Player Matchup

Thanatos
Thanatos
CNG121
Thanatos
Level 35
God Stats
3W - 1L
1,607 SR
Queue Stats
47W - 42L
1,505 Elo+
Party 2
Anubis
Anubis
J4fK
Anubis
Level 63
God Stats
13W - 11L
1,370 SR
Queue Stats
136W - 149L
1,496 Elo+
Party 3
Cabrakan
Cabrakan
Rhodox
Cabrakan
Level 121
God Stats
10W - 13L
1,644 SR
Queue Stats
151W - 147L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
evkakii
Sun Wukong
Level 45
God Stats
1W - 1L
1,227 SR
Queue Stats
60W - 51L
1,491 Elo+
Party 2
Rama
Rama
l3igl3uddha
Rama
Level 68
God Stats
45W - 47L
1,543 SR
Queue Stats
160W - 173L
1,499 Elo+
Party 3
Team Averages
Level 66
1,478 SR
1,492 Elo+

VS

Team Averages
Level 63
1,330 SR
1,407 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Samt1k
Medusa
Level 48
God Stats
0W - 1L
1,287 SR
Queue Stats
99W - 114L
1,368 Elo+
Party 1
Janus
Janus
Zio1eks
Janus
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 150L
1,369 Elo+
Party 1
Thanatos
Thanatos
nureke2409
Thanatos
Level 42
God Stats
0W - 2L
1,195 SR
Queue Stats
84W - 85L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
uraqan
Amaterasu
Level 39
God Stats
1W - 4L
1,166 SR
Queue Stats
92W - 111L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CNG121
Thanatos
20
14 / 4 / 11
13,526
615
18,176
19,709
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
J4fK
Anubis
20
15 / 7 / 8
13,253
602
24,116
19,624
9,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Rhodox
Cabrakan
17
7 / 4 / 18
12,363
562
12,266
18,327
25,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
evkakii
Sun Wukong
18
11 / 3 / 21
13,170
599
18,348
16,513
23,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 10
11,782
536
13,713
16,682
7,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 9 / 6
10,789
490
7,847
25,742
26,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Samt1k
Medusa
18
2 / 2 / 4
10,647
484
7,911
12,162
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Zio1eks
Janus
16
6 / 12 / 5
11,033
502
12,457
17,612
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
nureke2409
Thanatos
14
4 / 16 / 5
9,731
442
10,225
20,937
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
uraqan
Amaterasu
16
5 / 13 / 6
11,184
508
14,096
25,809
17,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
52
Kills
20
20
Deaths
52
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
9
6
0.67
W
Thanatos
CNG121
Thanatos
14
4
11
4.88
W
Anubis
J4fK
Anubis
15
7
8
2.71
W
Cabrakan
Rhodox
Cabrakan
7
4
18
4
L
Medusa
Samt1k
Medusa
2
2
4
2
L
Janus
Zio1eks
Janus
6
12
5
0.71
W
Sun Wukong
evkakii
Sun Wukong
11
3
21
7.17
W
5
2
10
5
L
Thanatos
nureke2409
Thanatos
4
16
5
0.41
L
Amaterasu
uraqan
Amaterasu
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,619
Damage
52,536
90,855
Taken
102,262
74,711
Mitigated
60,001
39,783
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,847
751
2,173
5,570
25,742
26,849
0
8,721
16,589
26,251
0
W
Thanatos
CNG121
Thanatos
18,176
8,240
0
15,483
19,709
9,495
998
4,853
14,749
0
102,955
W
Anubis
J4fK
Anubis
24,116
2,322
0
10,092
19,624
9,360
365
7,381
11,881
92,614
0
W
Cabrakan
Rhodox
Cabrakan
12,266
2,554
0
2,041
18,327
25,192
413
2,220
16,076
32,679
0
L
Medusa
Samt1k
Medusa
7,911
2,341
0
3,051
12,162
4,346
972
3,296
8,804
0
80,843
L
Janus
Zio1eks
Janus
12,457
562
0
283
17,612
3,686
43
10,702
6,816
55,374
0
W
Sun Wukong
evkakii
Sun Wukong
18,348
5,315
0
4,240
16,513
23,343
3,332
2,880
13,579
902
61,961
W
13,713
11,897
0
7,927
16,682
7,321
6,311
3,776
12,826
0
79,299
L
Thanatos
nureke2409
Thanatos
10,225
1,761
0
5,265
20,937
7,383
0
6,822
13,697
0
37,638
L
Amaterasu
uraqan
Amaterasu
14,096
5,471
0
3,919
25,809
17,737
0
7,717
17,579
1,152
51,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,094
Gold Earned
53,384
533
Minions Killed
366
0
Camps Cleared
0
1,945,805
Distance Traveled
1,856,672
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,789
490
37
2
0
386,576
6
W
Thanatos
13,526
615
134
6
0
467,811
1
W
Anubis
13,253
602
134
6
0
316,844
0
W
Cabrakan
12,363
562
44
2
0
370,275
5
L
Medusa
10,647
484
129
6
0
399,484
2
L
Janus
11,033
502
88
4
0
340,958
2
W
Sun Wukong
13,170
599
99
5
0
392,107
4
W
Rama
11,782
536
122
6
0
398,768
6
L
Thanatos
9,731
442
50
2
0
319,487
1
L
Amaterasu
11,184
508
62
3
0
410,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role