Player Matchup

Olorun
Olorun
DOINurUGLYmom
Olorun
Level 120
God Stats
472W - 592L
1,483 SR
Queue Stats
856W - 1,088L
1,288 Elo+
Party 1
Medusa
Medusa
Jaykayzack
Medusa
Level 125
God Stats
1W - 7L
1,389 SR
Queue Stats
588W - 729L
1,420 Elo+
Party 1
Ymir
Ymir
Menyus28
Ymir
Level 96
God Stats
1W - 0L
1,690 SR
Queue Stats
27W - 37L
1,470 Elo+
Solo
Osiris
Osiris
Michy miin
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 108L
1,394 Elo+
Solo
Nu Wa
Nu Wa
michaelbomb
Nu Wa
Level 124
God Stats
3W - 0L
1,827 SR
Queue Stats
182W - 195L
1,427 Elo+
Solo
Team Averages
Level 107
1,578 SR
1,400 Elo+

VS

Team Averages
Level 78
1,444 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Eluim
Ao Kuang
Level 50
God Stats
0W - 2L
1,656 SR
Queue Stats
69W - 79L
1,480 Elo+
Solo
Tyr
Tyr
MhtroupeJr
Tyr
Level 109
God Stats
0W - 1L
1,356 SR
Queue Stats
83W - 79L
1,372 Elo+
Solo
Persephone
Persephone
Noodler15
Persephone
Level 56
God Stats
2W - 4L
1,356 SR
Queue Stats
93W - 124L
1,303 Elo+
Solo
Ares
Ares
Scifiguy26
Ares
Level 81
God Stats
8W - 11L
1,403 SR
Queue Stats
440W - 474L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
fabio ver 09
Cu Chulainn
Level 94
God Stats
5W - 4L
1,450 SR
Queue Stats
299W - 359L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,695
563
7,227
15,471
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jaykayzack
Medusa
17
8 / 1 / 3
11,223
591
8,911
9,848
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
0 / 1 / 6
9,256
487
1,023
13,594
13,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Michy miin
Osiris
17
4 / 1 / 4
11,298
595
13,307
11,598
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 0 / 6
11,493
605
18,190
8,789
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eluim
Ao Kuang
7
0 / 1 / 0
6,053
319
491
6,899
1,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 1
7,473
393
4,796
16,426
8,945
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Noodler15
Persephone
14
0 / 7 / 3
8,730
459
4,448
13,138
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 1
8,812
464
7,747
19,794
13,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
fabio ver 09
Cu Chulainn
14
1 / 5 / 1
8,800
463
2,827
14,572
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
5
5
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Ao Kuang
Eluim
Ao Kuang
0
1
0
0
W
Medusa
Jaykayzack
Medusa
8
1
3
9.5
W
Ymir
0
1
6
3
L
2
5
1
0.5
W
Osiris
Michy miin
Osiris
4
1
4
6
L
Persephone
Noodler15
Persephone
0
7
3
0.21
L
2
3
1
0.83
L
Cu Chulainn
fabio ver 09
Cu Chulainn
1
5
1
0.3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
20,309
59,300
Taken
70,829
38,974
Mitigated
33,358
19,528
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,227
4,084
1,123
8,105
15,471
8,253
3,946
2,471
13,000
59,776
10,853
L
Ao Kuang
Eluim
Ao Kuang
491
198
0
1,223
6,899
1,625
765
1,962
4,937
15,168
0
W
Medusa
Jaykayzack
Medusa
8,911
2,585
0
1,140
9,848
4,062
5,197
1,382
8,422
0
85,657
W
Ymir
1,023
203
303
2,191
13,594
13,977
856
2,364
10,877
28,556
0
L
4,796
1,074
0
965
16,426
8,945
84
4,866
11,560
0
22,985
W
Osiris
Michy miin
Osiris
13,307
6,751
0
3,278
11,598
9,558
2,621
3,215
8,246
0
65,335
L
Persephone
Noodler15
Persephone
4,448
690
0
1,052
13,138
2,410
0
8,697
4,434
53,737
0
L
7,747
356
75
1,706
19,794
13,853
0
7,805
11,989
37,997
0
L
Cu Chulainn
fabio ver 09
Cu Chulainn
2,827
670
0
2,890
14,572
6,525
244
2,199
12,373
0
42,836
W
18,190
5,191
312
3,076
8,789
3,124
5,046
3,254
5,535
93,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
39,868
560
Minions Killed
311
0
Camps Cleared
0
1,722,873
Distance Traveled
1,423,041
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,695
563
116
6
0
343,871
9
L
Ao Kuang
6,053
319
38
2
0
187,048
1
W
Medusa
11,223
591
128
7
0
346,773
7
W
Ymir
9,256
487
63
3
0
333,801
5
L
Tyr
7,473
393
26
1
0
347,315
3
W
Osiris
11,298
595
111
6
0
361,251
2
L
Persephone
8,730
459
119
6
0
300,449
2
L
Ares
8,812
464
51
3
0
349,179
0
L
Cu Chulainn
8,800
463
77
4
0
239,050
0
W
Nu Wa
11,493
605
142
7
0
337,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role