr
Tunnfoot32SXM
Jormungandr
2
2
7
2.75
W
Kumbhakarna
TypeG
Kumbhakarna
2
1
17
10.5
W
Thor
rhythmy
Thor
6
2
11
5.75
W
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
39,885
57,790
Taken
55,007
44,016
Mitigated
24,550
24,557
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,582
1,518
1,710
4,103
9,056
4,128
1,070
5,000
4,056
28,939
0
L
Nu Wa
 
Nu Wa
13,386
5,681
1,236
841
8,284
2,404
0
5,524
2,660
26,405
0
L
Jing Wei
 
Jing Wei
6,813
3,529
573
1,343
10,036
3,723
0
6,993
2,803
0
16,498
W
2,066
69
1,074
608
14,098
13,969
77
5,073
9,025
5,803
0
L
4,856
1,659
481
1,054
11,500
4,256
0
8,716
2,614
0
12,750
L
Ao Kuang
TIKLEIN972
Ao Kuang
3,455
636
664
2,426
9,789
3,564
0
6,649
3,056
5,593
0
L
Jormungandr
Tunnfoot32SXM
Jormungandr
11,375
2,363
349
6,390
15,398
10,603
0
11,197
3,839
22,230
0
W
Kumbhakarna
TypeG
Kumbhakarna
4,662
263
731
1,414
9,706
9,773
1,171
4,518
5,188
7,691
0
W
Thor
rhythmy
Thor
12,579
1,235
2,201
2,280
10,233
5,727
867
6,460
3,773
0
20,294
W
21,725
1,092
2,661
7,775
14,697
10,419
2,045
7,165
7,532
54,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
40,362
144
Minions Killed
99
0
Camps Cleared
0
1,053,052
Distance Traveled
876,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,490
863
44
4
0
222,570
0
L
Nu Wa
8,083
735
29
3
0
172,988
2
L
Jing Wei
7,528
684
37
3
0
164,349
3
W
Geb
8,015
729
2
0
0
189,391
0
L
Skadi
7,821
711
17
2
0
146,147
0
L
Ao Kuang
8,185
744
0
0
0
177,878
0
L
Jormungandr
8,745
795
16
1
0
215,197
3
W
Kumbhakarna
9,458
860
7
1
0
222,767
0
W
Thor
9,306
846
17
2
0
215,630
0
W
Hades
11,601
1,055
74
7
0
202,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role