Player Matchup

Cu Chulainn
Cu Chulainn
Alexosmite9
Cu Chulainn
Level 157
God Stats
3W - 4L
1,302 SR
Queue Stats
437W - 412L
1,561 Elo+
Solo
Thor
Thor
Brandooooo
Thor
Level 127
God Stats
4W - 6L
1,307 SR
Queue Stats
153W - 130L
1,488 Elo+
Party 2
Sobek
Sobek
DoomedPoopsmith
Sobek
Level 129
God Stats
3W - 1L
1,541 SR
Queue Stats
176W - 168L
1,481 Elo+
Party 2
Artemis
Artemis
TheDeathGuns
Artemis
Level 122
God Stats
2W - 3L
1,332 SR
Queue Stats
290W - 277L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
sattaos
Baron Samedi
Level 103
God Stats
2W - 1L
1,496 SR
Queue Stats
125W - 108L
1,532 Elo+
Solo
Team Averages
Level 128
1,396 SR
1,518 Elo+

VS

Team Averages
Level 153
1,534 SR
1,568 Elo+
Ullr
Ullr
Bloodyloki
Ullr
Level 144
God Stats
2W - 1L
1,659 SR
Queue Stats
191W - 131L
1,698 Elo+
Party 1
Chronos
Chronos
D4C4SHO3S
Chronos
Level 149
God Stats
3W - 4L
1,585 SR
Queue Stats
221W - 211L
1,547 Elo+
Solo
King Arthur
King Arthur
Gabeparade117
King Arthur
Level 159
God Stats
3W - 1L
1,380 SR
Queue Stats
188W - 149L
1,712 Elo+
Party 1
Athena
Athena
fisher408
Athena
Level 160
God Stats
14W - 13L
1,539 SR
Queue Stats
740W - 746L
1,507 Elo+
Solo
Bastet
Bastet
tattootwitch
Bastet
Level 153
God Stats
4W - 3L
1,506 SR
Queue Stats
491W - 513L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alexosmite9
Cu Chulainn
17
2 / 6 / 13
10,962
548
13,794
24,559
20,793
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
15 / 5 / 5
12,516
626
15,103
15,622
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 22
11,203
560
9,042
14,061
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
TheDeathGuns
Artemis
19
7 / 2 / 12
11,921
596
16,506
14,920
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
sattaos
Baron Samedi
18
7 / 2 / 10
11,941
597
15,623
13,294
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 1
9,734
487
7,938
15,214
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
D4C4SHO3S
Chronos
16
1 / 8 / 2
9,690
485
6,073
22,443
8,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Gabeparade117
King Arthur
17
9 / 5 / 0
11,268
563
23,206
24,322
20,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
fisher408
Athena
13
2 / 5 / 3
8,648
432
6,894
18,902
19,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
0 / 6 / 4
8,591
430
7,456
17,984
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
32
Kills
15
15
Deaths
32
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alexosmite9
Cu Chulainn
2
6
13
1.42
L
3
8
1
0.44
W
15
5
5
3.5
L
Chronos
D4C4SHO3S
Chronos
1
8
2
0.25
W
1
0
22
12
L
King Arthur
Gabeparade117
King Arthur
9
5
0
1.8
W
Artemis
TheDeathGuns
Artemis
7
2
12
6.5
L
Athena
fisher408
Athena
2
5
3
0.7
W
Baron Samedi
sattaos
Baron Samedi
7
2
10
6
L
Bastet
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,068
Damage
51,567
82,456
Taken
98,865
57,274
Mitigated
59,328
32,924
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alexosmite9
Cu Chulainn
13,794
3,698
0
8,681
24,559
20,793
658
2,762
21,797
0
73,591
L
7,938
2,794
0
1,838
15,214
6,249
0
1,535
13,679
0
75,208
W
15,103
4,232
0
1,635
15,622
7,314
1,032
3,633
11,989
0
77,673
L
Chronos
D4C4SHO3S
Chronos
6,073
1,904
0
5,520
22,443
8,354
861
9,400
13,043
74,871
0
W
9,042
846
0
5,326
14,061
16,876
475
3,092
10,969
38,711
0
L
King Arthur
Gabeparade117
King Arthur
23,206
3,017
0
5,670
24,322
20,320
256
2,908
21,414
10,461
61,687
W
Artemis
TheDeathGuns
Artemis
16,506
7,874
0
7,940
14,920
5,593
4,744
2,170
12,750
0
96,131
L
Athena
fisher408
Athena
6,894
1,022
718
5,071
18,902
19,180
0
8,497
10,405
32,684
0
W
Baron Samedi
sattaos
Baron Samedi
15,623
1,044
2,153
7,189
13,294
6,698
1,112
5,378
7,916
83,535
0
L
Bastet
7,456
1,498
0
5,136
17,984
5,225
0
2,394
15,590
0
57,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,543
Gold Earned
47,931
564
Minions Killed
524
0
Camps Cleared
0
1,809,806
Distance Traveled
1,811,582
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,962
548
126
6
0
353,800
3
L
Ullr
9,734
487
122
6
0
338,009
2
W
Thor
12,516
626
99
5
0
352,749
2
L
Chronos
9,690
485
134
7
0
331,368
2
W
Sobek
11,203
560
46
2
0
402,851
1
L
King Arthur
11,268
563
122
6
0
370,617
1
W
Artemis
11,921
596
138
7
0
350,228
2
L
Athena
8,648
432
56
3
0
378,198
7
W
Baron Samedi
11,941
597
155
8
0
350,178
0
L
Bastet
8,591
430
90
5
0
393,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role