Player Matchup

Horus
Horus
Elvismc SOV
Horus
Level 7
God Stats
3W - 9L
1,116 SR
Queue Stats
5W - 10L
1,202 Elo+
Party 2
Hou Yi
Hou Yi
LargeMama
Hou Yi
Level 85
God Stats
8W - 14L
1,730 SR
Queue Stats
409W - 429L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
SUN4862
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Tiamat
Tiamat
WhoopUrButt
Tiamat
Level 8
God Stats
15W - 8L
1,807 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 1
Bastet
Bastet
gar0u
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 212L
1,551 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,474 Elo+

VS

Team Averages
Level 25
1,584 SR
1,474 Elo+
Awilix
Awilix
Barbiegang
Awilix
Level 28
God Stats
3W - 1L
1,547 SR
Queue Stats
18W - 16L
1,453 Elo+
Solo
Izanami
Izanami
Finnessity
Izanami
Level 29
God Stats
7W - 3L
1,704 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordReshad
Cthulhu
Level 26
God Stats
3W - 2L
1,757 SR
Queue Stats
133W - 155L
1,458 Elo+
Solo
Medusa
Medusa
Luichokill
Medusa
Level 15
God Stats
1W - 0L
1,298 SR
Queue Stats
15W - 11L
1,460 Elo+
Solo
Sylvanus
Sylvanus
faith422
Sylvanus
Level 26
God Stats
24W - 16L
1,614 SR
Queue Stats
34W - 25L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,168
358
3,647
14,053
9,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
LargeMama
Hou Yi
17
10 / 2 / 1
10,472
524
12,761
14,823
5,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SUN4862
Kukulkan
11
0 / 8 / 1
7,125
356
2,628
7,417
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
12
0 / 10 / 2
7,583
379
7,051
14,163
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
gar0u
Bastet
19
8 / 4 / 4
11,841
592
13,057
17,403
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Barbiegang
Awilix
18
9 / 4 / 6
12,126
606
12,699
17,865
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Finnessity
Izanami
18
11 / 3 / 4
12,921
646
10,803
13,227
4,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
LordReshad
Cthulhu
15
2 / 3 / 5
10,107
505
6,331
15,906
15,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Luichokill
Medusa
17
3 / 7 / 2
11,518
576
6,484
14,176
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
faith422
Sylvanus
17
2 / 2 / 5
11,394
570
10,455
14,218
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
18
Kills
27
27
Deaths
19
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
Barbiegang
Awilix
9
4
6
3
L
0
3
2
0.33
W
Izanami
Finnessity
Izanami
11
3
4
4.33
L
Hou Yi
LargeMama
Hou Yi
10
2
1
5.25
W
Cthulhu
LordReshad
Cthulhu
2
3
5
1.5
W
Medusa
Luichokill
Medusa
3
7
2
0.57
L
Kukulkan
SUN4862
Kukulkan
0
8
1
0.06
L
Tiamat
0
10
2
0.1
W
Sylvanus
faith422
Sylvanus
2
2
5
2.25
L
Bastet
gar0u
Bastet
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
46,772
67,859
Taken
75,392
28,914
Mitigated
44,897
16,958
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Barbiegang
Awilix
12,699
3,998
0
7,294
17,865
7,944
482
4,188
13,223
0
94,334
L
3,647
1,469
592
2,781
14,053
9,162
0
5,477
8,576
353
19,492
W
Izanami
Finnessity
Izanami
10,803
6,283
0
4,392
13,227
4,598
5,548
3,402
9,299
0
85,065
L
Hou Yi
LargeMama
Hou Yi
12,761
6,720
0
6,082
14,823
5,016
0
5,875
8,948
0
66,399
W
Cthulhu
LordReshad
Cthulhu
6,331
525
144
3,568
15,906
15,310
1,175
2,742
13,054
38,155
0
W
Medusa
Luichokill
Medusa
6,484
2,818
0
415
14,176
4,859
527
1,219
12,891
0
85,489
L
Kukulkan
SUN4862
Kukulkan
2,628
387
0
0
7,417
2,043
145
308
7,109
19,863
0
L
Tiamat
7,051
651
0
1,245
14,163
6,116
9
1,365
12,798
38,116
0
W
Sylvanus
faith422
Sylvanus
10,455
2,490
4,861
8,624
14,218
12,186
2,764
2,429
11,461
52,025
12,427
L
Bastet
gar0u
Bastet
13,057
5,363
0
6,258
17,403
6,577
0
3,093
14,310
0
87,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
58,066
377
Minions Killed
580
0
Camps Cleared
0
1,730,398
Distance Traveled
1,829,718
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,126
606
122
6
0
384,943
1
L
Horus
7,168
358
32
2
0
380,437
3
W
Izanami
12,921
646
131
7
0
397,858
3
L
Hou Yi
10,472
524
105
5
0
354,163
2
W
Cthulhu
10,107
505
61
3
0
360,516
6
W
Medusa
11,518
576
147
7
0
337,297
3
L
Kukulkan
7,125
356
47
2
0
299,587
0
L
Tiamat
7,583
379
53
3
0
319,496
0
W
Sylvanus
11,394
570
119
6
0
349,104
6
L
Bastet
11,841
592
140
7
0
376,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role