Player Matchup

Ymir
Ymir
ChiefMorris
Ymir
Level 127
God Stats
17W - 18L
1,532 SR
Queue Stats
110W - 137L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
WESDEN96
Hun Batz
Level 125
God Stats
4W - 2L
1,739 SR
Queue Stats
307W - 325L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
atrain5542
Ah Puch
Level 129
God Stats
17W - 19L
1,584 SR
Queue Stats
299W - 307L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
crrman
Danzaburou
Level 129
God Stats
58W - 44L
1,625 SR
Queue Stats
396W - 390L
1,514 Elo+
Party 3
Chaac
Chaac
yellowflash26
Chaac
Level 100
God Stats
54W - 63L
1,547 SR
Queue Stats
208W - 224L
1,503 Elo+
Party 3
Team Averages
Level 122
1,605 SR
1,505 Elo+

VS

Team Averages
Level 125
1,566 SR
1,452 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Danyso060
Nu Wa
Level 100
God Stats
7W - 3L
1,566 SR
Queue Stats
185W - 198L
1,432 Elo+
Solo
Anubis
Anubis
Kike6665
Anubis
Level 129
God Stats
18W - 12L
1,665 SR
Queue Stats
133W - 133L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nacroxx777
Cu Chulainn
Level 89
God Stats
3W - 2L
1,601 SR
Queue Stats
11W - 15L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
11,783
842
6,620
14,122
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
WESDEN96
Hun Batz
19
9 / 3 / 11
12,815
915
17,861
12,287
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
atrain5542
Ah Puch
19
10 / 0 / 9
12,341
882
20,879
5,688
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crrman
Danzaburou
18
5 / 2 / 17
11,832
845
15,695
11,035
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 14
10,392
742
9,863
14,462
7,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 7 / 5
9,620
687
11,432
23,572
12,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
15
2 / 4 / 4
9,245
660
6,487
12,579
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Danyso060
Nu Wa
14
1 / 6 / 3
8,549
611
6,318
10,065
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Kike6665
Anubis
15
0 / 7 / 0
8,583
613
5,595
13,613
6,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Nacroxx777
Cu Chulainn
16
1 / 7 / 1
8,833
631
6,115
18,792
14,337
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
31
Kills
5
6
Deaths
31
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
5
0.5
L
Jing Wei
 
Jing Wei
2
4
4
1
W
4
0
16
12
L
Nu Wa
Danyso060
Nu Wa
1
6
3
0.42
L
Anubis
Kike6665
Anubis
0
7
0
0
L
Cu Chulainn
Nacroxx777
Cu Chulainn
1
7
1
0.21
W
Hun Batz
WESDEN96
Hun Batz
9
3
11
4.83
W
Ah Puch
atrain5542
Ah Puch
10
0
9
14.5
W
Danzaburou
crrman
Danzaburou
5
2
17
6.75
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,918
Damage
35,947
57,594
Taken
78,621
37,063
Mitigated
41,286
14,880
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,432
270
0
3,207
23,572
12,471
0
7,811
15,761
35,111
0
L
Jing Wei
 
Jing Wei
6,487
3,767
0
947
12,579
4,639
0
4,357
8,222
0
26,248
W
6,620
888
0
2,003
14,122
19,074
176
3,955
9,975
26,822
0
L
Nu Wa
Danyso060
Nu Wa
6,318
554
0
17
10,065
3,254
0
6,086
3,979
19,312
0
L
Anubis
Kike6665
Anubis
5,595
495
0
2,894
13,613
6,585
0
3,633
9,980
36,452
0
L
Cu Chulainn
Nacroxx777
Cu Chulainn
6,115
654
0
1,714
18,792
14,337
549
7,116
11,676
0
28,769
W
Hun Batz
WESDEN96
Hun Batz
17,861
4,254
0
556
12,287
3,549
0
5,470
5,309
0
49,916
W
Ah Puch
atrain5542
Ah Puch
20,879
613
0
1,588
5,688
2,442
1,358
3,494
2,093
47,262
0
W
Danzaburou
crrman
Danzaburou
15,695
4,746
0
3,559
11,035
4,187
2,880
4,500
6,228
0
46,058
W
9,863
1,313
1,222
5,952
14,462
7,811
1,024
5,280
7,013
1,171
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,163
Gold Earned
44,830
314
Minions Killed
287
6
Camps Cleared
8
1,441,743
Distance Traveled
994,357
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,620
687
63
5
4
251,292
3
L
Jing Wei
9,245
660
52
4
3
175,252
1
W
Ymir
11,783
842
52
4
0
292,018
1
L
Nu Wa
8,549
611
37
3
0
144,189
1
L
Anubis
8,583
613
81
6
0
198,755
2
L
Cu Chulainn
8,833
631
54
4
1
224,869
0
W
Hun Batz
12,815
915
73
5
2
303,777
0
W
Ah Puch
12,341
882
62
4
3
284,162
3
W
Danzaburou
11,832
845
93
7
1
285,456
1
W
Chaac
10,392
742
34
2
0
276,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role