Player Matchup

Freya
Freya
HazelLemon29
Freya
Level 16
God Stats
11W - 7L
1,616 SR
Queue Stats
13W - 21L
1,441 Elo+
Solo
Fenrir
Fenrir
Im OooWee
Fenrir
Level 26
God Stats
21W - 16L
1,476 SR
Queue Stats
190W - 155L
1,516 Elo+
Solo
Neith
Neith
Spinneyboi
Neith
Level 14
God Stats
2W - 0L
1,725 SR
Queue Stats
21W - 19L
1,622 Elo+
Solo
Cerberus
Cerberus
patubat
Cerberus
Level 27
God Stats
7W - 9L
1,473 SR
Queue Stats
158W - 172L
1,525 Elo+
Solo
Aphrodite
Aphrodite
xkayseamonster
Aphrodite
Level 29
God Stats
4W - 3L
1,514 SR
Queue Stats
131W - 120L
1,538 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,528 Elo+

VS

Team Averages
Level 30
1,637 SR
1,545 Elo+
Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LxstMxmxry
Cu Chulainn
Level 10
God Stats
0W - 2L
1,528 SR
Queue Stats
17W - 17L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrHi1050
Morgan Le Fay
Level 106
God Stats
8W - 7L
1,698 SR
Queue Stats
67W - 62L
1,576 Elo+
Party 1
Ymir
Ymir
TonyTonyChoppa95
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,420 Elo+
Solo
Apollo
Apollo
xAnthonyx7778
Apollo
Level 5
God Stats
2W - 1L
1,961 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,290
422
4,506
17,006
6,021
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Im OooWee
Fenrir
20
18 / 0 / 1
13,996
636
15,429
16,287
10,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
1 / 1 / 7
12,158
553
9,975
12,913
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
patubat
Cerberus
15
3 / 2 / 5
11,032
501
8,973
17,121
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
xkayseamonster
Aphrodite
20
6 / 1 / 9
13,542
616
13,394
15,879
17,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 5 / 0
10,467
476
13,664
17,257
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
LxstMxmxry
Cu Chulainn
16
0 / 3 / 3
9,702
441
6,065
17,701
17,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
MrHi1050
Morgan Le Fay
16
3 / 6 / 2
9,944
452
14,010
16,206
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
7,994
363
3,463
11,366
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 10 / 4
9,087
413
9,380
14,795
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
28
Kills
12
12
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
5
0
1.4
W
0
8
3
0.19
W
Fenrir
Im OooWee
Fenrir
18
0
1
18.5
L
Cu Chulainn
LxstMxmxry
Cu Chulainn
0
3
3
0.5
L
Morgan Le Fay
MrHi1050
Morgan Le Fay
3
6
2
0.67
W
Neith
1
1
7
4.5
L
0
4
0
0
W
Cerberus
patubat
Cerberus
3
2
5
2.75
L
2
10
4
0.4
W
Aphrodite
xkayseamonster
Aphrodite
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
46,582
79,206
Taken
77,325
57,450
Mitigated
45,420
30,203
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,664
3,311
0
3,747
17,257
5,340
0
7,060
10,197
0
67,756
W
4,506
2,086
0
2,120
17,006
6,021
996
6,251
10,379
34,014
0
W
Fenrir
Im OooWee
Fenrir
15,429
2,812
0
6,720
16,287
10,495
192
3,430
12,659
0
106,885
L
Cu Chulainn
LxstMxmxry
Cu Chulainn
6,065
1,385
0
3,003
17,701
17,755
835
3,333
14,368
8,221
62,745
L
Morgan Le Fay
MrHi1050
Morgan Le Fay
14,010
1,437
0
2,318
16,206
5,554
500
5,122
11,084
70,423
0
W
Neith
9,975
5,061
0
4,139
12,913
6,264
5,525
733
11,874
0
100,051
L
3,463
192
0
362
11,366
12,444
850
5,279
6,087
30,010
0
W
Cerberus
patubat
Cerberus
8,973
708
0
2,499
17,121
17,334
471
3,319
13,152
35,412
0
L
9,380
5,361
0
960
14,795
4,327
601
6,079
8,716
0
43,496
W
Aphrodite
xkayseamonster
Aphrodite
13,394
2,345
2,476
12,249
15,879
17,336
1,635
3,461
12,278
97,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,018
Gold Earned
47,194
616
Minions Killed
477
0
Camps Cleared
0
1,960,188
Distance Traveled
1,830,317
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,467
476
104
5
0
456,361
0
W
Freya
9,290
422
60
3
0
332,805
0
W
Fenrir
13,996
636
126
6
0
449,183
4
L
Cu Chulainn
9,702
441
119
5
0
376,652
6
L
Morgan Le Fay
9,944
452
121
6
0
370,690
7
W
Neith
12,158
553
178
8
0
379,567
3
L
Ymir
7,994
363
51
2
0
265,445
0
W
Cerberus
11,032
501
59
3
0
425,729
4
L
Apollo
9,087
413
82
4
0
361,169
0
W
Aphrodite
13,542
616
193
9
0
372,904
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role