Player Matchup

Chaac
Chaac
BlackHammer9663
Chaac
Level 49
God Stats
11W - 11L
1,498 SR
Queue Stats
261W - 295L
1,408 Elo+
Party 1
Merlin
Merlin
Shaded n Faded
Merlin
Level 97
God Stats
0W - 1L
1,491 SR
Queue Stats
51W - 44L
1,555 Elo+
Party 1
Thanatos
Thanatos
lnvader Z1M
Thanatos
Level 128
God Stats
49W - 25L
1,722 SR
Queue Stats
462W - 325L
1,546 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,503 Elo+

VS

Team Averages
Level 103
1,606 SR
1,503 Elo+
Hercules
Hercules
RahDovahkiin
Hercules
Level 16
God Stats
9W - 6L
1,536 SR
Queue Stats
20W - 18L
1,372 Elo+
Party 2
Bastet
Bastet
SLENDYOwO
Bastet
Level 145
God Stats
5W - 1L
1,586 SR
Queue Stats
182W - 183L
1,442 Elo+
Party 2
Chang'e
Chang'e
Squidpigs
Chang'e
Level 148
God Stats
4W - 3L
1,695 SR
Queue Stats
332W - 270L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
13,206
528
13,618
25,746
27,151
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 13 / 5
14,039
562
14,719
20,979
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lnvader Z1M
Thanatos
18
6 / 8 / 3
15,127
605
23,562
24,031
12,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RahDovahkiin
Hercules
16
0 / 5 / 18
14,141
566
6,481
28,626
23,088
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
SLENDYOwO
Bastet
19
8 / 3 / 12
15,973
639
26,384
18,619
10,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Squidpigs
Chang'e
20
17 / 2 / 8
18,156
726
29,385
21,786
7,169
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
25
26
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Hercules
RahDovahkiin
Hercules
0
5
18
1.8
W
Bastet
SLENDYOwO
Bastet
8
3
12
4.67
L
3
13
5
0.42
W
Chang'e
Squidpigs
Chang'e
17
2
8
10.5
L
Thanatos
lnvader Z1M
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
62,250
70,756
Taken
69,031
45,502
Mitigated
40,843
20,454
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,618
1,778
0
6,331
25,746
27,151
121
9,898
15,848
0
47,020
W
Hercules
RahDovahkiin
Hercules
6,481
2,448
0
5,543
28,626
23,088
621
5,580
21,190
0
15,296
W
Bastet
SLENDYOwO
Bastet
26,384
5,830
0
1,602
18,619
10,586
515
5,592
13,027
0
89,129
L
14,719
1,213
0
164
20,979
5,399
568
9,932
11,047
48,376
0
W
Chang'e
Squidpigs
Chang'e
29,385
1,662
4,380
13,006
21,786
7,169
1,574
4,368
17,418
110,909
0
L
Thanatos
lnvader Z1M
Thanatos
23,562
6,144
0
13,959
24,031
12,952
554
9,844
14,187
0
51,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
48,270
237
Minions Killed
296
3
Camps Cleared
17
1,292,040
Distance Traveled
1,361,481
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,206
528
65
3
1
489,254
1
W
Hercules
14,141
566
12
0
1
428,900
0
W
Bastet
15,973
639
87
3
8
440,392
5
L
Merlin
14,039
562
78
3
1
332,970
5
W
Chang'e
18,156
726
197
8
8
492,189
1
L
Thanatos
15,127
605
94
4
1
469,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role