Player Matchup

Tiamat
Tiamat
Proudsouthrnvet
Tiamat
Level 144
God Stats
5W - 4L
1,645 SR
Queue Stats
368W - 296L
1,711 Elo+
Party 1
Bastet
Bastet
RxgueTrikova
Bastet
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
27W - 15L
1,605 Elo+
Party 1
Bacchus
Bacchus
SiLeNtSnIpE538
Bacchus
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
78W - 68L
1,545 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,620 Elo+

VS

Team Averages
Level 55
1,499 SR
1,528 Elo+
Anhur
Anhur
YoungNoah_
Anhur
Level 158
God Stats
2W - 2L
1,508 SR
Queue Stats
290W - 223L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
sunamimessenger
Sun Wukong
Level 5
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
xCannon_Ichibanx
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 4
9,364
936
10,046
8,200
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
10
0 / 0 / 15
7,511
751
2,699
3,094
990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 2 / 9
8,366
837
4,546
8,775
7,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 2 / 1
7,172
717
2,669
6,070
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sunamimessenger
Sun Wukong
8
0 / 6 / 3
6,414
641
2,432
10,448
9,266
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
9
1 / 8 / 1
6,634
663
931
7,649
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Bastet
0
0
15
7.5
W
5
2
9
4.75
L
Anhur
2
2
1
1.25
L
Sun Wukong
sunamimessenger
Sun Wukong
0
6
3
0.25
L
Aphrodite
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
6,032
20,069
Taken
24,167
13,928
Mitigated
17,334
5,544
Healing
706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,046
809
169
3,619
8,200
4,984
335
883
5,976
40,630
0
W
Bastet
2,699
495
0
0
3,094
990
614
155
2,939
0
6,104
W
4,546
826
337
1,419
8,775
7,954
290
814
7,573
13,300
0
L
Anhur
2,669
948
0
327
6,070
2,234
0
3,149
2,921
0
9,083
L
Sun Wukong
sunamimessenger
Sun Wukong
2,432
787
0
0
10,448
9,266
0
6,963
3,485
0
5,453
L
Aphrodite
931
402
36
343
7,649
5,834
0
4,564
3,085
5,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
20,220
88
Minions Killed
28
6
Camps Cleared
1
565,412
Distance Traveled
382,501
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,364
936
67
7
6
177,723
3
W
Bastet
7,511
751
8
1
0
193,726
0
W
Bacchus
8,366
837
13
1
0
193,963
1
L
Anhur
7,172
717
13
1
1
108,896
2
L
Sun Wukong
6,414
641
7
1
0
167,033
0
L
Aphrodite
6,634
663
8
1
0
106,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role