Player Matchup

Morgan Le Fay
Morgan Le Fay
EliteReaper1993
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,766 SR
Queue Stats
23W - 31L
1,438 Elo+
Solo
Sol
Sol
LujuriaCarmesi
Sol
Level 17
God Stats
4W - 1L
1,593 SR
Queue Stats
75W - 87L
1,431 Elo+
Solo
Ares
Ares
XxBraccusxX
Ares
Level 16
God Stats
61W - 52L
1,585 SR
Queue Stats
72W - 81L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
XxGreenXJowxX
Guan Yu
Level 53
God Stats
21W - 18L
1,572 SR
Queue Stats
484W - 447L
1,529 Elo+
Party 1
Anubis
Anubis
XxSunKeeperxX
Anubis
Level 26
God Stats
151W - 113L
1,581 SR
Queue Stats
186W - 165L
1,485 Elo+
Party 1
Team Averages
Level 28
1,619 SR
1,481 Elo+

VS

Team Averages
Level 31
1,470 SR
1,392 Elo+
Sylvanus
Sylvanus
BlueeFlashh
Sylvanus
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
17W - 19L
1,418 Elo+
Party 2
Rama
Rama
Kirohhh
Rama
Level 48
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 14L
1,293 Elo+
Party 2
Hades
Hades
LNG Ekoad
Hades
Level 21
God Stats
3W - 4L
1,545 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Ares
Ares
PapaGambino4129
Ares
Level 14
God Stats
10W - 12L
1,434 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 2
Anhur
Anhur
XplicitBehavior
Anhur
Level 11
God Stats
3W - 9L
1,369 SR
Queue Stats
14W - 28L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EliteReaper1993
Morgan Le Fay
20
6 / 7 / 26
13,772
984
23,866
18,049
8,670
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 27
13,350
954
16,979
11,785
5,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 8 / 27
12,936
924
16,986
28,863
43,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
20
13 / 3 / 19
15,662
1,119
31,128
22,912
28,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 21
15,465
1,105
49,906
13,354
8,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlueeFlashh
Sylvanus
20
1 / 11 / 18
12,702
907
16,655
42,983
32,111
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Kirohhh
Rama
20
7 / 7 / 10
14,040
1,003
18,796
23,549
15,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
LNG Ekoad
Hades
20
12 / 4 / 10
15,343
1,096
21,996
23,333
16,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 5 / 15
12,086
863
11,970
37,473
31,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 7 / 17
13,928
995
19,545
19,682
5,998
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
94
34
Kills
24
24
Deaths
34
120
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlueeFlashh
Sylvanus
1
11
18
0.91
W
Morgan Le Fay
EliteReaper1993
Morgan Le Fay
6
7
26
2.71
L
Rama
Kirohhh
Rama
7
7
10
1.71
L
Hades
LNG Ekoad
Hades
12
4
10
4.25
W
2
2
27
7.75
L
0
5
15
1.5
L
4
7
17
1.79
W
2
8
27
1.94
W
Guan Yu
13
3
19
7.5
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,865
Damage
88,962
94,963
Taken
147,020
95,081
Mitigated
101,884
17,822
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlueeFlashh
Sylvanus
16,655
5,526
4,719
7,562
42,983
32,111
0
35,118
7,865
30,572
0
W
Morgan Le Fay
EliteReaper1993
Morgan Le Fay
23,866
6,575
0
1,807
18,049
8,670
0
9,956
8,093
48,734
0
L
Rama
Kirohhh
Rama
18,796
12,334
17
3,883
23,549
15,375
0
16,482
7,067
0
46,625
L
Hades
LNG Ekoad
Hades
21,996
2,312
3,600
3,261
23,333
16,712
0
17,117
6,216
45,163
0
W
16,979
4,206
124
3,156
11,785
5,519
0
5,675
6,110
33,179
0
L
11,970
507
0
6,239
37,473
31,688
0
28,827
8,646
25,349
0
L
19,545
10,740
0
3,298
19,682
5,998
0
13,974
5,708
0
46,270
W
16,986
1,493
949
301
28,863
43,680
0
14,764
13,745
26,502
0
W
Guan Yu
31,128
4,035
2,140
4,475
22,912
28,638
0
11,613
11,299
7,965
40,759
W
49,906
445
0
4,870
13,354
8,574
0
8,613
4,741
90,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,185
Gold Earned
68,099
255
Minions Killed
226
4
Camps Cleared
3
1,143,948
Distance Traveled
1,099,992
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,702
907
26
2
1
199,994
2
W
Morgan Le Fay
13,772
984
57
4
3
212,559
0
L
Rama
14,040
1,003
54
4
2
209,379
0
L
Hades
15,343
1,096
52
4
0
244,323
3
W
Sol
13,350
954
49
4
0
229,412
0
L
Ares
12,086
863
20
1
0
232,724
2
L
Anhur
13,928
995
74
5
0
213,572
2
W
Ares
12,936
924
11
1
1
208,786
3
W
Guan Yu
15,662
1,119
30
2
0
287,863
0
W
Anubis
15,465
1,105
108
8
0
205,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role