Player Matchup

Cthulhu
Cthulhu
Silver II
BrettG772
Cthulhu
Silver II
Level 147
God Stats
18W - 30L
1,401 SR
Queue Stats
236W - 258L
855 MMR
Party 1
Hel
Hel
Silver II
Gunk Lord
Hel
Silver II
Level 110
God Stats
4W - 5L
1,316 SR
Queue Stats
12W - 17L
1,232 MMR
Party 1
Neith
Neith
Silver II
HillyCap4798406
Neith
Silver II
Level 125
God Stats
136W - 160L
1,472 SR
Queue Stats
218W - 239L
1,014 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,396 SR
1,033 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 68
1,351 SR
1,000 MMR
Chronos
Chronos
Silver I
Ix-Moncler-xI
Chronos
Silver I
Level 70
God Stats
1W - 1L
1,259 SR
Queue Stats
68W - 63L
966 MMR
Party 2
Sol
Sol
Silver I
XXL-Hades-CR
Sol
Silver I
Level 66
God Stats
4W - 6L
1,339 SR
Queue Stats
68W - 63L
966 MMR
Party 2
Horus
Horus
Gold V
vSheWants4ss-_-
Horus
Gold V
Level 67
God Stats
8W - 4L
1,454 SR
Queue Stats
68W - 63L
1,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrettG772
Cthulhu
12
2 / 4 / 4
8,958
640
10,316
16,950
14,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 2
8,021
573
4,985
9,960
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
8,977
641
9,542
12,270
3,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FayGilgameshAphroditeAthenaZeus

VS

Bans
BacchusBellonaGuan YuChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
3 / 0 / 3
9,568
683
10,184
10,076
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 3 / 2
10,123
723
15,376
10,308
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 7
9,109
651
6,737
12,727
13,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
11
11
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrettG772
Cthulhu
2
4
4
1
L
1
6
2
0.33
L
3
1
1
3.5
W
Chronos
3
0
3
4.5
W
7
3
2
2.67
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
32,297
39,180
Taken
33,111
21,910
Mitigated
21,996
15,410
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrettG772
Cthulhu
10,316
976
841
4,569
16,950
14,655
0
10,960
5,990
27,502
0
L
4,985
511
3,886
2,319
9,960
3,309
0
5,960
4,000
20,921
0
L
9,542
4,632
0
3,795
12,270
3,946
130
8,209
4,061
0
30,163
W
Chronos
10,184
1,891
0
3,512
10,076
3,883
765
5,643
4,433
46,397
0
W
15,376
4,268
0
4,035
10,308
4,357
1,762
5,823
4,485
34,977
3,113
W
6,737
3,512
1,416
3,537
12,727
13,756
156
4,004
8,723
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
28,800
123
Minions Killed
133
4
Camps Cleared
8
718,129
Distance Traveled
761,663
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,958
640
34
2
0
241,137
3
L
Hel
8,021
573
40
3
4
225,386
3
L
Neith
8,977
641
49
4
0
251,606
5
W
Chronos
9,568
683
64
5
2
269,288
0
W
Sol
10,123
723
52
4
4
236,049
3
W
Horus
9,109
651
17
1
2
256,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role