Player Matchup

Chronos
Chronos
Grey_Tails
Chronos
Level 85
God Stats
19W - 17L
1,598 SR
Queue Stats
226W - 236L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
IlTemperrrlI
Heimdallr
Level 29
God Stats
13W - 8L
1,692 SR
Queue Stats
29W - 34L
1,428 Elo+
Party 1
Fenrir
Fenrir
eYilk
Fenrir
Level 21
God Stats
6W - 4L
1,391 SR
Queue Stats
160W - 141L
1,295 Elo+
Solo
Team Averages
Level 45
1,560 SR
1,369 Elo+

VS

Team Averages
Level 44
1,462 SR
1,351 Elo+
Mulan
Mulan
BabyGirl__Tina
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,274 Elo+
Party 2
Scylla
Scylla
GrounKeepaWilly
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,266 Elo+
Solo
Ne Zha
Ne Zha
kind_hut7
Ne Zha
Level 86
God Stats
4W - 4L
1,385 SR
Queue Stats
537W - 519L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Grey_Tails
Chronos
16
7 / 6 / 14
12,631
743
11,224
14,689
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
IlTemperrrlI
Heimdallr
17
7 / 3 / 16
13,029
766
14,722
8,951
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
eYilk
Fenrir
17
13 / 4 / 10
13,567
798
14,106
18,902
12,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,738
573
5,392
17,677
13,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 3
10,926
643
10,105
13,702
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
kind_hut7
Ne Zha
13
9 / 12 / 1
11,745
691
12,827
18,181
7,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
12
13
Deaths
27
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Chronos
Grey_Tails
Chronos
7
6
14
2.33
L
3
7
3
0.64
W
Heimdallr
IlTemperrrlI
Heimdallr
7
3
16
5
W
Fenrir
eYilk
Fenrir
13
4
10
4.5
L
Ne Zha
kind_hut7
Ne Zha
9
12
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
28,324
42,542
Taken
49,560
21,195
Mitigated
26,054
11,068
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,392
1,362
0
1,285
17,677
13,911
0
4,932
12,531
0
14,458
W
Chronos
Grey_Tails
Chronos
11,224
3,547
0
2,516
14,689
5,189
1,034
3,887
10,539
34,851
0
L
10,105
442
0
1,606
13,702
4,564
0
2,913
10,633
45,480
0
W
Heimdallr
IlTemperrrlI
Heimdallr
14,722
6,390
0
2,005
8,951
3,686
1,280
2,952
5,875
0
53,326
W
Fenrir
eYilk
Fenrir
14,106
4,075
76
6,471
18,902
12,320
610
4,206
14,236
335
41,825
L
Ne Zha
kind_hut7
Ne Zha
12,827
3,998
0
2,287
18,181
7,579
0
3,387
14,554
0
29,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
32,409
163
Minions Killed
130
8
Camps Cleared
6
877,509
Distance Traveled
876,202
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,738
573
15
1
1
301,057
0
W
Chronos
12,631
743
42
2
1
280,081
4
L
Scylla
10,926
643
82
5
1
331,825
3
W
Heimdallr
13,029
766
95
6
2
294,284
1
W
Fenrir
13,567
798
26
2
5
303,144
1
L
Ne Zha
11,745
691
33
2
4
243,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role