Player Matchup

Hercules
Hercules
RahDovahkiin
Hercules
Level 16
God Stats
9W - 6L
1,623 SR
Queue Stats
20W - 18L
1,396 Elo+
Party 2
Scylla
Scylla
SLENDYOwO
Scylla
Level 145
God Stats
1W - 6L
1,396 SR
Queue Stats
182W - 183L
1,456 Elo+
Party 2
Anubis
Anubis
daniel6020
Anubis
Level 121
God Stats
3W - 4L
1,530 SR
Queue Stats
150W - 176L
1,493 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,448 Elo+

VS

Team Averages
Level 76
1,502 SR
1,338 Elo+
Chang'e
Chang'e
fangirl4214
Chang'e
Level 112
God Stats
6W - 3L
1,507 SR
Queue Stats
33W - 35L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
godzilla092000
Gilgamesh
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 1
Thoth
Thoth
ideekayy
Thoth
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 307L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RahDovahkiin
Hercules
13
3 / 3 / 7
10,919
607
7,688
19,263
16,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
SLENDYOwO
Scylla
15
8 / 4 / 6
12,409
689
24,848
13,064
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
daniel6020
Anubis
16
6 / 10 / 7
12,057
670
22,948
19,231
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
fangirl4214
Chang'e
16
4 / 6 / 10
12,538
697
13,499
21,347
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
godzilla092000
Gilgamesh
16
5 / 5 / 10
12,414
690
10,978
29,224
19,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
ideekayy
Thoth
16
8 / 6 / 6
13,020
723
18,785
15,475
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
17
Kills
17
17
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
RahDovahkiin
Hercules
3
3
7
2.17
L
Scylla
SLENDYOwO
Scylla
8
4
6
2.75
L
Anubis
daniel6020
Anubis
6
10
7
0.95
W
Chang'e
fangirl4214
Chang'e
4
6
10
1.5
W
Gilgamesh
godzilla092000
Gilgamesh
5
5
10
2
W
Thoth
ideekayy
Thoth
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
43,262
51,558
Taken
66,046
29,541
Mitigated
29,777
12,043
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
RahDovahkiin
Hercules
7,688
1,883
123
3,146
19,263
16,468
97
12,635
6,628
0
15,814
L
Scylla
SLENDYOwO
Scylla
24,848
2,023
0
2,509
13,064
4,172
420
8,437
4,627
51,385
0
L
Anubis
daniel6020
Anubis
22,948
40
0
6,265
19,231
8,901
845
11,486
7,745
62,949
0
W
Chang'e
fangirl4214
Chang'e
13,499
167
4,511
8,691
21,347
5,819
1,179
16,668
4,301
50,229
0
W
Gilgamesh
godzilla092000
Gilgamesh
10,978
3,200
0
7,640
29,224
19,608
428
19,718
8,954
0
25,234
W
Thoth
ideekayy
Thoth
18,785
1,155
0
650
15,475
4,350
585
11,007
4,320
45,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
37,972
178
Minions Killed
175
8
Camps Cleared
6
849,639
Distance Traveled
921,341
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,919
607
21
1
2
327,422
0
L
Scylla
12,409
689
70
4
2
283,459
5
L
Anubis
12,057
670
87
5
4
238,758
1
W
Chang'e
12,538
697
92
5
6
320,652
3
W
Gilgamesh
12,414
690
32
2
0
294,662
0
W
Thoth
13,020
723
51
3
0
306,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role