Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fuzemute
Danzaburou
Level 28
God Stats
1W - 2L
1,149 SR
Queue Stats
69W - 71L
1,433 Elo+
Party 1
Achilles
Achilles
Wizok08
Achilles
Level 26
God Stats
1W - 3L
1,357 SR
Queue Stats
65W - 61L
1,421 Elo+
Party 1
Bakasura
Bakasura
andersfltre
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,573 Elo+
Solo
Team Averages
Level 26
1,401 SR
1,485 Elo+

VS

Team Averages
Level 18
1,422 SR
1,544 Elo+
Gilgamesh
Gilgamesh
AitherAquarius
Gilgamesh
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 14L
1,774 Elo+
Solo
Thoth
Thoth
DaniiGutii
Thoth
Level 24
God Stats
14W - 9L
1,652 SR
Queue Stats
39W - 30L
1,541 Elo+
Solo
Ullr
Ullr
Drowspraw
Ullr
Level 8
God Stats
8W - 7L
1,400 SR
Queue Stats
65W - 45L
1,509 Elo+
Solo
Horus
Horus
Skylix36
Horus
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
110W - 112L
1,472 Elo+
Solo
Tyr
Tyr
yo1741
Tyr
Level 26
God Stats
1W - 6L
1,097 SR
Queue Stats
39W - 43L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
13 / 2 / 3
13,532
677
20,127
14,026
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
 
Amaterasu
20
4 / 1 / 6
12,469
623
11,742
15,438
15,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Fuzemute
Danzaburou
16
1 / 4 / 6
11,053
553
8,121
11,180
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Wizok08
Achilles
15
2 / 6 / 5
9,555
478
6,860
16,379
12,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bakasura
andersfltre
Bakasura
18
4 / 5 / 6
11,543
577
9,375
15,885
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AitherAquarius
Gilgamesh
9
1 / 2 / 2
7,204
360
2,476
4,043
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
16
4 / 8 / 3
10,273
514
11,910
15,963
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
9 / 4 / 4
11,459
573
16,574
16,557
5,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Skylix36
Horus
13
2 / 7 / 12
9,732
487
7,370
22,415
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
yo1741
Tyr
15
2 / 3 / 3
9,701
485
8,809
16,780
14,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
24
Kills
18
18
Deaths
24
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
13
2
3
7.25
W
Amaterasu
 
Amaterasu
4
1
6
7
L
Gilgamesh
AitherAquarius
Gilgamesh
1
2
2
1
L
Thoth
4
8
3
0.69
L
Ullr
9
4
4
2.75
W
Danzaburou
Fuzemute
Danzaburou
1
4
6
1
L
Horus
Skylix36
Horus
2
7
12
1.14
W
Achilles
Wizok08
Achilles
2
6
5
0.75
W
Bakasura
andersfltre
Bakasura
4
5
6
1.4
L
Tyr
yo1741
Tyr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
47,139
72,908
Taken
75,758
41,879
Mitigated
45,033
24,305
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,127
1,650
601
6,492
14,026
4,477
1,564
3,991
9,691
90,930
0
W
Amaterasu
 
Amaterasu
11,742
4,040
0
6,844
15,438
15,013
3,297
918
14,476
0
77,915
L
Gilgamesh
AitherAquarius
Gilgamesh
2,476
978
0
567
4,043
1,552
214
311
3,722
0
15,190
L
Thoth
11,910
415
57
1,948
15,963
4,232
0
7,056
8,532
70,906
0
L
Ullr
16,574
7,694
0
3,258
16,557
5,898
0
4,468
11,809
0
99,925
W
Danzaburou
Fuzemute
Danzaburou
8,121
5,047
500
1,475
11,180
3,062
4,102
1,048
10,078
0
78,238
L
Horus
Skylix36
Horus
7,370
3,666
2,739
8,385
22,415
18,903
0
5,752
16,663
0
27,621
W
Achilles
Wizok08
Achilles
6,860
1,489
213
2,104
16,379
12,414
1,117
2,072
14,199
5,262
33,154
W
Bakasura
andersfltre
Bakasura
9,375
7,252
0
6,076
15,885
6,913
1,728
3,285
12,488
0
70,090
L
Tyr
yo1741
Tyr
8,809
1,102
0
4,378
16,780
14,448
484
4,495
12,285
0
52,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
48,369
579
Minions Killed
443
0
Camps Cleared
0
1,928,718
Distance Traveled
1,636,794
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,532
677
137
7
0
394,589
2
W
Amaterasu
12,469
623
131
7
0
400,057
4
L
Gilgamesh
7,204
360
26
1
0
210,129
1
L
Thoth
10,273
514
128
6
0
322,487
4
L
Ullr
11,459
573
144
7
0
368,775
5
W
Danzaburou
11,053
553
121
6
0
353,176
5
L
Horus
9,732
487
34
2
0
346,943
3
W
Achilles
9,555
478
55
3
0
350,242
2
W
Bakasura
11,543
577
135
7
0
430,654
2
L
Tyr
9,701
485
111
6
0
388,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role