Player Matchup

Cernunnos
Cernunnos
EpicaSoutwhind
Cernunnos
Level 13
God Stats
10W - 7L
1,563 SR
Queue Stats
25W - 27L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 82
God Stats
161W - 135L
1,545 SR
Queue Stats
272W - 240L
1,534 Elo+
Party 1
Sol
Sol
Zen2ar
Sol
Level 106
God Stats
72W - 36L
1,661 SR
Queue Stats
254W - 208L
1,566 Elo+
Party 1
Team Averages
Level 67
1,590 SR
1,515 Elo+

VS

Team Averages
Level 60
1,599 SR
1,486 Elo+
Anubis
Anubis
Alaberga69
Anubis
Level 121
God Stats
5W - 1L
1,897 SR
Queue Stats
51W - 68L
1,444 Elo+
Party 2
Apollo
Apollo
ElMoya
Apollo
Level 11
God Stats
1W - 1L
1,402 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 2
Ares
Ares
TheGodRambosXD
Ares
Level 49
God Stats
0W - 2L
1,499 SR
Queue Stats
79W - 105L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EpicaSoutwhind
Cernunnos
12
4 / 1 / 8
7,942
882
4,829
5,023
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SteelDeal
Gilgamesh
12
3 / 1 / 10
8,434
937
7,792
12,634
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Zen2ar
Sol
13
8 / 2 / 7
8,667
963
14,151
8,204
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alaberga69
Anubis
10
2 / 6 / 1
6,724
747
6,951
9,412
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ElMoya
Apollo
9
2 / 7 / 2
7,388
821
4,311
9,148
3,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 3
6,895
766
5,109
13,365
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alaberga69
Anubis
2
6
1
0.42
L
Apollo
ElMoya
Apollo
2
7
2
0.43
W
Cernunnos
EpicaSoutwhind
Cernunnos
4
1
8
8
W
Gilgamesh
SteelDeal
Gilgamesh
3
1
10
8
L
0
2
3
0.75
W
Sol
Zen2ar
Sol
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
16,371
25,861
Taken
31,925
10,339
Mitigated
19,339
13,929
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alaberga69
Anubis
6,951
117
0
890
9,412
4,570
0
3,969
5,443
28,940
0
L
Apollo
ElMoya
Apollo
4,311
2,121
0
510
9,148
3,108
0
3,917
5,231
0
7,888
W
Cernunnos
EpicaSoutwhind
Cernunnos
4,829
2,084
0
2,282
5,023
1,612
900
2,852
2,171
0
16,547
W
Gilgamesh
SteelDeal
Gilgamesh
7,792
1,705
0
6,637
12,634
6,455
202
5,479
7,155
0
16,082
L
5,109
362
0
618
13,365
11,661
0
5,236
8,129
18,535
0
W
Sol
Zen2ar
Sol
14,151
5,821
0
5,010
8,204
2,272
1,779
4,382
3,822
42,886
5,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
21,007
100
Minions Killed
85
6
Camps Cleared
3
520,826
Distance Traveled
471,520
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,724
747
58
6
2
147,864
1
L
Apollo
7,388
821
13
1
0
142,420
0
W
Cernunnos
7,942
882
32
4
2
162,124
1
W
Gilgamesh
8,434
937
15
2
1
202,268
2
L
Ares
6,895
766
14
2
1
181,236
1
W
Sol
8,667
963
53
6
3
156,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role