Player Matchup

Yemoja
Yemoja
FARESRU
Yemoja
Level 11
God Stats
13W - 5L
1,379 SR
Queue Stats
21W - 17L
1,269 Elo+
Solo
Scylla
Scylla
Faze_Seal1234
Scylla
Level 27
God Stats
7W - 9L
1,415 SR
Queue Stats
53W - 35L
1,438 Elo+
Solo
Janus
Janus
Lauribert
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,290 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vitobdx2k
Morgan Le Fay
Level 8
God Stats
3W - 1L
1,660 SR
Queue Stats
5W - 4L
1,358 Elo+
Solo
Thanatos
Thanatos
thefox39380
Thanatos
Level 18
God Stats
18W - 20L
1,496 SR
Queue Stats
164W - 179L
1,278 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,327 Elo+

VS

Team Averages
Level 14
1,445 SR
1,240 Elo+
Ao Kuang
Ao Kuang
Crazyswis
Ao Kuang
Level 28
God Stats
45W - 32L
1,739 SR
Queue Stats
290W - 302L
1,374 Elo+
Solo
Artemis
Artemis
EnriqueIgoni
Artemis
Level 10
God Stats
4W - 2L
1,545 SR
Queue Stats
68W - 86L
1,326 Elo+
Solo
Thanatos
Thanatos
KiritokunSAO44
Thanatos
Level 17
God Stats
8W - 5L
1,217 SR
Queue Stats
17W - 16L
1,175 Elo+
Party 1
Poseidon
Poseidon
dodobanana
Poseidon
Level 3
God Stats
6W - 9L
1,500 SR
Queue Stats
22W - 22L
1,101 Elo+
Solo
Cthulhu
Cthulhu
michael260671
Cthulhu
Level 14
God Stats
1W - 2L
1,224 SR
Queue Stats
17W - 17L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FARESRU
Yemoja
16
0 / 4 / 19
11,811
437
3,951
19,753
18,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 2 / 14
15,129
560
33,286
16,206
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Lauribert
Janus
11
0 / 10 / 7
9,453
350
5,178
10,097
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
Vitobdx2k
Morgan Le Fay
20
22 / 6 / 9
14,803
548
35,108
28,769
12,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
thefox39380
Thanatos
20
20 / 6 / 5
14,548
539
19,381
24,041
11,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crazyswis
Ao Kuang
20
13 / 11 / 3
15,019
556
25,730
32,869
12,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
EnriqueIgoni
Artemis
15
4 / 17 / 3
11,105
411
9,921
20,191
5,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
7 / 12 / 5
12,638
468
15,610
20,985
7,476
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
dodobanana
Poseidon
19
3 / 12 / 2
12,504
463
11,402
14,963
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
17
1 / 10 / 9
11,020
408
7,877
33,761
16,195
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
60
Kills
28
28
Deaths
62
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Crazyswis
Ao Kuang
13
11
3
1.32
L
Artemis
EnriqueIgoni
Artemis
4
17
3
0.32
W
Yemoja
FARESRU
Yemoja
0
4
19
2.38
W
18
2
14
12.5
L
Thanatos
7
12
5
0.79
W
Janus
Lauribert
Janus
0
10
7
0.35
W
Morgan Le Fay
Vitobdx2k
Morgan Le Fay
22
6
9
4.42
L
Poseidon
dodobanana
Poseidon
3
12
2
0.33
L
Cthulhu
1
10
9
0.55
W
Thanatos
thefox39380
Thanatos
20
6
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,904
Damage
70,540
98,866
Taken
122,769
50,711
Mitigated
45,523
42,542
Healing
33,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Crazyswis
Ao Kuang
25,730
8,732
0
13,779
32,869
12,244
0
19,523
13,346
74,527
11,871
L
Artemis
EnriqueIgoni
Artemis
9,921
4,302
0
1,324
20,191
5,434
1,404
14,508
5,573
0
45,934
W
Yemoja
FARESRU
Yemoja
3,951
1,465
9,448
2,573
19,753
18,118
862
11,049
8,399
21,891
0
W
33,286
5,511
412
4,174
16,206
5,982
941
5,992
10,119
89,519
0
L
Thanatos
15,610
3,538
0
9,050
20,985
7,476
0
12,094
8,831
243
55,760
W
Janus
Lauribert
Janus
5,178
972
0
0
10,097
2,347
648
2,566
7,531
26,310
0
W
Morgan Le Fay
Vitobdx2k
Morgan Le Fay
35,108
7,768
43
10,343
28,769
12,805
252
13,211
15,174
99,716
0
L
Poseidon
dodobanana
Poseidon
11,402
761
0
454
14,963
4,174
1,872
10,260
4,703
76,332
0
L
Cthulhu
7,877
1,535
194
8,999
33,761
16,195
276
22,210
11,029
43,363
0
W
Thanatos
thefox39380
Thanatos
19,381
6,569
0
15,549
24,041
11,459
4,782
10,061
13,842
0
87,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,744
Gold Earned
62,286
471
Minions Killed
437
0
Camps Cleared
0
2,166,109
Distance Traveled
2,091,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,019
556
73
3
0
416,869
1
L
Artemis
11,105
411
91
3
0
326,761
0
W
Yemoja
11,811
437
30
1
0
436,839
0
W
Scylla
15,129
560
125
5
0
514,128
0
L
Thanatos
12,638
468
80
3
0
455,274
3
W
Janus
9,453
350
43
2
0
297,910
0
W
Morgan Le Fay
14,803
548
125
5
0
420,047
3
L
Poseidon
12,504
463
132
5
0
450,556
0
L
Cthulhu
11,020
408
61
2
0
442,120
0
W
Thanatos
14,548
539
148
5
0
497,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role