Player Matchup

Arachne
Arachne
ChaoticKatNyx
Arachne
Level 6
God Stats
6W - 6L
1,489 SR
Queue Stats
6W - 15L
1,184 Elo+
Party 1
Sylvanus
Sylvanus
ChillxZay
Sylvanus
Level 26
God Stats
5W - 4L
1,325 SR
Queue Stats
46W - 43L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
Redrix Pants
Gilgamesh
Level 28
God Stats
30W - 15L
1,546 SR
Queue Stats
137W - 135L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
iexs-27
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
981 Elo+
Solo
Poseidon
Poseidon
king of puinish
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,775 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,346 Elo+

VS

Team Averages
Level 15
1,493 SR
1,391 Elo+
Medusa
Medusa
Itsyaboydj4519
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Not_So_Ice
Cthulhu
Level 29
God Stats
35W - 32L
1,671 SR
Queue Stats
121W - 155L
1,315 Elo+
Solo
Neith
Neith
Wavey_ROJAS
Neith
Level 13
God Stats
20W - 30L
1,308 SR
Queue Stats
59W - 88L
1,329 Elo+
Party 2
Horus
Horus
crazy_skillz000
Horus
Level 28
God Stats
7W - 4L
1,642 SR
Queue Stats
70W - 110L
1,313 Elo+
Party 2
Ravana
Ravana
onlyGABE8063
Ravana
Level 4
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 1 / 4
7,921
528
3,546
6,241
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
ChillxZay
Sylvanus
16
11 / 2 / 0
10,216
681
10,214
10,818
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Redrix Pants
Gilgamesh
14
4 / 3 / 3
8,420
561
9,952
9,034
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
iexs-27
Amaterasu
9
0 / 3 / 3
6,172
411
911
5,076
3,278
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
12
2 / 3 / 1
7,642
509
3,370
6,280
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
6,290
419
2,736
6,645
1,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Not_So_Ice
Cthulhu
9
0 / 6 / 1
5,380
359
1,314
7,431
3,282
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 2 / 3
6,585
439
5,233
6,688
1,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 2
6,794
453
3,855
9,895
4,798
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
10
3 / 6 / 4
6,865
458
4,763
8,378
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
21
Kills
12
12
Deaths
21
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
1
4
6
W
Sylvanus
ChillxZay
Sylvanus
11
2
0
5.5
L
2
5
1
0.5
L
Cthulhu
Not_So_Ice
Cthulhu
0
6
1
0.08
W
Gilgamesh
Redrix Pants
Gilgamesh
4
3
3
1.83
L
2
2
3
1.75
L
5
2
2
3
W
Amaterasu
iexs-27
Amaterasu
0
3
3
0.5
W
Poseidon
2
3
1
0.83
L
Ravana
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
17,901
37,449
Taken
39,037
17,283
Mitigated
14,513
7,761
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,546
2,977
0
427
6,241
2,127
1,503
0
6,241
0
34,149
W
Sylvanus
ChillxZay
Sylvanus
10,214
4,304
315
5,248
10,818
6,179
2,254
1,314
9,504
52,167
14,658
L
2,736
2,736
0
983
6,645
1,645
300
2,867
3,778
0
14,881
L
Cthulhu
Not_So_Ice
Cthulhu
1,314
211
0
650
7,431
3,282
0
3,958
3,473
15,142
0
W
Gilgamesh
Redrix Pants
Gilgamesh
9,952
3,375
0
1,188
9,034
4,234
252
0
9,034
0
53,570
L
5,233
2,919
0
682
6,688
1,714
611
994
5,694
0
30,788
L
3,855
2,041
388
2,384
9,895
4,798
147
1,311
8,584
0
18,069
W
Amaterasu
iexs-27
Amaterasu
911
436
0
583
5,076
3,278
74
0
5,076
0
11,252
W
Poseidon
3,370
969
0
0
6,280
1,465
612
0
6,280
43,662
0
L
Ravana
4,763
973
0
919
8,378
3,074
261
3,044
5,334
0
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
31,914
374
Minions Killed
198
0
Camps Cleared
0
1,324,289
Distance Traveled
1,245,912
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,921
528
65
4
0
282,920
0
W
Sylvanus
10,216
681
126
8
0
240,440
2
L
Medusa
6,290
419
32
2
0
223,206
0
L
Cthulhu
5,380
359
24
2
0
247,951
0
W
Gilgamesh
8,420
561
80
5
0
308,887
2
L
Neith
6,585
439
79
5
0
253,764
2
L
Horus
6,794
453
26
2
0
266,853
7
W
Amaterasu
6,172
411
22
1
0
234,944
1
W
Poseidon
7,642
509
81
5
0
257,098
0
L
Ravana
6,865
458
37
2
0
254,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role