Player Matchup

Discordia
Discordia
Haji
Discordia
Level 106
God Stats
31W - 24L
1,533 SR
Queue Stats
123W - 121L
1,398 Elo+
Party 2
Ymir
Ymir
Kakol021
Ymir
Level 19
God Stats
51W - 46L
1,527 SR
Queue Stats
96W - 96L
1,424 Elo+
Party 2
Fenrir
Fenrir
Pazv
Fenrir
Level 135
God Stats
59W - 51L
1,564 SR
Queue Stats
349W - 395L
1,509 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,444 Elo+

VS

Team Averages
Level 91
1,358 SR
1,316 Elo+
Bellona
Bellona
Behemoth2021
Bellona
Level 26
God Stats
16W - 39L
1,234 SR
Queue Stats
60W - 123L
1,145 Elo+
Party 1
Merlin
Merlin
Kizzjá
Merlin
Level 123
God Stats
1W - 5L
1,508 SR
Queue Stats
67W - 60L
1,603 Elo+
Solo
Charybdis
Charybdis
Scylestria
Charybdis
Level 123
God Stats
8W - 16L
1,331 SR
Queue Stats
42W - 63L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haji
Discordia
16
4 / 4 / 17
13,003
684
19,096
13,912
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
5 / 2 / 15
13,936
733
8,774
22,732
30,427
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Pazv
Fenrir
17
15 / 8 / 6
15,083
794
28,435
21,784
13,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Behemoth2021
Bellona
14
3 / 8 / 6
11,674
614
5,512
20,083
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Kizzjá
Merlin
15
8 / 7 / 5
12,665
667
28,896
21,008
8,095
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Scylestria
Charybdis
14
3 / 9 / 6
11,681
615
11,174
24,559
10,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
24
Kills
14
14
Deaths
24
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Behemoth2021
Bellona
3
8
6
0.75
W
Discordia
Haji
Discordia
4
4
17
3.13
W
Ymir
5
2
15
6.25
L
Merlin
Kizzjá
Merlin
8
7
5
1.5
W
Fenrir
Pazv
Fenrir
15
8
6
2.25
L
Charybdis
Scylestria
Charybdis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
45,582
58,428
Taken
65,650
50,538
Mitigated
37,531
11,132
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Behemoth2021
Bellona
5,512
1,350
0
1,856
20,083
18,634
463
7,391
12,256
2,029
25,418
W
Discordia
Haji
Discordia
19,096
1,392
0
2,784
13,912
6,252
1,111
7,883
5,796
56,248
0
W
Ymir
8,774
1,314
0
3,399
22,732
30,427
239
11,492
10,685
21,057
0
L
Merlin
Kizzjá
Merlin
28,896
3,343
0
3,962
21,008
8,095
207
11,074
9,244
52,850
0
W
Fenrir
Pazv
Fenrir
28,435
8,089
0
4,949
21,784
13,859
1,040
9,992
11,659
0
55,990
L
Charybdis
Scylestria
Charybdis
11,174
5,911
0
1,571
24,559
10,802
452
8,987
15,092
0
34,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
36,020
179
Minions Killed
151
9
Camps Cleared
6
1,001,221
Distance Traveled
919,291
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,674
614
40
2
2
324,526
0
W
Discordia
13,003
684
104
5
3
319,708
3
W
Ymir
13,936
733
31
2
1
343,061
5
L
Merlin
12,665
667
63
3
1
294,980
3
W
Fenrir
15,083
794
44
2
5
338,452
2
L
Charybdis
11,681
615
48
3
3
299,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role