Player Matchup

Thanatos
Thanatos
Banshee2Nice
Thanatos
Level 28
God Stats
9W - 6L
1,724 SR
Queue Stats
37W - 34L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Fershofeik
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,494 Elo+
Solo
Artemis
Artemis
Tanjwolf
Artemis
Level 24
God Stats
1W - 3L
1,379 SR
Queue Stats
72W - 72L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
fideos-continua
Sun Wukong
Level 28
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 12L
1,567 Elo+
Solo
Sylvanus
Sylvanus
scyllakone
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,456 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,505 Elo+

VS

Team Averages
Level 17
1,630 SR
1,593 Elo+
Mercury
Mercury
Evangelxn
Mercury
Level 9
God Stats
7W - 3L
2,023 SR
Queue Stats
31W - 6L
1,830 Elo+
Party 1
Amaterasu
Amaterasu
GRANITE DAMIT
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Solo
Nu Wa
Nu Wa
Luna_Sama_
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,741 Elo+
Solo
Rama
Rama
Shioory_Sempai
Rama
Level 28
God Stats
3W - 1L
1,720 SR
Queue Stats
87W - 40L
1,734 Elo+
Party 1
Athena
Athena
Vonn_lol
Athena
Level 23
God Stats
5W - 7L
1,408 SR
Queue Stats
84W - 94L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banshee2Nice
Thanatos
19
12 / 10 / 3
12,988
500
13,589
24,252
11,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Fershofeik
Aphrodite
17
5 / 9 / 14
12,822
493
19,242
23,499
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tanjwolf
Artemis
20
7 / 3 / 3
14,091
542
13,208
20,629
8,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
fideos-continua
Sun Wukong
19
7 / 6 / 10
13,556
521
16,678
28,571
24,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
scyllakone
Sylvanus
17
4 / 8 / 12
11,555
444
12,308
26,576
22,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evangelxn
Mercury
20
17 / 3 / 9
16,074
618
23,110
19,439
9,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
GRANITE DAMIT
Amaterasu
8
0 / 10 / 3
8,245
317
2,244
9,138
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
19
8 / 7 / 15
14,019
539
26,545
18,873
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 9 / 14
14,236
548
24,783
23,068
9,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Vonn_lol
Athena
19
3 / 8 / 24
13,299
512
10,675
36,469
33,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
35
Kills
36
36
Deaths
37
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Banshee2Nice
Thanatos
12
10
3
1.35
W
Mercury
Evangelxn
Mercury
17
3
9
7.17
L
Aphrodite
Fershofeik
Aphrodite
5
9
14
1.33
W
Amaterasu
GRANITE DAMIT
Amaterasu
0
10
3
0.15
W
Nu Wa
8
7
15
2.21
W
8
9
14
1.67
L
Artemis
Tanjwolf
Artemis
7
3
3
2.83
W
Athena
Vonn_lol
Athena
3
8
24
1.88
L
Sun Wukong
fideos-continua
Sun Wukong
7
6
10
2
L
Sylvanus
scyllakone
Sylvanus
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,025
Damage
87,357
123,527
Taken
106,987
78,704
Mitigated
62,210
53,964
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Banshee2Nice
Thanatos
13,589
3,381
0
13,078
24,252
11,579
1,368
5,842
18,163
0
85,208
W
Mercury
Evangelxn
Mercury
23,110
11,330
0
2,355
19,439
9,239
2,218
5,204
14,235
0
144,178
L
Aphrodite
Fershofeik
Aphrodite
19,242
1,656
8,533
10,046
23,499
10,669
1,030
5,570
17,591
78,508
0
W
Amaterasu
GRANITE DAMIT
Amaterasu
2,244
1,319
0
347
9,138
4,557
0
1,716
7,422
0
13,731
W
Nu Wa
26,545
4,219
123
3,360
18,873
6,005
1,513
9,025
9,848
90,916
0
W
24,783
17,469
0
4,226
23,068
9,003
4,012
2,798
20,270
0
116,578
L
Artemis
Tanjwolf
Artemis
13,208
7,117
0
4,706
20,629
8,735
400
7,409
13,028
0
131,443
W
Athena
Vonn_lol
Athena
10,675
3,063
710
10,477
36,469
33,406
779
11,930
24,539
29,165
0
L
Sun Wukong
fideos-continua
Sun Wukong
16,678
2,868
0
5,755
28,571
24,988
1,546
8,387
19,822
0
82,891
L
Sylvanus
scyllakone
Sylvanus
12,308
3,693
4,752
7,094
26,576
22,733
2,226
8,591
17,636
42,479
10,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,012
Gold Earned
65,873
617
Minions Killed
487
0
Camps Cleared
0
2,139,797
Distance Traveled
2,080,894
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,988
500
107
4
0
438,949
0
W
Mercury
16,074
618
178
7
0
588,181
5
L
Aphrodite
12,822
493
116
4
0
416,468
2
W
Amaterasu
8,245
317
16
1
0
222,772
2
W
Nu Wa
14,019
539
101
4
0
434,191
10
W
Rama
14,236
548
162
6
0
386,565
3
L
Artemis
14,091
542
184
7
0
446,869
1
W
Athena
13,299
512
30
1
0
449,185
2
L
Sun Wukong
13,556
521
125
5
0
460,931
3
L
Sylvanus
11,555
444
85
3
0
376,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role