Player Matchup

Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ghost3061
Hou Yi
Level 142
God Stats
3W - 5L
1,714 SR
Queue Stats
165W - 143L
1,513 Elo+
Party 1
Hades
Hades
ReaperInTheShado
Hades
Level 126
God Stats
6W - 2L
1,657 SR
Queue Stats
83W - 80L
1,567 Elo+
Solo
Thoth
Thoth
WDZ666
Thoth
Level 126
God Stats
3W - 2L
1,617 SR
Queue Stats
533W - 498L
1,598 Elo+
Solo
Achilles
Achilles
YungLongergo
Achilles
Level 152
God Stats
35W - 31L
1,621 SR
Queue Stats
699W - 624L
1,501 Elo+
Party 1
Team Averages
Level 138
1,622 SR
1,536 Elo+

VS

Team Averages
Level 128
1,562 SR
1,551 Elo+
Pele
Pele
AfroUrahara
Pele
Level 127
God Stats
7W - 8L
1,542 SR
Queue Stats
81W - 91L
1,554 Elo+
Solo
Fenrir
Fenrir
Binvoyondont
Fenrir
Level 127
God Stats
5W - 8L
1,352 SR
Queue Stats
184W - 177L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
Snake_Eyez2001
Baron Samedi
Level 126
God Stats
49W - 31L
1,675 SR
Queue Stats
1,210W - 1,140L
1,527 Elo+
Solo
Ganesha
Ganesha
Snorkrat
Ganesha
Level 115
God Stats
9W - 6L
1,742 SR
Queue Stats
180W - 146L
1,534 Elo+
Solo
Ullr
Ullr
devildog3543
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 3 / 5
8,670
578
8,609
13,450
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Ghost3061
Hou Yi
14
6 / 0 / 3
8,704
580
7,599
7,474
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 6
8,471
565
5,827
7,689
6,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
WDZ666
Thoth
12
3 / 5 / 3
7,673
512
7,340
7,205
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
YungLongergo
Achilles
13
3 / 1 / 10
7,944
530
8,085
13,288
12,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,552
503
6,053
11,649
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
1 / 5 / 1
7,765
518
3,752
10,970
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Snake_Eyez2001
Baron Samedi
12
4 / 6 / 5
7,365
491
7,389
10,973
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Snorkrat
Ganesha
12
0 / 2 / 8
6,445
430
3,764
9,496
4,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 1
6,608
441
4,204
8,287
2,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
10
10
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
5
2.83
L
4
4
2
1.25
L
Fenrir
1
5
1
0.3
W
Hou Yi
Ghost3061
Hou Yi
6
0
3
7.5
W
2
1
6
5
L
Baron Samedi
Snake_Eyez2001
Baron Samedi
4
6
5
1.08
L
Ganesha
Snorkrat
Ganesha
0
2
8
2
W
Thoth
WDZ666
Thoth
3
5
3
0.9
W
Achilles
YungLongergo
Achilles
3
1
10
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
25,162
49,106
Taken
51,375
28,787
Mitigated
19,488
20,124
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,609
1,997
0
6,427
13,450
4,501
0
2,979
10,471
0
53,398
L
6,053
1,182
0
3,493
11,649
3,686
0
2,029
9,508
0
43,894
L
Fenrir
3,752
510
0
2,810
10,970
4,272
0
2,897
8,073
0
46,752
W
Hou Yi
Ghost3061
Hou Yi
7,599
4,520
0
5,294
7,474
2,770
738
226
7,248
0
64,143
W
5,827
1,555
342
4,161
7,689
6,880
0
1,460
6,229
47,486
0
L
Baron Samedi
Snake_Eyez2001
Baron Samedi
7,389
942
607
2,764
10,973
4,540
0
4,347
6,251
33,194
0
L
Ganesha
Snorkrat
Ganesha
3,764
44
90
3,591
9,496
4,988
0
2,295
7,099
30,011
0
W
Thoth
WDZ666
Thoth
7,340
340
0
1,300
7,205
2,431
0
3,272
3,933
33,285
0
W
Achilles
YungLongergo
Achilles
8,085
2,814
557
2,043
13,288
12,205
0
3,279
10,009
0
29,206
L
4,204
2,156
0
2,047
8,287
2,002
319
850
7,277
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
35,735
396
Minions Killed
389
0
Camps Cleared
0
1,386,773
Distance Traveled
1,393,703
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,670
578
94
6
0
303,898
0
L
Pele
7,552
503
88
6
0
312,424
3
L
Fenrir
7,765
518
112
7
0
263,086
2
W
Hou Yi
8,704
580
103
7
0
277,164
0
W
Hades
8,471
565
101
7
0
246,764
4
L
Baron Samedi
7,365
491
75
5
0
265,983
5
L
Ganesha
6,445
430
19
1
0
295,252
6
W
Thoth
7,673
512
63
4
0
249,576
5
W
Achilles
7,944
530
35
2
0
309,371
1
L
Ullr
6,608
441
95
6
0
256,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role