Player Matchup

Khepri
Khepri
Kekliк
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
NOGHTE
Zeus
Level 7
God Stats
15W - 32L
1,336 SR
Queue Stats
44W - 79L
1,239 Elo+
Solo
Skadi
Skadi
raijyx
Skadi
Level 28
God Stats
27W - 24L
1,558 SR
Queue Stats
174W - 162L
1,457 Elo+
Solo
Nemesis
Nemesis
vuralorkun
Nemesis
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
9W - 15L
1,080 Elo+
Solo
Bellona
Bellona
欢乐猪大肠
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,355 Elo+

VS

Team Averages
Level 29
1,476 SR
1,296 Elo+
Ao Kuang
Ao Kuang
Hauga
Ao Kuang
Level 11
God Stats
4W - 10L
1,036 SR
Queue Stats
96W - 114L
1,169 Elo+
Solo
Medusa
Medusa
MartokYT
Medusa
Level 43
God Stats
2W - 2L
1,558 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
SergeiJoy
Chaac
Level 14
God Stats
4W - 1L
1,604 SR
Queue Stats
9W - 10L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
ilyashok
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
kirka158h2
Kukulkan
Level 14
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 11L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kekliк
Khepri
11
1 / 8 / 3
7,742
430
3,695
16,199
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
NOGHTE
Zeus
12
0 / 6 / 1
7,173
399
2,398
9,628
3,812
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
raijyx
Skadi
13
3 / 6 / 2
8,413
467
11,282
10,928
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
vuralorkun
Nemesis
12
3 / 5 / 2
7,839
436
5,663
13,475
4,434
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 8 / 2
7,713
429
5,108
12,226
10,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hauga
Ao Kuang
15
8 / 1 / 4
9,708
539
9,639
12,954
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
MartokYT
Medusa
15
12 / 1 / 4
9,805
545
10,303
11,874
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SergeiJoy
Chaac
14
5 / 2 / 9
9,024
501
8,015
16,778
10,623
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ilyashok
Cthulhu
14
4 / 3 / 13
8,775
488
10,184
12,284
14,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
kirka158h2
Kukulkan
14
4 / 3 / 6
9,155
509
9,637
5,876
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
33
33
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Hauga
Ao Kuang
8
1
4
10
L
Khepri
Kekliк
Khepri
1
8
3
0.31
W
Medusa
MartokYT
Medusa
12
1
4
14
L
Zeus
NOGHTE
Zeus
0
6
1
0.08
W
Chaac
SergeiJoy
Chaac
5
2
9
4.75
W
Cthulhu
ilyashok
Cthulhu
4
3
13
3.5
W
Kukulkan
kirka158h2
Kukulkan
4
3
6
2.33
L
Skadi
raijyx
Skadi
3
6
2
0.67
L
Nemesis
vuralorkun
Nemesis
3
5
2
0.8
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
47,778
62,456
Taken
59,766
34,446
Mitigated
35,535
4,818
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Hauga
Ao Kuang
9,639
2,252
0
8,654
12,954
4,494
0
1,383
11,571
57,684
0
L
Khepri
Kekliк
Khepri
3,695
881
0
2,218
16,199
12,645
446
6,884
8,870
22,658
0
W
Medusa
MartokYT
Medusa
10,303
3,771
0
5,279
11,874
4,109
630
2,313
9,561
0
66,247
L
Zeus
NOGHTE
Zeus
2,398
224
0
1,349
9,628
3,812
648
7,815
1,657
33,108
0
W
Chaac
SergeiJoy
Chaac
8,015
2,622
0
3,393
16,778
10,623
1,314
1,428
15,350
0
34,105
W
Cthulhu
ilyashok
Cthulhu
10,184
679
687
1,776
12,284
14,083
566
1,780
10,504
30,088
0
W
Kukulkan
kirka158h2
Kukulkan
9,637
1,300
0
529
5,876
2,226
2,812
401
5,475
45,344
0
L
Skadi
raijyx
Skadi
11,282
6,752
0
412
10,928
3,006
908
5,432
5,011
0
46,261
L
Nemesis
vuralorkun
Nemesis
5,663
2,695
0
484
13,475
4,434
0
4,822
8,527
0
41,899
L
5,108
1,817
0
355
12,226
10,549
8
3,257
8,931
6,865
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
46,467
259
Minions Killed
371
0
Camps Cleared
0
1,526,152
Distance Traveled
1,638,376
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,708
539
98
5
0
321,355
3
L
Khepri
7,742
430
30
2
0
284,715
6
W
Medusa
9,805
545
85
5
0
339,954
1
L
Zeus
7,173
399
76
4
0
286,045
1
W
Chaac
9,024
501
53
3
0
327,647
4
W
Cthulhu
8,775
488
44
2
0
351,338
6
W
Kukulkan
9,155
509
91
5
0
298,082
1
L
Skadi
8,413
467
61
3
0
309,508
7
L
Nemesis
7,839
436
55
3
0
358,018
0
L
Bellona
7,713
429
37
2
0
287,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role