Player Matchup

Cu Chulainn
Cu Chulainn
C_ZERO
Cu Chulainn
Level 48
God Stats
5W - 5L
1,408 SR
Queue Stats
163W - 177L
1,409 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,264 SR
Queue Stats
5W - 11L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
ImaN33dBout350
Danzaburou
Level 31
God Stats
56W - 46L
1,522 SR
Queue Stats
67W - 58L
1,391 Elo+
Party 4
Pele
Pele
InHerDMs
Pele
Level 115
God Stats
14W - 12L
1,530 SR
Queue Stats
224W - 180L
1,508 Elo+
Party 4
Ares
Ares
oIRoosterIo
Ares
Level 60
God Stats
5W - 3L
1,544 SR
Queue Stats
120W - 101L
1,532 Elo+
Party 4
Team Averages
Level 55
1,453 SR
1,424 Elo+

VS

Team Averages
Level 54
1,391 SR
1,418 Elo+
Ne Zha
Ne Zha
DivineNecrology
Ne Zha
Level 31
God Stats
2W - 4L
1,335 SR
Queue Stats
38W - 42L
1,341 Elo+
Party 1
Medusa
Medusa
MedievalTown
Medusa
Level 29
God Stats
1W - 2L
1,651 SR
Queue Stats
57W - 66L
1,452 Elo+
Party 2
Mulan
Mulan
PleaseDreamForMe
Mulan
Level 127
God Stats
14W - 12L
1,507 SR
Queue Stats
274W - 293L
1,416 Elo+
Party 1
Raijin
Raijin
TheOneZachariah
Raijin
Level 64
God Stats
0W - 4L
1,177 SR
Queue Stats
73W - 87L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
VirtualVoidgamin
Sylvanus
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
15W - 21L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C_ZERO
Cu Chulainn
20
0 / 6 / 4
12,395
496
8,804
16,225
18,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
18
1 / 6 / 1
11,736
469
4,853
12,486
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ImaN33dBout350
Danzaburou
20
3 / 1 / 10
12,913
517
13,564
12,885
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
20
9 / 5 / 1
14,779
591
15,497
18,174
7,847
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 6
11,828
473
13,955
25,400
33,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
9,870
395
3,922
7,403
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
15
2 / 6 / 1
9,440
378
6,386
15,890
5,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 1
12,943
518
12,970
17,810
19,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 1
13,267
531
11,924
22,350
9,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 6 / 1
8,990
360
7,596
19,263
21,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
21
Kills
19
21
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
C_ZERO
Cu Chulainn
0
6
4
0.33
L
4
3
2
1.67
W
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
1
6
1
0.25
W
Danzaburou
ImaN33dBout350
Danzaburou
3
1
10
8
W
Pele
9
5
1
1.9
L
Medusa
2
6
1
0.42
L
7
1
1
7.5
L
6
5
1
1.3
L
0
6
1
0.08
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,673
Damage
42,798
85,170
Taken
82,716
70,119
Mitigated
58,961
22,272
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
C_ZERO
Cu Chulainn
8,804
1,428
0
3,257
16,225
18,125
290
0
16,225
123
76,425
L
3,922
2,138
0
1,090
7,403
2,766
67
608
6,736
0
34,291
W
Morgan Le Fay
Eng53ine_Gaming
Morgan Le Fay
4,853
604
0
1,037
12,486
5,116
1,930
5,079
7,407
67,425
0
W
Danzaburou
ImaN33dBout350
Danzaburou
13,564
6,004
0
6,142
12,885
5,545
3,355
5,095
7,790
0
108,368
W
Pele
15,497
4,351
0
7,356
18,174
7,847
0
3,822
14,352
0
141,465
L
Medusa
6,386
4,740
0
4,366
15,890
5,882
250
5,533
10,357
0
66,817
L
12,970
2,236
119
7,407
17,810
19,591
1,911
1,449
15,083
0
79,439
L
11,924
1,011
0
7,649
22,350
9,687
237
5,589
16,496
105,235
0
L
7,596
2,275
886
2,233
19,263
21,035
595
5,716
13,547
31,782
9,770
W
13,955
1,022
315
4,165
25,400
33,486
253
4,977
20,423
46,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,651
Gold Earned
54,510
675
Minions Killed
584
0
Camps Cleared
0
2,198,806
Distance Traveled
1,833,405
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,395
496
135
5
0
412,249
9
L
Ne Zha
9,870
395
60
2
0
301,878
2
W
Morgan Le Fay
11,736
469
130
5
0
424,740
5
W
Danzaburou
12,913
517
174
7
0
433,768
6
W
Pele
14,779
591
189
8
0
490,971
8
L
Medusa
9,440
378
95
4
0
396,190
3
L
Mulan
12,943
518
164
7
0
382,734
1
L
Raijin
13,267
531
195
8
0
395,778
14
L
Sylvanus
8,990
360
70
3
0
356,825
3
W
Ares
11,828
473
47
2
0
437,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role