Player Matchup

Olorun
Olorun
DefyShadows
Olorun
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 16L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
FridayKnights
Cthulhu
Level 26
God Stats
6W - 4L
1,521 SR
Queue Stats
39W - 45L
1,463 Elo+
Party 2
Bakasura
Bakasura
Horroz
Bakasura
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,093 Elo+
Party 2
Team Averages
Level 20
1,507 SR
1,324 Elo+

VS

Team Averages
Level 63
1,426 SR
1,368 Elo+
Ymir
Ymir
EagleF10
Ymir
Level 45
God Stats
64W - 96L
1,496 SR
Queue Stats
315W - 326L
1,468 Elo+
Party 1
Medusa
Medusa
Leonidax26
Medusa
Level 60
God Stats
78W - 77L
1,600 SR
Queue Stats
501W - 436L
1,558 Elo+
Party 1
Thanatos
Thanatos
VaginialFluff
Thanatos
Level 84
God Stats
3W - 7L
1,182 SR
Queue Stats
7W - 18L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 3 / 13
11,742
734
15,578
10,455
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
2 / 2 / 16
10,695
668
12,043
19,414
15,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Horroz
Bakasura
16
12 / 5 / 7
12,674
792
16,317
20,695
9,520
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 4 / 6
11,413
713
11,964
22,619
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Leonidax26
Medusa
15
5 / 7 / 2
11,714
732
19,508
16,304
5,514
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
VaginialFluff
Thanatos
13
2 / 9 / 4
10,395
650
4,790
13,646
4,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
9
10
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
3
13
4.17
L
Ymir
2
4
6
1.25
W
Cthulhu
2
2
16
5
W
Bakasura
Horroz
Bakasura
12
5
7
3.1
L
Medusa
Leonidax26
Medusa
5
7
2
0.86
L
Thanatos
VaginialFluff
Thanatos
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
36,262
50,564
Taken
52,569
29,600
Mitigated
23,587
20,512
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,578
8,016
773
2,530
10,455
4,930
782
4,072
6,383
38,142
3,826
L
Ymir
11,964
888
153
2,348
22,619
13,747
0
13,077
8,724
29,484
0
W
Cthulhu
12,043
1,109
1,763
6,260
19,414
15,150
143
4,386
15,028
36,279
0
W
Bakasura
Horroz
Bakasura
16,317
12,290
1,253
7,933
20,695
9,520
1,144
4,040
16,655
0
43,166
L
Medusa
Leonidax26
Medusa
19,508
10,717
0
318
16,304
5,514
779
5,789
9,271
0
54,046
L
Thanatos
VaginialFluff
Thanatos
4,790
1,191
504
3,997
13,646
4,326
144
8,112
5,013
0
22,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
33,522
181
Minions Killed
151
9
Camps Cleared
5
917,921
Distance Traveled
789,046
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,742
734
73
5
0
259,368
0
L
Ymir
11,413
713
34
2
0
310,060
4
W
Cthulhu
10,695
668
38
2
0
324,183
0
W
Bakasura
12,674
792
70
4
9
334,370
3
L
Medusa
11,714
732
82
5
2
241,940
1
L
Thanatos
10,395
650
35
2
3
237,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role