Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ambrose619
Zhong Kui
Level 102
God Stats
16W - 3L
1,886 SR
Queue Stats
131W - 92L
1,665 Elo+
Party 2
Anubis
Anubis
Iiiillllliiil
Anubis
Level 98
God Stats
4W - 5L
1,416 SR
Queue Stats
45W - 36L
1,635 Elo+
Party 2
Zeus
Zeus
Kanjiteki
Zeus
Level 110
God Stats
4W - 2L
1,693 SR
Queue Stats
39W - 29L
1,544 Elo+
Party 2
Skadi
Skadi
Lillythium
Skadi
Level 69
God Stats
8W - 13L
1,356 SR
Queue Stats
77W - 63L
1,577 Elo+
Party 2
Team Averages
Level 84
1,570 SR
1,584 Elo+

VS

Team Averages
Level 92
1,523 SR
1,499 Elo+
Nemesis
Nemesis
Calitin03
Nemesis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Damartez9996
Danzaburou
Level 9
God Stats
1W - 4L
1,484 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 1
Thoth
Thoth
MAGMAxxSHOT
Thoth
Level 68
God Stats
17W - 12L
1,371 SR
Queue Stats
99W - 90L
1,442 Elo+
Solo
Nu Wa
Nu Wa
pein-sannin
Nu Wa
Level 160
God Stats
23W - 18L
1,656 SR
Queue Stats
616W - 542L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
raltafullag
Baron Samedi
Level 156
God Stats
2W - 2L
1,602 SR
Queue Stats
271W - 263L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 9
7,079
545
5,436
6,433
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Ambrose619
Zhong Kui
13
7 / 1 / 2
8,312
639
9,686
9,922
7,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 6
7,398
569
6,682
8,274
3,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
12
5 / 2 / 4
7,538
580
9,266
5,483
1,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
1 / 0 / 3
6,534
503
3,604
5,211
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Calitin03
Nemesis
11
1 / 4 / 1
6,823
525
2,753
10,687
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Damartez9996
Danzaburou
11
0 / 3 / 0
6,081
468
3,677
7,650
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 4 / 2
6,571
505
4,317
8,204
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 1
7,526
579
4,817
8,122
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
raltafullag
Baron Samedi
9
0 / 5 / 2
5,991
461
3,538
13,195
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
5
5
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
9
6.5
W
Zhong Kui
Ambrose619
Zhong Kui
7
1
2
8
L
Nemesis
Calitin03
Nemesis
1
4
1
0.38
L
Danzaburou
Damartez9996
Danzaburou
0
3
0
0
W
4
2
6
3.5
W
Zeus
5
2
4
3.5
W
Skadi
1
0
3
2.5
L
2
4
2
0.75
L
2
3
1
0.83
L
Baron Samedi
raltafullag
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
19,102
35,323
Taken
47,858
19,749
Mitigated
17,178
10,887
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,436
716
0
1,590
6,433
5,665
459
2,062
4,371
21,832
0
W
Zhong Kui
Ambrose619
Zhong Kui
9,686
779
0
4,508
9,922
7,319
1,053
3,180
6,742
49,544
0
L
Nemesis
Calitin03
Nemesis
2,753
651
0
3,121
10,687
3,776
0
5,585
5,102
0
42,921
L
Danzaburou
Damartez9996
Danzaburou
3,677
1,122
0
992
7,650
2,242
0
5,121
2,529
0
37,176
W
6,682
205
0
3,112
8,274
3,550
1,201
3,874
4,400
37,361
0
W
Zeus
9,266
1,458
0
287
5,483
1,659
661
2,074
3,409
38,814
0
W
Skadi
3,604
1,612
0
1,390
5,211
1,556
2,056
1,422
3,789
0
35,404
L
4,317
60
0
563
8,204
2,517
104
6,227
1,977
32,554
0
L
4,817
1,475
0
3,198
8,122
2,537
1,359
6,606
1,516
37,451
3,430
L
Baron Samedi
raltafullag
Baron Samedi
3,538
230
1,832
3,871
13,195
6,106
0
7,531
5,664
17,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
32,992
349
Minions Killed
341
0
Camps Cleared
0
1,144,946
Distance Traveled
1,147,885
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,079
545
36
3
0
213,626
0
W
Zhong Kui
8,312
639
104
8
0
236,572
2
L
Nemesis
6,823
525
81
6
0
261,820
2
L
Danzaburou
6,081
468
92
7
0
222,417
1
W
Anubis
7,398
569
57
4
0
197,773
2
W
Zeus
7,538
580
80
6
0
233,431
1
W
Skadi
6,534
503
72
6
0
263,544
4
L
Thoth
6,571
505
56
4
0
224,794
2
L
Nu Wa
7,526
579
90
7
0
225,053
6
L
Baron Samedi
5,991
461
22
2
0
213,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role