Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Allenus123
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,311 SR
Queue Stats
7W - 6L
1,523 Elo+
Solo
Loki
Loki
ROBISLOVE
Loki
Level 25
God Stats
14W - 5L
1,816 SR
Queue Stats
28W - 19L
1,658 Elo+
Solo
Ymir
Ymir
Rafita420
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,728 Elo+
Solo
Charybdis
Charybdis
Ymirsnothere
Charybdis
Level 25
God Stats
12W - 6L
1,744 SR
Queue Stats
71W - 52L
1,649 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,612 Elo+

VS

Team Averages
Level 15
1,462 SR
1,625 Elo+
Nu Wa
Nu Wa
BronzeVilemaw
Nu Wa
Level 29
God Stats
3W - 3L
1,521 SR
Queue Stats
41W - 33L
1,549 Elo+
Solo
Danzaburou
Danzaburou
ScaryAx
Danzaburou
Level 11
God Stats
7W - 4L
1,518 SR
Queue Stats
78W - 67L
1,570 Elo+
Solo
Hercules
Hercules
kaiju75
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,661 Elo+
Party 1
Ymir
Ymir
lHaveDepression
Ymir
Level 29
God Stats
1W - 5L
1,272 SR
Queue Stats
182W - 147L
1,682 Elo+
Solo
Fenrir
Fenrir
wolfiTHEunicorn
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
13 / 0 / 3
14,540
661
12,996
14,764
8,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Allenus123
Morgan Le Fay
19
6 / 0 / 3
12,994
591
8,146
13,518
5,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
13 / 1 / 4
14,224
647
18,438
7,646
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
16
3 / 3 / 1
10,410
473
2,790
16,428
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Ymirsnothere
Charybdis
7
0 / 1 / 0
7,362
335
1,405
3,078
642
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,455
384
8,535
10,231
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScaryAx
Danzaburou
17
4 / 6 / 1
11,039
502
10,169
14,549
6,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
kaiju75
Hercules
10
0 / 15 / 0
6,967
317
1,372
21,543
18,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 2 / 1
6,959
316
2,909
5,305
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 1
7,781
354
1,869
11,356
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
35
Kills
5
5
Deaths
35
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
0
3
14.5
W
Morgan Le Fay
Allenus123
Morgan Le Fay
6
0
3
7.5
L
0
5
0
0
W
Loki
13
1
4
15
W
Ymir
3
3
1
1.17
L
Danzaburou
ScaryAx
Danzaburou
4
6
1
0.75
W
Charybdis
Ymirsnothere
Charybdis
0
1
0
0
L
Hercules
kaiju75
Hercules
0
15
0
0
L
1
2
1
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
24,854
55,434
Taken
62,984
35,361
Mitigated
36,217
24,284
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,996
2,231
0
11,939
14,764
8,074
3,574
2,568
12,028
0
139,078
W
Morgan Le Fay
Allenus123
Morgan Le Fay
8,146
1,471
0
7,958
13,518
5,960
5,122
4,885
8,317
93,465
0
L
8,535
2,227
0
1,649
10,231
2,544
0
4,603
5,628
52,408
0
W
Loki
18,438
7,047
0
1,896
7,646
5,542
4,326
528
7,000
0
115,429
W
Ymir
2,790
281
113
1,518
16,428
15,143
0
2,097
14,168
62,034
0
L
Danzaburou
ScaryAx
Danzaburou
10,169
5,171
80
3,348
14,549
6,383
643
1,862
12,687
0
69,394
W
Charybdis
Ymirsnothere
Charybdis
1,405
852
0
860
3,078
642
0
882
2,118
0
8,517
L
Hercules
kaiju75
Hercules
1,372
661
0
1,991
21,543
18,977
60
2,185
19,198
0
25,942
L
2,909
1,162
0
1,638
5,305
3,296
0
1,190
4,115
11,998
0
L
1,869
789
0
2,064
11,356
5,017
0
1,257
10,099
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,530
Gold Earned
41,201
699
Minions Killed
357
0
Camps Cleared
0
1,749,853
Distance Traveled
1,489,171
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,540
661
219
10
0
503,937
1
W
Morgan Le Fay
12,994
591
178
8
0
393,273
4
L
Nu Wa
8,455
384
114
5
0
305,908
2
W
Loki
14,224
647
206
9
0
406,454
7
W
Ymir
10,410
473
79
4
0
354,810
1
L
Danzaburou
11,039
502
138
6
0
333,533
2
W
Charybdis
7,362
335
17
1
0
91,379
0
L
Hercules
6,967
317
42
2
0
331,486
0
L
Ymir
6,959
316
12
1
0
156,042
1
L
Fenrir
7,781
354
51
2
0
362,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role