Player Matchup

Cthulhu
Cthulhu
BaronPleonexia
Cthulhu
Level 12
God Stats
3W - 1L
1,777 SR
Queue Stats
10W - 5L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
CalciferiousWahn
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,565 Elo+
Party 2
Nemesis
Nemesis
vicecityXsnow
Nemesis
Level 147
God Stats
6W - 1L
1,675 SR
Queue Stats
137W - 88L
1,604 Elo+
Party 2
Team Averages
Level 62
1,651 SR
1,588 Elo+

VS

Team Averages
Level 22
1,358 SR
1,294 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Gamin4Nightmares
Horus
Level 23
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 9L
1,108 Elo+
Party 1
Aphrodite
Aphrodite
PsychoTheoi
Aphrodite
Level 14
God Stats
0W - 2L
1,346 SR
Queue Stats
7W - 18L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 12
5,189
1,038
1,498
3,445
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
CalciferiousWahn
Baron Samedi
9
7 / 0 / 7
6,043
1,209
6,311
2,897
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
9
8 / 1 / 4
5,991
1,198
4,318
3,728
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 6 / 0
4,570
914
2,269
5,961
2,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
0 / 7 / 1
3,745
749
1,599
6,397
2,281
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PsychoTheoi
Aphrodite
4
0 / 2 / 0
3,486
697
176
1,823
534
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
0
0.33
W
0
1
12
6
W
Baron Samedi
CalciferiousWahn
Baron Samedi
7
0
7
10.5
L
0
7
1
0.07
L
Aphrodite
PsychoTheoi
Aphrodite
0
2
0
0
W
Nemesis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,127
Damage
4,044
10,070
Taken
14,181
4,665
Mitigated
5,432
2,854
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,269
749
0
325
5,961
2,617
0
3,231
2,730
0
5,976
W
1,498
132
0
329
3,445
1,899
439
0
3,445
3,571
0
W
Baron Samedi
CalciferiousWahn
Baron Samedi
6,311
934
918
1,066
2,897
1,204
1,235
0
2,897
16,981
0
L
1,599
1,116
80
519
6,397
2,281
0
4,133
2,264
0
2,291
L
Aphrodite
PsychoTheoi
Aphrodite
176
34
0
373
1,823
534
0
680
1,143
2,870
0
W
Nemesis
4,318
2,208
0
541
3,728
1,562
647
420
3,308
0
14,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,223
Gold Earned
11,801
58
Minions Killed
7
4
Camps Cleared
0
292,332
Distance Traveled
186,891
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,570
914
1
0
0
80,796
0
W
Cthulhu
5,189
1,038
11
2
0
79,994
0
W
Baron Samedi
6,043
1,209
31
6
1
98,394
0
L
Horus
3,745
749
2
0
0
79,565
0
L
Aphrodite
3,486
697
4
1
0
26,530
0
W
Nemesis
5,991
1,198
16
3
3
113,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role