Player Matchup

Ra
Ra
CMETAHKA030399
Ra
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 2L
1,375 Elo+
Solo
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 21
God Stats
48W - 56L
1,426 SR
Queue Stats
103W - 120L
1,292 Elo+
Solo
King Arthur
King Arthur
Mortal08
King Arthur
Level 28
God Stats
1W - 8L
1,307 SR
Queue Stats
63W - 86L
1,397 Elo+
Solo
Set
Set
PontApprenti838
Set
Level 23
God Stats
0W - 2L
1,223 SR
Queue Stats
11W - 17L
1,341 Elo+
Solo
Anhur
Anhur
Vector1684
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 157L
1,370 Elo+
Solo
Team Averages
Level 21
1,344 SR
1,355 Elo+

VS

Team Averages
Level 13
1,560 SR
1,490 Elo+
Neith
Neith
ACHATINA_OP
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,742 Elo+
Solo
Ao Kuang
Ao Kuang
AcidDig590
Ao Kuang
Level 28
God Stats
13W - 8L
1,583 SR
Queue Stats
73W - 78L
1,319 Elo+
Solo
Yemoja
Yemoja
Deadwhite
Yemoja
Level 16
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 6L
1,687 Elo+
Solo
Olorun
Olorun
dsaz123432
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,201 Elo+
Solo
Thor
Thor
eugenefoxa
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,775
389
7,459
8,337
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Hidan_xi
Charybdis
16
8 / 7 / 5
10,491
525
14,189
15,844
5,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Mortal08
King Arthur
12
1 / 5 / 6
8,313
416
6,285
13,233
8,104
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
6 / 4 / 4
10,619
531
9,406
14,797
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
15
7 / 6 / 2
10,288
514
15,420
16,494
6,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 11
11,172
559
18,481
15,773
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
AcidDig590
Ao Kuang
19
19 / 1 / 4
12,163
608
15,170
16,175
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Deadwhite
Yemoja
13
0 / 4 / 9
8,681
434
4,995
14,376
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
dsaz123432
Olorun
13
0 / 5 / 4
7,976
399
4,367
14,284
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 6 / 0
6,213
311
805
7,694
3,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
22
Kills
27
27
Deaths
22
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
6
11
2.25
W
Ao Kuang
AcidDig590
Ao Kuang
19
1
4
21
L
0
5
6
0.6
W
Yemoja
Deadwhite
Yemoja
0
4
9
1.13
L
Charybdis
Hidan_xi
Charybdis
8
7
5
1.5
L
King Arthur
Mortal08
King Arthur
1
5
6
0.8
L
6
4
4
2
L
Anhur
7
6
2
1.33
W
Olorun
dsaz123432
Olorun
0
5
4
0.4
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,759
Damage
43,818
68,705
Taken
68,302
32,228
Mitigated
29,474
16,100
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,481
8,019
0
3,451
15,773
5,131
751
0
15,726
0
71,640
W
Ao Kuang
AcidDig590
Ao Kuang
15,170
4,154
0
5,619
16,175
5,801
0
1,189
14,904
78,817
0
L
7,459
927
504
548
8,337
2,964
143
5,188
3,149
33,347
0
W
Yemoja
Deadwhite
Yemoja
4,995
1,449
1,085
1,199
14,376
10,629
575
1,979
12,251
22,145
0
L
Charybdis
Hidan_xi
Charybdis
14,189
6,597
0
3,883
15,844
5,409
2,805
3,570
12,274
0
63,568
L
King Arthur
Mortal08
King Arthur
6,285
1,690
0
3,217
13,233
8,104
31
3,898
9,335
52
36,189
L
9,406
5,017
0
3,314
14,797
9,638
0
4,601
10,196
0
62,368
L
Anhur
15,420
7,226
0
4,634
16,494
6,113
3,046
7,275
9,219
0
56,168
W
Olorun
dsaz123432
Olorun
4,367
1,180
421
5,488
14,284
4,128
718
3,705
10,169
43,378
0
W
805
232
0
950
7,694
3,785
293
0
7,694
0
13,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
46,205
395
Minions Killed
356
0
Camps Cleared
0
1,663,621
Distance Traveled
1,510,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,172
559
121
6
0
316,469
0
W
Ao Kuang
12,163
608
108
5
0
365,057
0
L
Ra
7,775
389
49
2
0
245,147
0
W
Yemoja
8,681
434
42
2
0
330,379
1
L
Charybdis
10,491
525
99
5
0
341,718
0
L
King Arthur
8,313
416
62
3
0
308,070
1
L
Set
10,619
531
89
4
0
430,441
0
L
Anhur
10,288
514
96
5
0
338,245
0
W
Olorun
7,976
399
61
3
0
298,225
0
W
Thor
6,213
311
24
1
0
200,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role