Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CG_Ashuramaru
Xing Tian
Level 107
God Stats
3W - 1L
1,720 SR
Queue Stats
375W - 379L
1,600 Elo+
Solo
Chronos
Chronos
ReportDorkyPork
Chronos
Level 160
God Stats
3W - 1L
1,593 SR
Queue Stats
117W - 69L
1,726 Elo+
Solo
Team Averages
Level 142
1,604 SR
1,609 Elo+

VS

Team Averages
Level 110
1,444 SR
1,538 Elo+
Medusa
Medusa
N3v3Tsx
Medusa
Level 130
God Stats
5W - 6L
1,549 SR
Queue Stats
61W - 69L
1,589 Elo+
Solo
Odin
Odin
Papa Fib
Odin
Level 119
God Stats
3W - 9L
1,492 SR
Queue Stats
310W - 287L
1,563 Elo+
Solo
Scylla
Scylla
lord_stark21
Scylla
Level 81
God Stats
0W - 4L
1,292 SR
Queue Stats
102W - 101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 4 / 6
9,250
771
6,180
10,481
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
CG_Ashuramaru
Xing Tian
12
4 / 3 / 8
9,337
778
4,490
13,906
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 8
8,795
733
10,980
8,936
3,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
N3v3Tsx
Medusa
12
5 / 3 / 2
8,854
738
11,492
8,610
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
11
2 / 5 / 5
8,074
673
6,182
8,864
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
10
1 / 5 / 5
7,783
649
6,090
7,684
2,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
8
9
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
4
6
2
W
Xing Tian
CG_Ashuramaru
Xing Tian
4
3
8
2.67
L
Medusa
N3v3Tsx
Medusa
5
3
2
2
L
Odin
2
5
5
0.9
W
4
2
8
4
L
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
23,764
33,323
Taken
25,158
19,840
Mitigated
10,984
7,723
Healing
1,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,180
1,332
0
3,445
10,481
3,315
1,160
2,030
8,451
0
33,583
W
Xing Tian
CG_Ashuramaru
Xing Tian
4,490
519
0
3,091
13,906
13,397
141
2,665
11,241
13,600
0
L
Medusa
N3v3Tsx
Medusa
11,492
5,667
0
1,241
8,610
3,217
666
5,463
3,147
0
36,587
L
Odin
6,182
739
0
0
8,864
5,401
402
4,597
4,267
0
13,444
W
10,980
1,712
0
1,187
8,936
3,128
190
1,835
7,101
29,456
0
L
Scylla
6,090
996
0
0
7,684
2,366
409
5,586
2,098
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
24,711
123
Minions Killed
108
6
Camps Cleared
4
677,301
Distance Traveled
648,511
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,250
771
53
4
4
203,211
3
W
Xing Tian
9,337
778
17
1
1
221,442
1
L
Medusa
8,854
738
56
5
2
226,933
4
L
Odin
8,074
673
17
1
0
219,039
2
W
Chronos
8,795
733
53
4
1
252,648
2
L
Scylla
7,783
649
35
3
2
202,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role