Player Matchup

Chernobog
Chernobog
Aquariuz100
Chernobog
Level 97
God Stats
2W - 5L
1,364 SR
Queue Stats
187W - 194L
1,480 Elo+
Party 2
He Bo
He Bo
Huakka
He Bo
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
The_Rusaler
Jing Wei
Level 106
God Stats
4W - 1L
1,914 SR
Queue Stats
90W - 105L
1,472 Elo+
Party 2
Rama
Rama
leivalouis63
Rama
Level 102
God Stats
1W - 1L
1,672 SR
Queue Stats
199W - 192L
1,452 Elo+
Solo
Nox
Nox
xTACTICALxHEROx
Nox
Level 89
God Stats
2W - 3L
1,639 SR
Queue Stats
129W - 139L
1,489 Elo+
Party 2
Team Averages
Level 93
1,618 SR
1,479 Elo+

VS

Team Averages
Level 121
1,508 SR
1,480 Elo+
Chiron
Chiron
Artekhu
Chiron
Level 140
God Stats
1W - 1L
1,367 SR
Queue Stats
49W - 34L
1,519 Elo+
Party 1
Hades
Hades
DoctorRojas
Hades
Level 124
God Stats
1W - 0L
1,593 SR
Queue Stats
63W - 41L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
FlyawayFever1
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,524 Elo+
Party 1
Bacchus
Bacchus
KingJr1331
Bacchus
Level 126
God Stats
10W - 4L
1,711 SR
Queue Stats
367W - 388L
1,440 Elo+
Party 3
He Bo
He Bo
Shryke1
He Bo
Level 106
God Stats
3W - 6L
1,369 SR
Queue Stats
372W - 386L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aquariuz100
Chernobog
16
1 / 6 / 11
9,510
594
14,426
12,603
5,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Huakka
He Bo
19
12 / 8 / 6
11,750
734
27,952
13,784
5,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
The_Rusaler
Jing Wei
15
1 / 4 / 9
8,987
562
7,106
9,527
3,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 7 / 10
10,996
687
14,306
15,636
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 9
11,033
690
9,766
11,410
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Artekhu
Chiron
20
9 / 1 / 7
13,098
819
10,335
12,836
5,719
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 6 / 9
13,092
818
13,591
21,237
16,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FlyawayFever1
Gilgamesh
19
4 / 3 / 14
11,814
738
16,012
37,627
39,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
KingJr1331
Bacchus
17
1 / 5 / 13
10,724
670
9,855
18,328
31,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Shryke1
He Bo
18
4 / 7 / 8
11,484
718
7,089
12,433
4,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
21
Kills
28
28
Deaths
22
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aquariuz100
Chernobog
1
6
11
1.08
W
Chiron
Artekhu
Chiron
9
1
7
12.5
W
10
6
9
2.42
W
Gilgamesh
FlyawayFever1
Gilgamesh
4
3
14
3.67
L
He Bo
Huakka
He Bo
12
8
6
1.88
W
Bacchus
KingJr1331
Bacchus
1
5
13
1.5
W
He Bo
Shryke1
He Bo
4
7
8
1.14
L
Jing Wei
The_Rusaler
Jing Wei
1
4
9
1.38
L
3
7
10
1.14
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,556
Damage
56,882
62,960
Taken
102,461
25,382
Mitigated
99,105
16,063
Healing
41,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aquariuz100
Chernobog
14,426
5,389
2,087
2,300
12,603
5,224
0
6,866
5,471
0
29,909
W
Chiron
Artekhu
Chiron
10,335
1,571
1,941
5,418
12,836
5,719
3,129
5,715
5,352
0
32,589
W
13,591
1,458
2,619
7,015
21,237
16,625
726
7,941
13,296
35,695
0
W
Gilgamesh
FlyawayFever1
Gilgamesh
16,012
2,999
2,580
15,409
37,627
39,921
806
14,191
23,436
0
34,727
L
He Bo
Huakka
He Bo
27,952
625
0
0
13,784
5,863
0
5,135
8,315
43,420
0
W
Bacchus
KingJr1331
Bacchus
9,855
555
2,461
2,105
18,328
31,972
660
4,897
13,431
15,194
0
W
He Bo
Shryke1
He Bo
7,089
0
1,062
1,186
12,433
4,868
995
4,974
7,459
23,735
0
L
Jing Wei
The_Rusaler
Jing Wei
7,106
4,831
2,460
1,193
9,527
3,420
0
5,502
3,887
0
12,540
L
14,306
9,211
724
2,455
15,636
6,074
0
7,028
8,108
0
33,550
L
9,766
454
1,564
3,280
11,410
4,801
0
6,004
5,124
23,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
60,212
147
Minions Killed
167
0
Camps Cleared
0
1,342,993
Distance Traveled
1,489,329
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,510
594
26
2
0
256,001
0
W
Chiron
13,098
819
40
3
0
309,409
0
W
Hades
13,092
818
57
4
0
290,553
1
W
Gilgamesh
11,814
738
23
1
0
328,756
1
L
He Bo
11,750
734
33
2
0
248,479
0
W
Bacchus
10,724
670
12
1
0
284,564
0
W
He Bo
11,484
718
35
2
0
276,047
1
L
Jing Wei
8,987
562
13
1
0
283,534
0
L
Rama
10,996
687
45
3
0
250,025
0
L
Nox
11,033
690
30
2
0
304,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role