Player Matchup

Anhur
Anhur
BaelRaen
Anhur
Level 160
God Stats
6W - 4L
1,596 SR
Queue Stats
465W - 484L
1,544 Elo+
Party 1
Anubis
Anubis
DeathNoodle
Anubis
Level 103
God Stats
1W - 5L
1,251 SR
Queue Stats
107W - 119L
1,581 Elo+
Solo
Horus
Horus
DeathStaiker
Horus
Level 149
God Stats
4W - 14L
1,272 SR
Queue Stats
458W - 473L
1,531 Elo+
Party 1
Team Averages
Level 137
1,373 SR
1,552 Elo+

VS

Team Averages
Level 108
1,223 SR
1,369 Elo+
Chaac
Chaac
Eminent Strike
Chaac
Level 136
God Stats
0W - 3L
1,183 SR
Queue Stats
52W - 102L
1,248 Elo+
Party 2
Loki
Loki
GunGrimz
Loki
Level 63
God Stats
4W - 15L
1,286 SR
Queue Stats
45W - 104L
1,268 Elo+
Party 2
Janus
Janus
justasadman
Janus
Level 124
God Stats
0W - 2L
1,201 SR
Queue Stats
50W - 36L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BaelRaen
Anhur
13
10 / 0 / 1
8,570
857
9,266
4,875
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
1 / 1 / 9
6,898
690
3,751
4,721
1,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 10
6,796
680
3,402
7,088
5,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,023
602
4,124
8,738
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
6
0 / 3 / 1
5,453
545
1,004
3,915
689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 1
6,068
607
5,311
6,134
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
BaelRaen
Anhur
10
0
1
10.5
W
Anubis
1
1
9
5.5
W
1
0
10
6
L
1
4
0
0.25
L
Loki
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
10,439
16,684
Taken
18,787
9,708
Mitigated
7,145
5,633
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BaelRaen
Anhur
9,266
3,840
0
420
4,875
2,062
2,238
1,605
3,011
0
29,525
W
Anubis
3,751
507
0
2,722
4,721
1,799
301
1,615
2,724
23,716
0
W
3,402
1,448
844
1,647
7,088
5,847
326
1,507
5,006
0
9,888
L
4,124
596
0
1,929
8,738
5,231
0
1,358
7,380
0
9,782
L
Loki
1,004
38
0
210
3,915
689
0
752
3,163
0
2,597
L
5,311
212
0
750
6,134
1,225
0
2,113
4,021
31,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
17,544
118
Minions Killed
88
7
Camps Cleared
2
548,523
Distance Traveled
464,658
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,570
857
65
7
2
174,831
2
W
Anubis
6,898
690
41
4
1
187,458
4
W
Horus
6,796
680
12
1
4
186,234
4
L
Chaac
6,023
602
16
2
1
174,200
1
L
Loki
5,453
545
4
0
0
124,714
2
L
Janus
6,068
607
68
7
1
165,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role