Player Matchup

Awilix
Awilix
DragonTM99
Awilix
Level 24
God Stats
14W - 4L
1,704 SR
Queue Stats
15W - 8L
1,596 Elo+
Solo
Kukulkan
Kukulkan
LauPelli
Kukulkan
Level 12
God Stats
5W - 6L
1,520 SR
Queue Stats
14W - 19L
1,277 Elo+
Solo
Cthulhu
Cthulhu
ProSwingers69
Cthulhu
Level 29
God Stats
3W - 5L
1,396 SR
Queue Stats
156W - 116L
1,530 Elo+
Solo
Merlin
Merlin
SHNIPZY
Merlin
Level 26
God Stats
47W - 44L
1,497 SR
Queue Stats
145W - 152L
1,446 Elo+
Solo
Artemis
Artemis
rick_sanchez_l33
Artemis
Level 27
God Stats
19W - 4L
1,863 SR
Queue Stats
30W - 23L
1,515 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,473 Elo+

VS

Team Averages
Level 22
1,413 SR
1,502 Elo+
Kukulkan
Kukulkan
Cursed1137136
Kukulkan
Level 12
God Stats
29W - 45L
1,374 SR
Queue Stats
32W - 55L
1,331 Elo+
Solo
Janus
Janus
DeIictor
Janus
Level 20
God Stats
5W - 8L
1,143 SR
Queue Stats
64W - 92L
1,261 Elo+
Solo
Hun Batz
Hun Batz
RainerHass3325
Hun Batz
Level 38
God Stats
3W - 0L
1,740 SR
Queue Stats
241W - 93L
1,674 Elo+
Party 1
Geb
Geb
Smurfalot5412
Geb
Level 18
God Stats
4W - 2L
1,304 SR
Queue Stats
139W - 48L
1,690 Elo+
Party 1
Tyr
Tyr
TarteOfraise243
Tyr
Level 20
God Stats
2W - 2L
1,501 SR
Queue Stats
98W - 68L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DragonTM99
Awilix
16
1 / 12 / 3
10,030
836
11,784
24,851
9,847
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
LauPelli
Kukulkan
17
1 / 7 / 3
10,601
883
7,358
21,554
8,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
17
3 / 6 / 2
11,587
966
10,257
21,655
30,332
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SHNIPZY
Merlin
16
0 / 10 / 1
9,872
823
6,849
20,967
7,649
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 1
9,185
765
2,143
3,022
785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cursed1137136
Kukulkan
18
3 / 2 / 11
11,028
919
11,350
7,730
2,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DeIictor
Janus
18
3 / 1 / 13
11,256
938
15,971
9,996
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
20
6 / 1 / 18
12,675
1,056
18,142
9,664
4,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 18
13,306
1,109
7,568
5,737
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
22 / 1 / 8
14,892
1,241
32,029
13,664
8,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
5
Kills
38
38
Deaths
5
10
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cursed1137136
Kukulkan
3
2
11
4.25
W
Janus
DeIictor
Janus
3
1
13
9.5
L
Awilix
DragonTM99
Awilix
1
12
3
0.21
L
Kukulkan
LauPelli
Kukulkan
1
7
3
0.36
L
Cthulhu
3
6
2
0.67
W
Hun Batz
6
1
18
15
L
Merlin
SHNIPZY
Merlin
0
10
1
0.05
W
4
0
18
13
W
22
1
8
26
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
85,060
92,049
Taken
46,791
56,768
Mitigated
26,482
593
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cursed1137136
Kukulkan
11,350
1,017
292
84
7,730
2,929
0
5,448
2,282
32,043
0
W
Janus
DeIictor
Janus
15,971
360
276
1,267
9,996
4,151
0
5,681
4,315
40,131
0
L
Awilix
DragonTM99
Awilix
11,784
5,630
0
36
24,851
9,847
0
6,423
18,428
0
16,943
L
Kukulkan
LauPelli
Kukulkan
7,358
468
0
71
21,554
8,155
0
8,154
13,400
31,622
0
L
Cthulhu
10,257
666
179
40
21,655
30,332
0
10,718
10,937
31,147
0
W
Hun Batz
18,142
4,433
0
10
9,664
4,599
0
3,919
5,745
0
50,716
L
Merlin
SHNIPZY
Merlin
6,849
334
0
27
20,967
7,649
0
9,354
11,613
31,593
0
W
7,568
411
0
1,261
5,737
6,502
0
2,995
2,742
14,616
0
W
32,029
6,456
0
5,782
13,664
8,301
0
6,421
7,243
0
46,471
L
2,143
941
0
240
3,022
785
0
240
2,782
0
6,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,275
Gold Earned
63,157
193
Minions Killed
255
3
Camps Cleared
14
852,133
Distance Traveled
1,132,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,028
919
58
5
1
199,409
0
W
Janus
11,256
938
69
6
1
216,084
3
L
Awilix
10,030
836
7
1
0
213,802
0
L
Kukulkan
10,601
883
55
5
3
192,472
0
L
Cthulhu
11,587
966
43
4
0
214,455
2
W
Hun Batz
12,675
1,056
91
8
5
244,611
1
L
Merlin
9,872
823
78
7
0
175,700
0
W
Geb
13,306
1,109
15
1
1
244,130
0
W
Tyr
14,892
1,241
22
2
6
227,913
0
L
Artemis
9,185
765
10
1
0
55,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role