Player Matchup

Cthulhu
Cthulhu
Abvsal
Cthulhu
Level 106
God Stats
4W - 5L
1,621 SR
Queue Stats
624W - 600L
1,556 Elo+
Party 1
Scylla
Scylla
CreativeCubone
Scylla
Level 88
God Stats
0W - 3L
1,324 SR
Queue Stats
182W - 165L
1,492 Elo+
Party 1
Loki
Loki
This_Random_Guy_
Loki
Level 87
God Stats
117W - 116L
1,588 SR
Queue Stats
763W - 765L
1,559 Elo+
Solo
Artemis
Artemis
YesssDods
Artemis
Level 29
God Stats
54W - 54L
1,452 SR
Queue Stats
96W - 118L
1,408 Elo+
Party 2
Rama
Rama
oPSYCHOTICSo
Rama
Level 143
God Stats
16W - 23L
1,281 SR
Queue Stats
253W - 277L
1,406 Elo+
Party 2
Team Averages
Level 91
1,453 SR
1,484 Elo+

VS

Team Averages
Level 92
1,544 SR
1,525 Elo+
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kikiriki de Esp
Kumbhakarna
Level 133
God Stats
148W - 134L
1,435 SR
Queue Stats
1,342W - 1,350L
1,500 Elo+
Solo
Thoth
Thoth
MediumOof
Thoth
Level 39
God Stats
6W - 1L
1,635 SR
Queue Stats
16W - 7L
1,605 Elo+
Solo
Nu Wa
Nu Wa
MimiAlock
Nu Wa
Level 49
God Stats
57W - 52L
1,502 SR
Queue Stats
123W - 123L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
sheepspeeps
Sun Wukong
Level 93
God Stats
6W - 1L
1,648 SR
Queue Stats
340W - 345L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abvsal
Cthulhu
16
2 / 1 / 7
10,481
1,048
9,642
14,934
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 5
10,019
1,002
11,486
8,566
2,797
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
9,206
921
7,821
8,203
3,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
YesssDods
Artemis
16
1 / 6 / 6
9,496
950
9,082
12,369
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 6
9,454
945
11,511
8,949
3,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 4 / 4
9,960
996
10,688
13,896
6,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Kikiriki de Esp
Kumbhakarna
16
0 / 2 / 8
9,577
958
3,358
12,834
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
MediumOof
Thoth
17
1 / 1 / 9
10,273
1,027
13,294
7,562
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
MimiAlock
Nu Wa
16
0 / 0 / 6
9,236
924
11,051
2,688
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
sheepspeeps
Sun Wukong
16
6 / 2 / 4
10,735
1,074
10,858
15,113
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
9
Kills
12
12
Deaths
9
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
4
4
1.75
L
Cthulhu
Abvsal
Cthulhu
2
1
7
5.5
L
3
1
5
5.5
W
Kumbhakarna
Kikiriki de Esp
Kumbhakarna
0
2
8
2
W
Thoth
MediumOof
Thoth
1
1
9
5.5
W
Nu Wa
MimiAlock
Nu Wa
0
0
6
3
L
2
2
2
1.5
L
Artemis
YesssDods
Artemis
1
6
6
0.67
L
1
2
6
2
W
Sun Wukong
sheepspeeps
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
49,249
53,021
Taken
52,093
32,127
Mitigated
38,234
1,432
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,688
7,922
0
2,623
13,896
6,250
0
5,023
8,873
0
22,426
L
Cthulhu
Abvsal
Cthulhu
9,642
334
424
1,008
14,934
18,287
0
7,832
6,635
31,446
0
L
11,486
1,448
0
0
8,566
2,797
0
4,605
3,792
39,864
0
W
Kumbhakarna
Kikiriki de Esp
Kumbhakarna
3,358
147
0
635
12,834
14,815
0
5,241
7,593
7,445
0
W
Thoth
MediumOof
Thoth
13,294
176
0
0
7,562
3,114
0
3,716
3,846
56,639
0
W
Nu Wa
MimiAlock
Nu Wa
11,051
5,390
0
0
2,688
1,066
0
1,204
1,484
29,684
0
L
7,821
2,532
0
0
8,203
3,305
0
3,920
4,141
0
19,479
L
Artemis
YesssDods
Artemis
9,082
2,934
0
0
12,369
4,247
0
7,731
4,406
0
33,935
L
11,511
6,488
0
0
8,949
3,491
0
3,966
4,769
0
34,682
W
Sun Wukong
sheepspeeps
Sun Wukong
10,858
1,005
0
2,170
15,113
12,989
0
5,944
9,169
363
12,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,656
Gold Earned
49,781
246
Minions Killed
196
8
Camps Cleared
7
940,802
Distance Traveled
1,050,134
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,960
996
29
3
2
186,387
0
L
Cthulhu
10,481
1,048
42
4
0
200,009
1
L
Scylla
10,019
1,002
84
8
4
218,228
1
W
Kumbhakarna
9,577
958
15
2
1
216,582
0
W
Thoth
10,273
1,027
100
10
4
216,493
0
W
Nu Wa
9,236
924
48
5
0
222,694
3
L
Loki
9,206
921
23
2
1
196,941
1
L
Artemis
9,496
950
51
5
3
168,366
0
L
Rama
9,454
945
46
5
0
157,258
0
W
Sun Wukong
10,735
1,074
4
0
0
207,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role